Surprisingly, I consider this expansion one of the best. Maybe because I've been just casually looking over HS from the side due to loss of interest / not being invested in Standard much, or maybe due to all the side features we're getting for the game as a whole.
For once, I know I will be returning to playing Ranked, simply because of the new class and a better reward system. Every set isn't filled with 135+ cards that are all playable, but as someone who loves Arena - I get to play with those cards in an environment where they are good. I don't play much Battlegrounds, but I'm guessing there'll be plenty of minions to keep it interesting.
Overall the cards (well, quite a few of them) seemed interesting to me (true, some of them won't see play or will have to wait for support from future releases). Power-level things seem decent too. Yes, we still don't know the identity and feel for some classes, which is concerning. The first expansion of the year is always tough, because you get smaller card pool due to more sets being rotated out than added, but I actually feel good about the prospect of playing the game in a long time. See how we go.
They're not necessarily supposed to. If I recall correctly, Blizz developers stated at some point that class legendaries released for a class within any given set aren't always designed to go together for two reasons - 1) to allow the class to be played in different ways and have different deck directions; and 2) so that it's (in some cases) easier to craft/obtain a deck you want to play because you don't need to have two "mandatory" newly released class legendaries.
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We all got an exact same set of cards (the DH Basic Set + Initiate Set), and the same deck. Still, nothing ordinary about that :)
2
Surprisingly, I consider this expansion one of the best. Maybe because I've been just casually looking over HS from the side due to loss of interest / not being invested in Standard much, or maybe due to all the side features we're getting for the game as a whole.
For once, I know I will be returning to playing Ranked, simply because of the new class and a better reward system. Every set isn't filled with 135+ cards that are all playable, but as someone who loves Arena - I get to play with those cards in an environment where they are good. I don't play much Battlegrounds, but I'm guessing there'll be plenty of minions to keep it interesting.
Overall the cards (well, quite a few of them) seemed interesting to me (true, some of them won't see play or will have to wait for support from future releases). Power-level things seem decent too. Yes, we still don't know the identity and feel for some classes, which is concerning. The first expansion of the year is always tough, because you get smaller card pool due to more sets being rotated out than added, but I actually feel good about the prospect of playing the game in a long time. See how we go.
0
Battletag:Region: NATrade Only?: Yes, you go first.DONE
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Battletag:Region: NATrade only: Yes, you go first.DONE
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Battletag:Region: NATrade Only?: Yes, you go first (can show mine)DONE
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Battletag:Region: NATrade only: Yes, you go first (happy to show mine)DONE
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Battletag:Region: NATrade Only?: Yes, you go first (happy to show mine before we start)DONE
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Battletag:Region: NATrade Only?: Yes, you first (happy to show mine)DONE
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A minion that allows taking advantage of unspent mana, if you manage to trigger its deathrattle on your own turn.
Works with the following quests: Untapped Potential, The Marsh Queen, Awaken the Makers, Unite the Murlocs. Also somewhat indirectly words with The Last Kaleidosaur, since it encourages buffs to allow to keep it alive and pop it on your own turns.
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Submission Topic doesn't seem to allow replies, so posting this here for now (will move in the future):
A minion that allows taking advantage of unspent mana, if you manage to trigger its deathrattle on your own turn.
Works with the following quests: Untapped Potential, The Marsh Queen, Awaken the Makers, Unite the Murlocs. Also somewhat indirectly words with The Last Kaleidosaur, since it encourages buffs to allow to keep it alive and pop it on your own turns.
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Battletag:Region: NATrade only? : YesDONE
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And that's a card that actually gets me excited, no matter how inconsistent it may prove to be. Favourite so far.
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Battletag:Region: NATrade only?: Yes, you go firstDONE
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a.k.a Neferset Arena Staple.
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They're not necessarily supposed to. If I recall correctly, Blizz developers stated at some point that class legendaries released for a class within any given set aren't always designed to go together for two reasons - 1) to allow the class to be played in different ways and have different deck directions; and 2) so that it's (in some cases) easier to craft/obtain a deck you want to play because you don't need to have two "mandatory" newly released class legendaries.