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    posted a message on New Paladin Card Reveal - Silver Sword

    Great idea. 6 mana give all your minions +1/+1 4 times! (assumming on average 3 minions it's +12/+12) and deal 12 dmg (to the face let's say). So 6 mana deal 12 dmg and give +12/+12. Yeah that's what is balanced!

    Posted in: News
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    posted a message on New Paladin Card Reveal - Silver Sword

    Because it give 4 times +1/+1 to all your minions (considering on average 3 minions but probably more) it's +12/+12 buff for 8 mana and on the top of that you deal 12 dmg. So +12/+12 (potential for more) and deal 12 dmg. If it's worth less than 8 mana, I don't know man :)

    Posted in: News
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    posted a message on New Paladin Card Reveal - Silver Sword

    thanks god you're not respondible for blizzard's balancing cards ;-) Yeah, 6 mana give all your minions +1/+1 4 times (on average around +12/12 considering 3 minions on the board, probably more) and deal 12 dmg to (because 3 attack weapon, durability 4. 3 x 4 = 12).
    So basicly +12/+12 deal 12 dmg for 6 mana... you're right, that would be "playable". 

    The cost is just about right. The 7 mana weapon was also considered too slow but than when people found it it can go 12 face for 7 mana and on the top of that summon 6/6 (6 times 1/1) they started to run it. 
    I'm not convinced this could wil be better than vineclever because if paladin dudes stack you probably win anyway so additional buff won't be so nessesary. The power of 7 mana weapon is that it creates 1/1s and each one is potentional threat. 

    And this weapon? it's clearly balanced with it's mana cost. Time will tell if it's gonna see play. For 6 mana? Dude, you're the one who invented Ultimate Infestation or what? ;-)

    Posted in: News
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    posted a message on New Shaman Card Reveal - Bogshaper

    Why it's FAR better? Because I see here 8 health and with gadzetzan 4 health and this can be discounted by the 1/1 elemental and this also draw specific cards (sort of) which synergies with your new hero card. I don't see this FAR better.
    And this is elemental which might be discovered by servent of kalimos. And also support elemental synergies.

    Posted in: News
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    posted a message on New Priest Card Reveal - Holy Water

    The card is called Holy Water.... so... it's a thing which demons usually don't like. :-P 
    So I wouldn't say "no reason".

    Posted in: News
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    posted a message on New Legendary Card Reveal - Chameleos

    Holy smokes, copying Azari with this would be so nuts. However chances are small (usually when warlocks do seals their hand is full) so it's basically 10% chance however you can also discover seal over multiple turns so you have like 3-4 chances (maybe more if you pressure opponent so he must react to that and stop seals) to discover it. However let's be honest, you won't destroy much of warlock deck as those relying on Rin draw a lot of cards. But still it can destroy some cards.

    Posted in: News
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    posted a message on New Card Reveal - Sound the Bells!

    That's really nice combo sir! 

    Posted in: News
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    posted a message on New Mage Card Reveal - Vex Crow

    Don't miss flamewaker. It's total BS.

    Posted in: News
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    posted a message on New Mage Card Reveal - Vex Crow

    I wouldn't say die, maybe they will change deckbuild totally. New cards + maybe they will replace firelands portal burn with another pyroblast. But have to admit Kabal Runner is a HUUUGE hit, it's gonna be hard for them to stick on board without those 0 mana 5/5s.
    I think you might be right but time will tell. Maybe they will change to more midrange... with pyroblast finishers? Who knows.

    Posted in: News
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    posted a message on New Rogue Card Reveal - WANTED!

    Exactly. And fan actually cost 0 with prep so you can do it anytime on auctioneer turn and not worrying about not having mana for it. This cost 1 so if you cycle through the deck and you had no mana left and you draw this card, you cannot play it. 
    It's overcosted and effect is not worth. 3 dmg, conditional small reward. Cycle is not a problem for miraclee rogue, problem is luck of powerfull boardclears and board preasure.

