Wow, what a horrendously bad design. It's probably unplayable garbage except that one-in-a-hundred scenario where it makes your opponent miserable.
- Ledouaje
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Member for 3 years, 8 months, and 13 days
Last active Fri, Mar, 15 2024 09:09:15 -
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TheArcanist236 posted a message on New Druid Legendary Card Revealed - Sky Mother AvianaPosted in: News -
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Jokerfran posted a message on New Druid Epic Card Revealed - EnsmallenPosted in: NewsBroken in early, trash in late... IMHO.
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MyDude33 posted a message on Duels Runs Coming to an End - Blizzard Removing the Duels Game Mode In AprilPosted in: NewsGood riddance. Remove mercenaries at the same time and call it a day.
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thehighlanderking posted a message on Azerite Snake DruidPosted in: Azerite Snake Druidkinda toxic kinda epic kinda loving it not gonna lie is it meta probably not is it fun absolutely
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SenseiSnoo posted a message on Azerite Snake DruidPosted in: Azerite Snake DruidNow this is epic
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CaHgO posted a message on Hearthstone Lich King Mini Set - Return to Naxxramas - Launch Tuesday 14th FebPosted in: NewsTotal lack of creativity.
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Trasheye posted a message on Balance Changes Later in JanuaryPosted in: NewsShadow essence is the problem
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Noyzz posted a message on Balance Changes Later in JanuaryPosted in: NewsShadow essence its not a card good against aggro...... Big priest it's more effective against slower decks.. Against aggro most of the time you are dead before building a wall of big minions
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mantis33 posted a message on Balance Changes Later in JanuaryPosted in: NewsThere's a ton of things that need nerfs in hunter, warlock, druid, rogue, and DH. The only thing that needs a very substantial buff is death knight. It's like the class was completely designed around being great at arena and nothing else. All of the cards are good, but none of them are great. There are no combos. It's just pure vanilla. Playing death knight is like a blast from the past of playing Hearthstone decks that were around in the first couple years of launch while everyone else is playing all this broken OTK unstoppable combo BS.
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DjGrapejuice900 posted a message on Balance Changes Later in JanuaryPosted in: NewsDH literally just did 70+ hand damage on turn 10. There are no problems in this game at all and 30 hp is absolutely reasonable. Lololol. Won’t be spending another penny on this game. standard has been an absolutely pathetic excuse for “balanced” for over a year.
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Astalor
The 2 mana mine
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WHEN TOTEM NERFED ?
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Odyn doesnt stak anymore
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another Lortheron effect ? Wow such imagination wow
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Just nerf shaman totems and rogue pirate dredge weapon and bots will be gone, simple as that
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I feel like Togwaggle is a finisher more than anything. I want to win beating the opponent with his own cards, not just win because I make him concede after I destroyed his deck
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It will be impossible to fatigue Shudderwock shaman now
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So you want every popular archetype to be fully destroyed ?
Things need to be toned down, not butchered
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Congratulation you are part of the toxicity of the wild mode, hope you're stupid deck will get nerfed so we can maybe go to the turn 6
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Now balance wild and nerf Quest mage and Pillager Rogue instead of taking care of this mode, thanks