• 11

    posted a message on Duels Mode Farewell in 1 Week on April 16th

    I'll miss it greatly.  So, kindly speak for yourself.  Casual Duels was a blast.  IMHO the most fun mode HS ever had.  It's a shame folks are more about griding levels than having fun.   

    Posted in: News
  • 6

    posted a message on Deathknight's Plague decks/mechanic IS OP, WHERE IS STEAM CLEANER??? RENO DECKS GG

    So you want counterplay for plagues but not for highlander cards?

    Posted in: Standard Format
  • 5

    posted a message on Balance Changes Coming Soon - Battlegrounds and Constructed!

     I don't mind otk decks.  But I think they should require 5 cards and 10 mana to pull off.

    Posted in: News
  • 1

    posted a message on How do you beat Aggro Hunter?

    Been a good while since I've seen this thread.  Used to come up quite often.  Most decks have the tools available to beat aggro.  Just most don't fill their deck with them because they aren't that great of tools for all matchups.

    If you really want to tweak your deck to defeat Hunter you probably can.  But, are you willing to pay the price?

     

    Posted in: Standard Format
  • 1

    posted a message on Multiple New Mage Cards Revealed

    Spell will be buffed to 4 mana.  (Prediction)

    Posted in: News
  • 2

    posted a message on New Priest Epic Card Revealed - Chalk Artist

    Seems like a trash card to me.  If I could transform a minion in my opponent's deck instead I'd like it more.

    I put cards into my deck for a reason generally.  I don't want them turned into random crap legendaries that have no role or synergy with my deck.

     

    Posted in: News
  • 1

    posted a message on This game is dead

    Standard kinda sucks in general.  I'm not sure why folks didn't play Duels more.  It was 100X more fun than standard.  I guess people prefer to climb ranks than to have fun.

    Posted in: General Discussion
  • 1

    posted a message on Priest weak late game has to end

    People play Priest because they want to play control.

    I think in the first few years of HS the devs thought that there should be a balance between aggro, control, combo, and midrange/tempo.  But, as the years wore on I believe that philosophy changed.  They decided that control was unfun, and the games were too long.  So, they tried killing attrition control with a bunch of inevitable death cards.  Cards you could slap one of in your deck and know that you wouldn't die to fatigue, but eventually your opponent would die if all they were doing was removal.  They tried, and somewhat succeeded in making attrition control bad.

    But, players still want to play control.  So, they figure out way to keep winning with the playstyle that they enjoy.

    In the past the devs would have fought this by making combo decks more powerful.  But, I think that they decided that much like control, combo decks were unfun.  So, they went another direction.

    They reduced the power on both combo and control.  No longer content to hamper control with tech cards or combo.  The devs went for the jugular and just reduced the power of control cards relative to the power of aggro, midrange, and tempo.   But, I think that they also decided that face hunter/pirate warrior were kinda unfun also.  So, they really left all the power in the midrange.

    And I think that's where we are today.  The devs want most matches to be midrangey.  Some slightly faster and looking more like aggro and some slightly slower and feeling more like combo.  But essentially everything catering to a playstyle that ends the game in maybe 7 turns most of the time. I think this has been the driving paradigm for the game for a while now.  Get games to the right length.  Too fast and it's unfun, too long and it's unfun.  Need games short enough to finish on a bathroom break.  But not so short that you feel like you didn't get to play.

    My guess is that most folks prefer this.  And folks like myself that like a long game are frustrated.  But, I guess we must not be a very large part of the player pool or blizz would cater to us more.

     

     

     

     

    Posted in: General Discussion
  • 2

    posted a message on Multiple New Priest/Druid Cards Revealed

    Usually Priest gets terrible cards.  But, I guess if they are dual class cards then Priest gets to have decent toys as well.

    Maybe all cards should be dual class.

     

    Posted in: News
  • 7

    posted a message on Duels Runs Coming to an End - Blizzard Removing the Duels Game Mode In April

    Duels casual was the only thing I've played for maybe a year and a half.

    This one hurts.

    Every damn time I like a card or mode it gets nerfed or canceled.

    I'm sad duels never took off, it was a much more satisfying mode than standard IMHO.

    I can't imagine it takes more than one employee to maintain.  I hope they reconsider.

    Posted in: News
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