    Posted in: News
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    posted a message on New Rogue Card Reveal - WANTED!

    I can't believe how terrible numbers there are with this card. This card could be played in actuallconstructed enviroment if it was any different:

    3 mana cost instead of 4 - frosbolt 2 + coin (1) so basicly like frostbolt but has condition and not freeze. Great
    4 mana deal 4-5 add a coin - it would be at last more powerful, 3 kills barely anything and wasting prep for it in early turns is so not worth it. 
    4 mana deal 3 add a coin and draw one card - conditional cycle and with some other bonuses, decent. You can't play 4 mana deal 3 dmg in the game when warlocks play double doomguards on 5 or double 3/9 void daddy. 

    Remember people that prep actually take a slot in your deck, using it just so it could cost one is very not worth it. Sure, on auctioneer turns you do it but that's because of the cycle effect not because you put prep in deck to make it reasonable cost. Because in this form it's defenitly overcosted. 

    We had tomb pilliger, it's nowhere close.

    Posted in: News
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    posted a message on Hagatha the Witch

    but:
    1. Your lyra lives only 1 turn, here you have passive heropower which will make in 90% cases more spells than lyra during entire game.
    2. Echo... unable you to play one card several times. So if there will be even OK/playable 2 mana echo card for shaman... you can get 5 random shaman spells to your hand and PLAY minions.

    I think the same as JanOnToast, lyra was cosidered SHIT before we actually get to play it. It is VERY similiar ability with veery long, on-going long-term effect. Combined with echo could be very good. Even getting 2 lava burst over the course of game can give you 10 burst from nowhere, burn you can't really play around (with spellpower it can be even more). Maybe there will make some even-shaman deck with upgaded heropower so every spell will always have spell-dmg in form of your tottem you can choose (spellpower tottem). But I guess not. Or they will put some spellpower minions in the deck (except thalnos).

    I think this card is really good, it's not better than some DKs but it's definitly has even higher potential than lyra as you have this effect for the REST OF THE GAME and you can't disable it (unless you kill shaman which has a lot of healing right now. Only healing rain is 24 heal and you also have antique healbot in fish form :D 3/6 heal for 6. So it's total 36 and you can even increase this number. This card is CRAZY good in late game because you'll get burst cards like lightning bolt or lava burst sooner or later and when the time will come it will be a lot of dmg). Just including echo cards will make this hero insane. 

    I think it's gonna be one of the strongest cards in the set (standalone, I don't know how much play will shaman see, you can't predict that having 20 cards of the set). But the card is would be pretty insane in current control-type of meta (warlocks and priests).

    Posted in: Hagatha the Witch
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    posted a message on Glinda Crowskin

    I don't want you to feel disappointed but I was 95% sure that they will make "your cards in hand have echo/rush". It's very obvious mechanism if you think about those two keywords so it's not like your idea was so clever.

    And fact that you made it before the exp didn't matter, when they figured out echo and rush it was very obvious that they will make cards like these, the question was how much mana it would cost.

    Posted in: Glinda Crowskin
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    posted a message on Azalina Soulthief

    That would break the game.

    Posted in: Azalina Soulthief
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    posted a message on Psychic Scream

    And sorry for all terrible mistakes I made in my grammer, I'm not a native english speaker and I also sit at home today because of a fever. And waiting hyped for new expansion as always. Hyped and worried about this psychic scream. Because that might be a card which will cause I will never beat priest (for the next 3 months at least) with any control list (and that's the only decks I play... so feelsbadman)

    Also I have an opinion: I think combo decks should be SO HARD to play to win or have relativly low winrate overall so in both cases they won't be the most played deck in the meta. Because it's not fun in a perspective of let's say 3-4 months. That's why i never complained about freezemage or Quest Mage or Aviana-Kun combo. because these decks always had it's own place. All pretty good in killing you in one turn, but at the same time you can't play badly and expect positive winrate with them. And that's not the case with Razakus Priest right now.

    Posted in: Psychic Scream
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