In my opinion 4/7/7 isn't that good anymore. With this effect even more so. BUT aggro deck probably doesn't have many cards in hand anyway so you don't lose much and the 3 cards are really good. The thing is, this being legendary isn't much consistent to drop it early (or have it in hand), so if you draw this late game, it doesn't do much and probably kills you faster by drawing. Also if you play this and opponent transform this or silence, you gonna have some rough time.
I have always despised uninteractive stuff in HS. I have been playing only since Rasthakan and the best meta was right before Sunken City was released. I could play all my decks in Wild, and have been successful and got to D5 (even D2 few times) with them. Mage was nerfed and there was really mix of any deck in queue. It was the best time for me. Fun, different decks almost every game. Not a single meta was like this (although there were good times before too). Seriously I was happy that Team5 nerfed decks and must admit this was the most fun time I had.
Now? It becomes degenerate again, opponents are really just Shamans, Druids and Mages again. Shamans lock you with Shudderwock, Druids ignore mana boundaries and either steal your deck or Malygos you (or both). Mages as always shit on your deck with their Ice Block and then OTK you. I run Dirty Rat and Mutanus in every deck now, but if the decks are so fast it's not enough and most of the time the disruption doesn't work (that is always feels bad moment).
For this I made Renathal Warlock with disruption cards, removal and big demons. Even now it is not 100% that you win but the chances are very high. It is always delighting to see them press the concede button. The problem I have is that when you hit their wincon, you win, when they assemble their wincon, they win. So in both possibilities one player doesn't get to play their cards and interact between cards. There is no instant disruption so the games are polarized.
Aggro decks are bit different, unless they are super aggro, it is still better game than against mentioned decks. I also put few other decks to check them: Big Priests with Illuminate can coin Shadow Essence on turn 2. That is impossible to beat, also they play Neptulon sometimes and that is GG. Quest Hunter is also bit annoying but don't see it often now and honestly it is beatable and relatively interactive for the matchup. Also Mechwarper should be 3 mana.
Ye, the radiant elemental is always problem. It is anyway probably too cheap and way too protective of the minion ennchanted. Altough I gave it cant be targeted as negatice and positive so you cant enchant it more. Stealth was just for flavor of the robe.
Saw her being played two months back, normal deck with elementals. Could be fun with Renathal as you have higher ceiling to heal. Also better chances to get there. But don't know if it would be viable. Most elementals used in Mage are rather slow and outdated. There are few interesting new here and there but 9 mana is rough for her.
I have special place for Garrosh, I do play him in my even deck. Nice to see other fans for DKs.
If your hero would have WINDFURY for 20 dmg or MEGAWINDFURY for 36 dmg (couldn't kill Renathal deck anyway at 37+ hp), then yes in some cases yes. Probably would be too weak anyway because of secrets, taunts or missing combo pieces.
0
Honestly, I can't complain, also Shudder shouldn't leave sight of nerf rifle also. Even if still watched...
0
I agree with this. Card like this when we have Renathal and armor, isn't very interesting. It is also kinda boring.
3
In my opinion 4/7/7 isn't that good anymore. With this effect even more so. BUT aggro deck probably doesn't have many cards in hand anyway so you don't lose much and the 3 cards are really good. The thing is, this being legendary isn't much consistent to drop it early (or have it in hand), so if you draw this late game, it doesn't do much and probably kills you faster by drawing. Also if you play this and opponent transform this or silence, you gonna have some rough time.
As someone mentioned, summoning this with Razorfen Beastmaster is the best option, Death Speaker Blackthorn summons this too.
3
Sketchy Stranger is the most interesting card so far. Playing Ice Block and other secrets in classes without secrets gonna be fun.
2
Does this mean that we can finally play secrets in other classes? If it is possible, this has to be the best and most fun card revealed. WOW.
Possible to get Ice Blocks in other classes, nice.
0
I have always despised uninteractive stuff in HS. I have been playing only since Rasthakan and the best meta was right before Sunken City was released. I could play all my decks in Wild, and have been successful and got to D5 (even D2 few times) with them. Mage was nerfed and there was really mix of any deck in queue. It was the best time for me. Fun, different decks almost every game. Not a single meta was like this (although there were good times before too). Seriously I was happy that Team5 nerfed decks and must admit this was the most fun time I had.
Now? It becomes degenerate again, opponents are really just Shamans, Druids and Mages again. Shamans lock you with Shudderwock, Druids ignore mana boundaries and either steal your deck or Malygos you (or both). Mages as always shit on your deck with their Ice Block and then OTK you. I run Dirty Rat and Mutanus in every deck now, but if the decks are so fast it's not enough and most of the time the disruption doesn't work (that is always feels bad moment).
For this I made Renathal Warlock with disruption cards, removal and big demons. Even now it is not 100% that you win but the chances are very high. It is always delighting to see them press the concede button. The problem I have is that when you hit their wincon, you win, when they assemble their wincon, they win. So in both possibilities one player doesn't get to play their cards and interact between cards. There is no instant disruption so the games are polarized.
Aggro decks are bit different, unless they are super aggro, it is still better game than against mentioned decks. I also put few other decks to check them: Big Priests with Illuminate can coin Shadow Essence on turn 2. That is impossible to beat, also they play Neptulon sometimes and that is GG. Quest Hunter is also bit annoying but don't see it often now and honestly it is beatable and relatively interactive for the matchup. Also Mechwarper should be 3 mana.
1
Play it against discounted hand mage in wild and you can dump their hand and steal whole hand, counts for me.
0
Ye, the radiant elemental is always problem. It is anyway probably too cheap and way too protective of the minion ennchanted. Altough I gave it cant be targeted as negatice and positive so you cant enchant it more. Stealth was just for flavor of the robe.
3
Don't forget that any "All" minion gets the bonus.
1
Saw her being played two months back, normal deck with elementals. Could be fun with Renathal as you have higher ceiling to heal. Also better chances to get there. But don't know if it would be viable. Most elementals used in Mage are rather slow and outdated. There are few interesting new here and there but 9 mana is rough for her.
I have special place for Garrosh, I do play him in my even deck. Nice to see other fans for DKs.
0
Hello, I have seen some dissonance in comment sections about minions being easily silenced. Could this card be useful?
1
This is why I haven't spent single dime since 2020 on hearthstone. No skill game with just dopamine shots.
0
If your hero would have WINDFURY for 20 dmg or MEGAWINDFURY for 36 dmg (couldn't kill Renathal deck anyway at 37+ hp), then yes in some cases yes. Probably would be too weak anyway because of secrets, taunts or missing combo pieces.
2
I think it would be more spicy if it would, but I wouldn't count on it, we will see.
0
If his voice line isn't "I'm inevitable", I'm gonna be really sad.