I'd think money is the most inportant. Spending money on the game boost your collection at a very high rate.
The faster you get your cards, the faster you can practise with them, and the better you will get.
You will never be a good player who understands Emperor Thaurissan plays without owning and playing the card itself.
Well said. I concur. You need to play everything out there. Only when you have played a deck will you know it's strength and weakness. And when you are playing against an opponent and you are losing adjust your focus to see what they are doing, and why it is beating you.
I thought about trying a silence druid deck with eerie statue, ancient watcher, and fel reavers. Instead of marks i would run sunfury and or defenders. Just an idea.
do you gus think archmage antinados is to slow? I mean it is 7 mana and I think it would be less clunky I suppose. Also I feel polymorph boar seems more flexible in dealing with threats then Fireball.
The mech tempo mage seems interesting but I really prefer Water Elemental instead for the freezing effect. Also why don't you run Mechwarper? Aren't they key to mech mage?
No mechwarper because I am not all in on mech's. I run more removal than most mech decks. I still need synergy with both flamewaker and blastmage. The mech's i run are for good reasons. Clockwork and mech yeti provide spare parts. Annoy-o-tron is a good aggro taunt, and it and harvest golem are sticky to get blastmage value. And of course shredder is also great sticky value. Antonidas is a great for bursting down the control decks. The deck is my own creation. Still a work in progress, but i am happy with it so far. It has been playing better than my previous mech or tempo mage builds.
I recently switched my tempo into tempo/mech mage. Secret pally and zoo had been tearing me up. I have 1 clockwork gnome, 2 annoy-o-tron, 2 harvest golem, 2 piloted shredder, and 1 mech yeti. So usually enough mechs for goblin blastmage. With flamewaker and blastmage you wreck most aggro, and then still have boom and antonidas for big finishers. I also run polymorph which feels so good for nerfing the buffed up dr. 6.
Saraad is a blast to play, and good value neutral. If you like warlock i would craft Jaraxxus. He is a wincon and the most fun game changing legendary.
I have those legendary's. Sneed's is to slow. I play shaman, and i am not using Neptulon.He is better in control builds, and face shaman is the best build right now. I would go for Saraad. I run him in tempo mage, and control warrior. He is a blast to play and such good value.
I play midrange paladin alot also. Your deck is quite close to mine. Like most people said yank Bolvar out of there. He is hoping to win more basically. I would add another Muster for Battle, and maybe take out the Defender of Argus for Keeper Of Uldaman. Antonidas is a boss. He makes mage sooo good. If you like mage he should be the next legendary to craft.
I would say that zoo decks are a type of tempo deck. Tempo decks want to play on curve, and have better board than opponent, but mostly you want to be ahead of your opponent. You make plays that advance your position, and decline your opponents position. Warlock's hero ability lets it draw, and play cheap efficient cards to get ahead of it's opponent. It makes good trades, stifling the opponent's progress, and gets incremental advantages on board until it can achieve lethal. Curse of Rafaam is a great example of a tempo card. Your opponent takes 2 damage and has to waste 2 mana to get rid of the card. That does damage and will set your opponent back in what they could have played.
I have won heroic on all 3 adventures and I don't remember them individually, but Black Rock seemed the hardest. Black Rock heroic was also the first adventure I played in heroic. I did not have all the good cards at that time so that might have made a difference, but some of the bosses just felt like you had to get perfect rng to beat them. And yes, I was ready to pull out my hair, and slam my computer desk at times win playing it. You could get so close to winning and some stupid rng could cost you the game.
I think the more you win in casual the more likely you are to end up facing opponents that have all the good cards. That is what happened to me when i first started playing. I eventually found myself outclassed by better cards. If you go concede a bunch of games it should help knock you down on the mmr system. I am happy now because i have good cards and decks and am usually 50/50 in my casual matchups. I play mostly casual, and have won so much in casual that i face legend back, and all gold decks alot in casual even tho i have only ever made rank 10 in ladder.
