• 5

    posted a message on 29.2.2 Patch Notes - Balance Changes to Almost All Archetypes - Wild Too! - Highlander Now Start of Game Duplicates Instead

    Very happy with that sneaky Sunset Volley "buff" there. Was expecting to have to wait for the miniset to release a new 10 mana spell to disrupt the tentacles

    And the highlander buff/nerf is a huge change, it's gonna wreck Wheellock even further and various semi-reno decks; but will allow reno decks to run shuffle cards like Druid's Ysera from a few years back and nullify plague's highlander disruption - and any tech that's ever existed.

    Posted in: News
  • 2

    posted a message on Huge Balance Pass for Constructed - Changes to AoE, Reno & Zarimi and OTK Style Decks

    Id be very happy to see that too. But IMO, it should be a mandatory rule on cards that reduce another card's mana like Flash of Lightning or Emperor Thaurissan.

    However on a card that reduces its own cost like Fye or Reska, I think it'd be fine to still go to 0 unless it's stated otherwise on its text. 

    Posted in: News
  • 13

    posted a message on Multiple New Warlock Cards Revealed

    Shaman: tripling the power of battle cries!

    Warrior: endless waves of high powered mechs!

    Paladin: fully utilizing the power of Auras and divine shields!

    Warlock: (╯°□°)╯︵ ┻━┻

    Posted in: News
  • 4

    posted a message on Multiple New Shaman Cards Revealed

    Every warrior is gonna get the Sand Art Mini from their randomly generated Botface while Odyn is in play. Guaranteed. Will I be salty? Absolutely.

    Posted in: News
  • 2

    posted a message on New Warrior Epic Card Revealed - Chemical Spill

    The fairly new 4 mana location could work well with this and something like the new Botface or Grommash. 2 of those locations could create 5 turns of 10-attack chargers from turn 5. That's the only play I can really see for it in standard.

    Or maybe an instant activator on Therazane for all the elementals warrior has... 🙃

    Posted in: News
  • 2

    posted a message on New Paladin Common Card Revealed - Prismatic Beam
    Quote from Czhorat >>

    But with the discount it won't ever be 6 mana combo if the opponent has a board. If they have 2 minions then it's 2 mana for showdown and another 2 for prismatic (7 - the original 2 minions plus the 3 showdown tokens). If they have three minions it's only a 3 mana combo.

    That's pretty good, and yours have rush so they can clean up a 5 or 6 health minion that survives the AoE. 

     That's pretty much dead on to what i thought would be a very common situation. Opponent has 2 minions on turn 4, this is a playable combo and I think very good. If they have 3 then you're laughing. 

    I guess I forgot to add that you'd use an aoe against a board, but I thought that'd be pretty straight forward to understand 

    Posted in: News
  • 2

    posted a message on New Warlock Rare Card Revealed - Mo'arg Drillfist

    That tier 4 treasure is absolutely stupid. Wtf is that? If it was lifesteal pyroblast, I could live with that. But to literally remove 10 health off your opponent's max for 4 mana is ridiculous, one of these and a couple of brew masters over 2 turns and it's game over. Armor won't save you. Health won't save you and if you manage to dirty rat it, immolate or whatever, they can just create another one for as low as 6 mana... no work needed, no ridiculous long winded combo. Just put in some easily includable excavate cards and win. The DK one is fine, powerful, but fine.

    Not a fan on this unavoidable otk stuff personally 

    Posted in: News
  • 2

    posted a message on Loken, Jailer of Yogg-Saron Signature Card Art Revealed

    Imprisoned horror will be for the paid reward track, like how its Heartthrob for priest currently. (And diamond Hedanis)

    Diamond Sargeras is the obvious choice for them when it comes to incentivising the reward track, but along with the diamond, they did do signature Hedanis too... However I reckon your guess is gonna be spot on! I mean, come on! It's gotta be...

    Posted in: News
  • 0

    posted a message on New Hunter Epic Card Revealed - Absorbent Parasite

    Turn 8 Hodir. 

    Turn 9 Hollow hound + this and the new 1 mana trample for 39 damage in total, all excess to face... Not bad if the game becomes more board focused.

    (I presume magnetised minions don't see the buff too. If they do, then this becomes 54 damage in total)

    Posted in: News
  • 3

    posted a message on New Druid Common Card Revealed - Popular Pixie

    That fella looks like they've been hitting some potent drugs ngl. Like their mind is traversing another plain of existence 

    Posted in: News
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