The real problem is Control players who think EVERY deck that counters them should be removed from the game.
That's also true, and I like control decks. People get in loved with a deck and get pissed when some counter decks appear. Instead of adapting the deck or learn another deck they go to the forums and ask for nerfs.
2. I was lucky enough to open the quest yesterday and start playing it to understand it better.
So untill now you didn't even bother to look into the deck enough to form an unbiased opinion but joined the mass who bash it. And now one thing changed, so your bias changed.
Well said.
I've answered to this post, I had the quest on NA account not on my main and played pre nerfed version for a decent amount of time. Made an opinion at that time but never played after they nerfed it. Now I'm reconsidering that opinion.
Quest rogue does take some skill. Most likely if you think a deck doesn't take skill you don't actually know how to play it and or are a bad player.... Just making that assumption pretty much labels you as a bad player because it indicates a prejudice and low level of introspection when making moves.
I've never considered low skill deck, I've just said I hate the deck, big difference. Read carefully before making any wrong assumption by the way. Now I've discovered on my own, better than before, how many different decisions make this deck hard to pilot.
People who bash other people for playing certain decks are idiots and should be ignored
Bashing players is one thing hating a deck is another. I was against the deck not players. Now I have more respect/consideration towards those who played it well because it requires skill.
2. I was lucky enough to open the quest yesterday and start playing it to understand it better.
So untill now you didn't even bother to look into the deck enough to form an unbiased opinion but joined the mass who bash it. And now one thing changed, so your bias changed.
No, I had it on NA account before first nerf. I've played there for a decent amount of time to make an opinion but now I'm partly reconsidering it. My mistake, I should mentioned in the first post that I've played it before nerf. I've thought it is not relevant for the Quest after the nerf.
Yesterday was my Quest Rogue revelation. I used to hate this deck, and in part I still do. But yesterday happen two things.
1. I watched Dog struggle with his Quest Rogue against Control (the player) which obvious is a rare sight. Dog is one of the best in piloting hard decks.
2. I was lucky enough to open the quest yesterday and start playing it to understand it better.
I can say one thing, Quest Rogue has two big downsides: needs skill to play well and they are very vulnerable to draw order. On the other hand, other toxic mechanics, like recruit, mana cheating cards, Prince Keleseth, Cube+deathrattle eggs are without any downsides, quite dumb.
The morale of this is that we should not judge something before we try it . I was so critic against quest rogue.
* I should mentioned that I had the quest before the first nerf on NA account. Played it for a decent time to make an opinion but now I'm partly reconsider it.
As a Hearthstone and Faeria player I can say that these two games can peacefully coexist and complement each other. For me, Faeria is like a combination of a card game and chess. Beautiful art, interactions and very interesting mechanics. I highly recommend Faeria to anyone passionate for card games and strategic games in general.
When I first saw this card, I thought it discounted a random card in your hand and I was like: "Pff, this card is trash, Emperor Thaurissan was waaaay better."
Only after 5 hours, I realized it discounts a minion.
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That's also true, and I like control decks. People get in loved with a deck and get pissed when some counter decks appear. Instead of adapting the deck or learn another deck they go to the forums and ask for nerfs.
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Yes when you have Sonya in the first rounds and some charge minions is very easy to complete.
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I've answered to this post, I had the quest on NA account not on my main and played pre nerfed version for a decent amount of time. Made an opinion at that time but never played after they nerfed it. Now I'm reconsidering that opinion.
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I've never considered low skill deck, I've just said I hate the deck, big difference. Read carefully before making any wrong assumption by the way. Now I've discovered on my own, better than before, how many different decisions make this deck hard to pilot.
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I've played prenerfed Patron warrior, quite a lot. Topsy curvy is really difficult to manage successfully every time, true.
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Consideration ? :)
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Bashing players is one thing hating a deck is another. I was against the deck not players. Now I have more respect/consideration towards those who played it well because it requires skill.
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No, I had it on NA account before first nerf. I've played there for a decent amount of time to make an opinion but now I'm partly reconsidering it. My mistake, I should mentioned in the first post that I've played it before nerf. I've thought it is not relevant for the Quest after the nerf.
5
Yesterday was my Quest Rogue revelation. I used to hate this deck, and in part I still do. But yesterday happen two things.
1. I watched Dog struggle with his Quest Rogue against Control (the player) which obvious is a rare sight. Dog is one of the best in piloting hard decks.
2. I was lucky enough to open the quest yesterday and start playing it to understand it better.
I can say one thing, Quest Rogue has two big downsides: needs skill to play well and they are very vulnerable to draw order. On the other hand, other toxic mechanics, like recruit, mana cheating cards, Prince Keleseth, Cube+deathrattle eggs are without any downsides, quite dumb.
The morale of this is that we should not judge something before we try it . I was so critic against quest rogue.
* I should mentioned that I had the quest before the first nerf on NA account. Played it for a decent time to make an opinion but now I'm partly reconsider it.
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I think you need Thanos more for the card draw so better find a replacement that draw cards.
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Battletag: Grok#2802Region: NATrade only: yes, you go first12
As a Hearthstone and Faeria player I can say that these two games can peacefully coexist and complement each other. For me, Faeria is like a combination of a card game and chess. Beautiful art, interactions and very interesting mechanics. I highly recommend Faeria to anyone passionate for card games and strategic games in general.
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Indeed Hearthpwn team and community are the best.
-6
It is a random minion
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Battletag: Grok#2802Region: EUTrade only: Yes, you go first.