Is this a cheap handlock? How far do you get with this deck?
- Henriquexpro
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Member for 9 years, 2 months, and 8 days
Last active Thu, Sep, 10 2020 17:34:00 -
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- 72 Total Posts
- 69 Thanks
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Aramirez2610 posted a message on [S18 Legend] 75% W/R Henriquexpro's TanklockPosted in: [S18 Legend] 75% W/R Henriquexpro's Tanklock -
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AveryPhoenix posted a message on [S18 Legend] 75% W/R Henriquexpro's TanklockPosted in: [S18 Legend] 75% W/R Henriquexpro's TanklockWent 4-1 so far with this deck moving up from Rank 13 to Rank 11.
Only lost against a Lock and Load hunter (Yeah seriously - He played lock and load, got a lock and load off of that and a 3rd one later on -- soo many traps and removal and bears and bears and bears)
Too much hp for most decks to deal with so it does its job
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r0manbow posted a message on [S18 Legend] 75% W/R Henriquexpro's TanklockPosted in: [S18 Legend] 75% W/R Henriquexpro's Tanklockany achievenments with this deck?
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iNvex posted a message on [S18 Legend] 75% W/R Henriquexpro's TanklockPosted in: [S18 Legend] 75% W/R Henriquexpro's TanklockI love fearsome doom guards, nice see someone use them :)
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darka972 posted a message on [TGT] Mill Rogue (The Best)Posted in: [TGT] Mill Rogue (The Best)I have changed zombie chow into owl and ooze. Changed Refreshment Vendor into Senji atm.
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klonoklown posted a message on [TGT] Mill Rogue (The Best)Posted in: [TGT] Mill Rogue (The Best)Fun deck, but having trouble with the value in Refreshment Vendor? Any clarifications?
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Sitrax posted a message on [TGT] Mill Rogue (The Best)Posted in: [TGT] Mill Rogue (The Best)Just messing around with this but it tends to wind up with a clogged hand.
Edit: After a few hours of playing with it the few times I run out of cards is usually a result of prepping Beneath the Grounds on turn one. However I do enjoy the potential 24 damage on board on turn one with the perfect hand >.>
Certainly a fun deck. -
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Garzan posted a message on Junkbot WarlockPosted in: Junkbot WarlockI like where this is going but drop jeeves and anima golem for some removal and you are golden. Jeeves because your hero power is all the draw you need and anima golem because it is too situational.
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Jaraxle87 posted a message on [TGT] New Meta: Bane PriestPosted in: [TGT] New Meta: Bane PriestI like it but Gazlowe feels greedy, Maybe go with a Nexus-Champion Saraad instead to refill hand with spells?
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Big thumbs up! +1 Subscriber :)
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Sure, this deck is outdated. Check out this one http://www.hearthpwn.com/decks/253593-face-shaman. Anyways, in my opinion face decks are easily beated by zoo or control decks. If you like shaman there is a cool and effective deck: http://www.hearthpwn.com/decks/263242-s15-legend-henriquexpros-malygos-shaman.
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Make sure the creator of the deck and the idea gets credit too.
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1-This deck actually sucks.
2-That description doesn't help.
3-Basicly you just picked another player deck and putted on your deck list.
Don't want to be rude but, -1.
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Imagine this in freeze mage with Doomsayer *o*
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Extremely usefull and powerfull card, specially on Rogue.
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Yes, I'm working on it.