• 2

    posted a message on "There Are Big Changes Coming To Hearthstone In 2021" - Alec Dawson

    I'm playing Legends of Runeterra since beta release. In LoR with spended ~1 hour gametime per week you recive always 1 legendary, epic and bunch of common cards with dust. Even with minimum spended time and pauses, I have almost whole collection and still resources to craft another cards. 

    It good feeling support devs by purchase cheap cosmetics, because you have no problem with cards collection but you have bad feeling from not supporting great F2P game than play HS with Pay2Play model, where you to playing multiple decks and experimeting, you need mortgage...

    ...and this is just economy part, there is more positive aspects but I dont write it them here, because every negative opinion to HS here, is downvoted without any discussion. I'm not surprised downvotes, people hate truth or have not imagination...

    Posted in: News
  • -8

    posted a message on "There Are Big Changes Coming To Hearthstone In 2021" - Alec Dawson
    Quote from HoraceWalpol >>

    People have been calling for more cosmetics, achievements, a greater sense of progression, more content, new play modes, a new class, more frequent nerfs, more rewards. We have gotten ALL of those things.

    Sense of progression is gone, because Reward track. From lvl 20 after you finish 3 daily quests, you dont recive level (=reward) and 10 golds per 3 wins are gone, literally you can now play 3 days without any progress - its joke, and 3 days are "best case".

    "More content" you mean every 4 months one solo adventure, with 1-hour gameplay, which you play once? :D

    "New play mode" ...KEKW  ...3 years old Dungeon Run for two players, without reason to play and with much worse economy concept than standard or wild mode xD

    "More frequent nerfs" - this is one big illusion. With compare year 2019, its almost same, when you dont count DH nerfs, because DH cards were overpowered. For safe all, I skip debate around "new class", because last thing, what can I say about Demon Hunter is, it was a positive change for the game :D

    After whole one year, is there only one positive change - achivement system. In game is a little bit more cosmetics but not for F2P, even card backs for gold are not to F2P players, because you are reciving less golds from Reward track.

    _______________

    On the end for you: Dont blame people from toxicity in HS community. One thing is toxicity and second frustration with lost of faith.

    Posted in: News
  • 12

    posted a message on New Mage Common Card Revealed - Lab Partner

    ...with Dalaran Mage

    Posted in: News
  • 2

    posted a message on New DH/Hunter Legendary Card Revealed - Ace Hunter Kreen

    No - you can play it, then on the board survive one (last attacking) minion (depends on minions health and RNG ofc)

    They are not attacking in same time but one by one = one attacking minion is immune and second minion is defending (without immune)

    For example: if you have 3 minions with 2/2 stats, first (immune) 2/2 kill second 2/2 and first suvrive, then third 2/2 (immune) attack to only one possible target (first) and kill him, then third survive the attack.

    _______

    2/2 stats I used as expression of value, when minions can kill each of other on the end of Mass Hysteria spell effect

    (for example board: 4/3 5/4 2/4 will be with same resault, without 2/4 Kreen all minions dies but with 2/4 Kreen, if he (based of RNG) survive first attack, then one last minion survive Mass Hysteria)

    Posted in: News
  • -10

    posted a message on New Mage Prime Legendary Card Revealed - Astromancer Solarian

    Very bad RNG-based legendary.

    In pull will be (after rotation) Conjurer's Calling and Puzzle Box of Yogg-Saron , cards which can help your opponent.

    ...and useless cards (in round 7+) Raid the Sky Temple (if will be in pool) , Ancient Mysteries , Elemental Allies , Arcane Explosion , Arcane Missiles , Icicle

    Situational cards like Secrets and Tome of Intellect are for discusion.

    Posted in: News
  • 15

    posted a message on Hearthstone 2020 Showcase Coming March 17!

    Posted in: News
  • 2

    posted a message on Galakrond's Awakening - Launching 21st of January - 4 New Cards!
    Quote from SinAscendant>>

    The fuck are you talking about? Out of the previous 4 adventures that included cards, they came with 30, 31, 45, and 45 cards, so this is right in the middle. They did not come with any extra cards; at the time Hearthstone was doing two Adventures and 1 expansion per year.

    Without purchased old adventures, cards from adventures were uncraftable = locked = paywall. And old adventures replaced whole expansion set (wiki) . If this adventure replace whole card set (to release on april) , I have no problem with that.

    Posted in: News
  • 9

    posted a message on Shaman Nerfs Now Live! Battlegrounds Changes too!

    Nerfs are useless, but I love 2600 dust, for nerfed cards :D

    Posted in: News
  • 0

    posted a message on Descent of Dragons Balance Changes Coming - Including Shaman Changes

    After my "nerf" on the picture, Shaman will be finally balanced :D

    Posted in: News
  • 8

    posted a message on Rise of Shadows Patch - Full Notes, Free Card Backs, Free Archmage Vargoth, Shadow Bundle

    Thank you a lot tprns , you save my day :)

    I didn't have "client.config" file (in Windows10) , so I made your version:

    [Config] Version = 3
    [Aurora] Version.Source = "product"
    [Localization] Locale = enUS
    [Application] Mode = Public
    [Emulation]
    emulateOnDevice = 1
    DeviceName = "iPhone"

     

    step two "save as" with name "client.config" and change "save as type" instead "(.txt)" to "all files"

    Windows automatically changed name file to "client" only, and type file is ".CONFIG"

    Posted in: News
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