the devs were thinking about nerfing this card but at the last moment they changed their minds.
...sorry
44
the devs were thinking about nerfing this card but at the last moment they changed their minds.
...sorry
3
19
I think that says a lot more about you than anything else.
2
There always gotta be at least one conspirationist guy who claims Blizzard is stealing our money and scamming us, in this case, by intentionnalt making wild unplayable.
If people are not so retarded, Wild will not be the place to tryhard but to have fun.
1
I just hope some of the people who so liberally throw around the term like cancer about bullshit like card games get cancer. So when they experience chemotherapy they have a moment to really consider what cancer is and what it is not.
3
Can't believe people are still whining despite this being a thank you thread.lol. Just can't get enough huh?
3
C'Thun decks can only be seen as cancerous to the people who hated dying to stuff like Patron Warrior, Anyfin Paladin, Midrange Druid, Freeze Mage, etc.
One Turn Kill decks are only cancer when they dominate the meta, and they dominate the meta when they're A) Cheap to build and B) Super effective and consistent. That's why we've all seen Face Hunter and Midrange Druid as much as we've had. When something becomes too strong, Blizzard adjusts it so it won't be, and often can't be, and the meta recovers and reshapes until a deck becomes so good and consistent and cheap enough for most players to use that it dominates the meta completely.
People get upset by OTK decks because they lose all at once, as opposed to when they're whittled down over a period of time, just hoping to draw what they need and hoping their opponent doesn't draw what they need. C'Thun decks are not that kind of deck, they're most like Midrange Anyfin Paladin, which is a pretty effective deck as just a midrange deck or just a burst combo deck. I see the introduction of something like this as an extremely healthy way to reward slower gameplay. Turn 10 will rarely be an insta-kill OTK C'Thun drop turn; rarely will C'Thun ever be strong enough in a match that he'll just win you the game in 10 turns. This means slower midrange and control decks will be in practice more, played more, and available more for less, which is by all means a very good thing for the state of the game.
Just don't die to a C'Thun and say "oh my god, that card's so over powered, it needs to be nerfed" when the entire deck you played against was about buffing, drawing, and playing a single 10-cost card, alongside other consistent stuff. There's ways to counter that, and if you can't learn how to fight against certain decks, you shouldn't be playing card games.
2
Please give this cancer shit a rest. The expansion hasn't even gone live yet. If half the decks on ladder in six months are c'thun, then let's talk.
-13
BLIZZARD you can make jokes without making them cards. JUST MAKE A JOKE!
JUST MAKE A JOKE ON FACEBOOK, OR TWITTER, OR TWITCH OR SOMETHING. Don't make it a CARD. You don't have to do that.
It takes up a card slot in the expansion. what the fuck guys, I'm usually optimistic about cards but this is fucking stupid
22
let's be honest, you also expected some salty thread about shitty cards getting released when you clicked on it
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3
Light of the Naaru is better than Flash Heal.