I would dust it for a legendary that you want. I tried it in mech mage. I had Harrison, and plenty of freeze effects, but still found the rng to punishing sometimes.
First it was nerf Patron. Now its nerf Secretadin. Why do people play all these competitive decks in rank? Gee, maybe because they want to win. "Back in beta, before ranked it was fun to play." I have good news for everyone. There is a place to play Hearthstone and have fun. It's this special option called casual. I have all the competitve cards and can play all the top tier netdecks, but i spend most of time enjoying playing my own decks in casual. Ladder grinding is not the only way to play. Just sayin.
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I would get Flamewakers and build your deck more towards tempo mage.
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I thought about trying a silence druid deck with eerie statue, ancient watcher, and fel reavers. Instead of marks i would run sunfury and or defenders. Just an idea.
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I recently switched my tempo into tempo/mech mage. Secret pally and zoo had been tearing me up. I have 1 clockwork gnome, 2 annoy-o-tron, 2 harvest golem, 2 piloted shredder, and 1 mech yeti. So usually enough mechs for goblin blastmage. With flamewaker and blastmage you wreck most aggro, and then still have boom and antonidas for big finishers. I also run polymorph which feels so good for nerfing the buffed up dr. 6.
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Saraad is a blast to play, and good value neutral. If you like warlock i would craft Jaraxxus. He is a wincon and the most fun game changing legendary.
You face Lord Jaraxxus.
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I have those legendary's. Sneed's is to slow. I play shaman, and i am not using Neptulon.He is better in control builds, and face shaman is the best build right now. I would go for Saraad. I run him in tempo mage, and control warrior. He is a blast to play and such good value.
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I play midrange paladin alot also. Your deck is quite close to mine. Like most people said yank Bolvar out of there. He is hoping to win more basically. I would add another Muster for Battle, and maybe take out the Defender of Argus for Keeper Of Uldaman. Antonidas is a boss. He makes mage sooo good. If you like mage he should be the next legendary to craft.
May RNG be forever in your favor.
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I would say that zoo decks are a type of tempo deck. Tempo decks want to play on curve, and have better board than opponent, but mostly you want to be ahead of your opponent. You make plays that advance your position, and decline your opponents position. Warlock's hero ability lets it draw, and play cheap efficient cards to get ahead of it's opponent. It makes good trades, stifling the opponent's progress, and gets incremental advantages on board until it can achieve lethal. Curse of Rafaam is a great example of a tempo card. Your opponent takes 2 damage and has to waste 2 mana to get rid of the card. That does damage and will set your opponent back in what they could have played.
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I have won heroic on all 3 adventures and I don't remember them individually, but Black Rock seemed the hardest. Black Rock heroic was also the first adventure I played in heroic. I did not have all the good cards at that time so that might have made a difference, but some of the bosses just felt like you had to get perfect rng to beat them. And yes, I was ready to pull out my hair, and slam my computer desk at times win playing it. You could get so close to winning and some stupid rng could cost you the game.
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I think the more you win in casual the more likely you are to end up facing opponents that have all the good cards. That is what happened to me when i first started playing. I eventually found myself outclassed by better cards. If you go concede a bunch of games it should help knock you down on the mmr system. I am happy now because i have good cards and decks and am usually 50/50 in my casual matchups. I play mostly casual, and have won so much in casual that i face legend back, and all gold decks alot in casual even tho i have only ever made rank 10 in ladder.
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I would dust it for a legendary that you want. I tried it in mech mage. I had Harrison, and plenty of freeze effects, but still found the rng to punishing sometimes.
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Best gold farming brawl ever.
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First it was nerf Patron. Now its nerf Secretadin. Why do people play all these competitive decks in rank? Gee, maybe because they want to win. "Back in beta, before ranked it was fun to play." I have good news for everyone. There is a place to play Hearthstone and have fun. It's this special option called casual. I have all the competitve cards and can play all the top tier netdecks, but i spend most of time enjoying playing my own decks in casual. Ladder grinding is not the only way to play. Just sayin.