/facepalm
- JLC776
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Member for 9 years, 11 months, and 16 days
Last active Thu, Jan, 23 2020 08:34:30 -
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TrevoRaven8 posted a message on New card - Rafaam's Scheme -
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Lyra_Silvertongue posted a message on Roger and Reall Banned From Hearthstone's Grandmaster League for One YearPosted in: NewsI do think it is kind of funny that Battle of the Bans is this week's brawl.
Just thought I'd point that out ;)
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Sand posted a message on [RR] 4th time Legend - Secret Odd MagePosted in: [RR] 4th time Legend - Secret Odd MageI absolutely LOVE this deck! =) I have a 70% win rate with this (33 W – 14 L). Just some small changes:
-1 Arcane Missiles, -1 Splitting Image, -1 Fungalmancer, -1 Subject 9
+1 Counterspell, +1 Mirror Entity, +2 Clockwork Automaton
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jolex posted a message on [RR] 4th time Legend - Secret Odd MagePosted in: [RR] 4th time Legend - Secret Odd MageI'm not sure I get how to play Dire Mole, it sucks when it drops on turn 9...
just draw it earlier
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Atmaz posted a message on Faeria - Strategy Card Game (now on Nintendo Switch)Posted in: Other GamesHey everyone
I'm a member of the indie studio Abrakam, creators of the strategy card game Faeria.
Why am I here?
Well first of all, I'd like to thank Fluxflashor for giving me permission to make the thread.
Next, I'm here to answer any question you may have about the game.
Finally, I have a few Steam keys to give out to anyone interested.
We don’t have the resources for any kind of massive marketing. We rely often by word of mouth and by small promotions.To get straight to the point, we've recently released our game as a one-time-purchase on Steam, with supporting DLC. It's a big step for us, and we're looking to invite as many people as we can to try it. One of our main goals has been to deliver a cool card game without the need to spend hundreds of dollars on packs in order to play and be competitive with everyone else.
Faeria has been critically acclaimed during Early Access and our previous Free-to-Play model with 85% positive Steam reviews. We believe Faeria is a game that can appeal to many people who frequent these forums.
Many of us in the studio are fans of Hearthstone, and I myself have recently broken 3000 Arena wins. I know that's peanuts compared to a lot of people here, but I'm proud!
What is Faeria?
Put simply, Faeria is a turn-based card game that takes place on a "living board." We call it a living board because the players build it as they go, making each game a different experience.
You make Mountains, Lakes, Forests, or Deserts - and use those lands to play cards. In the screenshot above someone is playing one of the new cards we just released in the last expansion - Rain of Fish.
For example, if you want to play a Hydra - you're gonna need to make a bunch of lakes. If you want to play an Ogre, you're gonna need some mountains. Nothing stops you from making both Mountains and Lakes to play both, either. You can pretty much do what you want.
We've got over 100 hours of solo content, including co-op missions and puzzles. The puzzles get pretty tough, by the way.
Multiplayer supports Ranked, Casual, or Pandora mode. Pandora is basically our Draft mode, with some added tweaks like special treasure cards that only appear there.
We're very community focused and have a fairly active esports scene where we run $2500 tournaments every season.
You can watch our fancy trailer here if you want:
Where to get Faeria?
Faeria is available on Steam. We recently released the first part of our latest expansion, Fall of Everlife, on July 18th. The next 20 cards release August 21st - featuring subtype (tribal synergy) for the first time!
- Faeria - Base Game
- Fall of Everlife Expansion
- Faeria Premium (More cosmetics and increased experience gain)
- Big old bundle with everything
Key giveaway
I'm not really sure the best way to do it, but I think we'll go with this:
Each day at around 05:00AM CEST I'll pick a random person who has posted in the thread and hook them up with BOTH a Faeria key and Fall of Everlife DLC key.
Edit: Hey, this thread is still bumping! About once a week or so I will be giving away:
- Five Faeria keys
- Three Fall of Everlife keys
- Whenever I post the keys, I'll also pop in a free key for anyone who can grab it first.
I'll keep it going as long as there is interest in the thread or until the mods ask me to stop!
Ask me anything
That's it! Ask me anything you'd like about the game or our studio. I'll answer to the best of my ability.
Cheers!
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Mezaana posted a message on Teaser is liveThe fortune teller 😎
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Xivir posted a message on Mike Donais on Hall of Fame - Malygos, Mind BlastPosted in: News"Druids are about mana creation" so that's why we nerfed all their mana generating cards so most aren't worth playing anymore. I couldn't help but giggle at that.
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LeSergirius posted a message on Is It BM? (Genuine question)Posted in: General DiscussionIt's the intent that matters. There are occasions where your opponent has lethal on board but starts playing his entire hand, and while it might seem like BM to you, but he may just be going for a quest or levelling his current hero. If you did it just to mess with the guy, it's pretty much BM. But who wouldn't pass up such an opportunity?
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FireBurn posted a message on Hearthstone Nerfs Coming February 5 - Equality, Cold Blood, Hunter's Mark & MorePosted in: NewsWhine, whine, whine. Why are you here complaining if you quit playing the game?
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This is like my dream for Hearthstone right now. It would make the game so much more interesting to have these little micro-metas and it would make the old cards feel new again with all of the various combos that would emerge.
You would have to think it would be a great money maker, too! Win-win for everyone.
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This brawl is fantastic and exactly what I was asking for in a recent forum post.
I think there should be two options under Wild - one which is completely open to all cards in the game and another that rotates between which sets are available to drive interesting combos and Wild metas. Seeing a limited set of cards where GVG and Boomsday get to live together is exactly what I've wanted to see since the later expansion was announced. I would love to see this happen more regularly with monthly rotations and unique card backs as rewards for participation.
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Golems are a girls best friend!
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I want a co-op brawl where the 'boss' is the ghost of Ben Brode. The win gets you a flannel card back.
Edit: Come to think of it, it's amazing they never found a way to get a flannel card back into the game...
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Don't do it, man. Priest is still far and away the most interesting class to me and while it's not top tier right now, you can have a lot of fun with it. I've been playing a mindblast / dragon priest for the last week and have been having a lot of fun with it. It's even moderately successful against the hunter scourge. I keep trying to make a Hakkar priest work but it's been tough.
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I think there will always be people who want the full-bore Wild experience and it should stay just that.
That said, I would LOVE a wild-rotation experience, maybe a sub-mode of Wild, where the applicable decks rotate periodically. I think it would be great to see Classic/Basic + two random sets for a one-month period with a special card back earned for winning 5 games for each permutation. So we might have Classic/Basic + GvG and Boomsday with some over-the-top mech style card back. We'd see plenty of interesting combos that are hyper-focused on the smaller card set. Then the next month it might rotate to Classic/Basic + Naxx and Witchwood. You get the idea.
Anyway, I love the idea of a more limited card-pool Wild with some kind of incentive for players to at least dabble, but that might just be me.
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7 of my last 8 matches have been against Hunter. Secret hunter, recruit hunter, spell hunter. Hunter hunter hunter hunter hunter rogue hunter hunter.
Fuck this.
Edit: 9 of last 11 now.
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This is one of the best thought-out and logically assembled arguments I've ever seen on Hearthpwn. Druid is probably the least played class for me as I simply lack too many critical legendaries, but I fully empathize with your position now.
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I once went three years between opening Golden Legendaries (Neptulon in 2015 followed by Floop's Glorious Gloop in 2018). So you can go fuck yourself.
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Seeing the Kingsbane nerf is like finding out that Santa Claus is real. Playing against Kingsbane rogue is as interactive as watching someone else flip a coin. This nerf will make a huge difference.