• 2

    posted a message on New Meta C'ontrol

    Revenge: Whirlwind

    Brann: Another C'thun buffer!

    Posted in: New Meta C'ontrol
  • 4

    posted a message on New Meta C'ontrol

    Arcanite Reaper.

    Does the same thing.

    Posted in: New Meta C'ontrol
  • 0

    posted a message on Day[9] Echo Control Mage

    Haha seriously? I guess great minds think a like!

    I personally don't like Sunfury Protector. The only situation I see it becoming useful would be if you're able to get two giants on the board. If you only have 1, most aggro decks would have a silence ready due to the lack of targets in the deck and if you're able to have 2, I might be more tempted to get a copy of Antique Healbot over Sunfury Protector.

    Besides, generally speaking, this deck does great against all types of aggro.

    On another note, I actually made one more change into the deck. I removed 1 flame cannon, since it's mostly dead past turn 6 (the opponent's board is filled with creatures, so too much rng for my personal taste) and added 1 Kezan Mystic.

    Now you might think i'm crazy, but this card has saved my life on a couple of occasions. 

    1. A Druid played a  Kezan Mystic to steal my secret. I was able to steal it back. :)

    2. I had four giants on my board and I had lethal over a hunter. Only problem was that I was at 2 life and they had an Explosive Trap...   Kezan Mystic came to the rescue there. :)

    3. A priest stole a secret using Thoughtsteal.  Kezan Mystic ;)

    As you can see,  Kezan Mystic can be a game changer in certain scenarios.  Kezan Mystic is one of the rare cards that would be considered as a hard counter against this deck. The fact that you can use it too can be useful! 

    Posted in: Day[9] Echo Control Mage
  • 3

    posted a message on Day[9] Echo Control Mage

    This deck is amazing. Crazy amounts of fun and I don 't think it's that overpowered.

    One of the reason why I believe that this deck is currently working is because most people aren't aware of it's existence. It's hard for them to predict which cards will come out of the deck next. 

    This deck is incredibly good against all types of aggro and weak against Handlock and Control Warrior. (better against handlock than warrior)

    I have personally made two changes in this deck:

    1. I removed Water Elemental for an Antique Healbot. What i personally like to do is that on turn 9, I put 1 Molten Giant for 0 mana, 1 Antique Healbot for 5 mana and play Echo of Medivh for 4.  If I already have an ice block, it's generally my win.

    2. I removed Sylvanas Windrunner  for Doctor Boom. Sylvanas seem to just attract silences which doesn't really have any other targets (although those that are smart would silence Mad Scientist) and it's just another huge threat. Also, it can work well with Echo of Medivh if your Boom Bots live for more then 1 turn (rarely happened)

    Some quick tips for people who want to try this deck:

    1. NEVER keep any secrets in your opening hand. I have lost every single game when I ended up having both secrets (Ice Block and Duplicate in my first 3 draws. The reason being is that you lose so much value and tempo by not being able to get them for free with Mad Scientist.

    2. Your main priority until turn 8-9 is to slow down the game. Whenever you can, clean up the board with all of your single targeting and aoe spells. 

    3. Draw, Draw and Draw. If you can, always find an opportunity to draw cards. It's the only way to get your Combo piece...

    4. Against Handlock, don't bother attacking face. Only way you're going to win is by using Polymorph on their Mountain Giant and rushing them down to 0 when they are at 20 health or so (unable to play Molten Giant). But again, this is a very difficult matchup.

    5. Against Control Warrior, pray. Very difficult to win. I have 1 game out of 3 mainly due to the fact that I believe the opposing player was not really aware of what I was playing.  They just have too much armor and Alexstrasza doesn't really do that much in this matchup. If you're lucky, they will utilize a lot of their removal spells on 1 giant and they won't play Troggzor the Earthinator or Iron Juggernaut

    If I could, I would remove Doctor Boom for card that would help me against Control Warrior and Handlock. But sadly I can't really think of anything... If anyone has any suggestions, let me know!

    Posted in: Day[9] Echo Control Mage
  • 0

    posted a message on Day[9] Echo Control Mage

    I disagree, I've been playing with this deck for a while now and I would argue that the most important thing to do in this deck is to (1) take the least amount of damage and (2) draw into your combo. 

    Because this deck (for me at least) is a 4 piece combo (Molten Giant + Ice Block + Echo + Healbot), I find it crucial to draw into those cards. Even if they kill one of my giants, I still have plenty more to combo with. 

    Posted in: Day[9] Echo Control Mage
  • 0

    posted a message on What mage decks are vible now other than aggro

    I've been playing this deck:

    http://www.hearthpwn.com/decks/139602-day-9-echo-control-mage

    Not sure if it's the strongest, but I haven't had as much fun in a while :)

    Posted in: Mage
  • 0

    posted a message on NO common GvG pack. What's the odds of that?

    Please tell me that's photoshopped... 

    Posted in: General Discussion
  • 0

    posted a message on Miracle Rogues everywhere...

    Control Warrior...

    i'm 23-6 against miracle rogue lol...

    Posted in: Rogue
  • 5

    posted a message on Curse of Naxxramas - Paladin Class Card Revealed

     As a control paladin player, this card sucks. here I was hoping they would give us some single target removal...

    this card is nowhere near as good as the druid one. :(

    Posted in: News
  • 0

    posted a message on Uther Winbringer

    I've been using Baron Geddon in my control paladin deck a lot lately and he's really powerful.  I removed Rag since most of the time I just end up holding him vs all of the surplus of minions or used him as a bait to play tirion which fits well since Baron is a 7 costing card while tirion is 8. 

    Oh and an additional consecrate never hurts ;).

    One thing I always felt was lacking in the Paladin class was our ability to kill 1 minion via spells. That's why I think the aldor/humility combo is really useful. I highly suggest it for any control paladin players out there! (I personally run 1 humility, 2 aldors and 2 kodo). 

    Posted in: Uther Winbringer
  • 0

    posted a message on [Deck Building] A Critical Analysis of Paladin in Ranked

    Thoughts on Baron Geddon

    I feel like he could be a good replacement for Rag since most of the time there are too many minions for Rag to do anything and having an additional consecrate is nice as well!

    Any tips on this new kolento hunter deck?  It's pretty crazy because your punished for playing too many minions and then your punished for not playing enough against value cards such as the Savannah Highmane.. Tough time to be a paladin...

    Oh and great write up. I never took the time to analyse the class as a whole and as such I missed the fact that there are so many cards that are solely dependent on the current meta. I'm going to have to take a look at my decklist and see if I can change anything to do better against Hunters and Warlocks. 

     

     

    Posted in: Paladin
  • To post a comment, please login or register a new account.