• 1

    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2
    Quote from TheDarksider >>

    Oh, you've got an 8 winstreak from D3 to D1 and are ready to face the final boss? Fear not, Blizzard will make sure that their 50% winrate policy is protected, get ready to go directly to D5 again baybee :)

     Just play secret paladin, it's auto pilot to legend.

    Posted in: General Discussion
  • 3

    posted a message on If Mage dies, Control warrior will probably take over
    Quote from Shadowrisen >>

    I don't see how the non-C'thun version of control warrior has much to worry about with Tickatus.

    But, if you're having a different experience, just play the Silas/Ashtongue win condition.  Their armor vendors will help you get there.  And yes, I'm aware you're totally dependent on drawing Silas, just as they are totally dependent on drawing Tickatus.

    The reality of the matchup is warrior will come out over 50%.

    Vicious Syndicate typically had Control/Galakrond Warlock favored over Control Warrior, whether ETC or Silas-based. It is easier for Warlock to draw Tickatus than for Warrior to draw period, particularly with Shield Block rotating. Losing Shield block / Bloodsworn has pretty much killed Silas OTK as a reasonably consistent win condition.

    Posted in: General Discussion
  • 2

    posted a message on Balance Changes Coming Next Week - Mage, Paladin, Rogue & Neutral

    That would have been such a cooler design, and immediately impactful in wild, too.

    Posted in: News
  • 1

    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2

    Standard is unplayable, so I queue up wild for the first time in a month. First game is against Big Priest! At Bronze 10! Like, I know you just started on wild ladder too, so probably here for the same reason I am, and that's the deck you bring to the wild ladder??

    Posted in: General Discussion
  • 1

    posted a message on Deck of Lunacy Fix Suggestion

    Just have it transform into random spells (they keep their cost). Keeps the meme dream alive while making it too inconsistent to be a Kelesth-like ladder strategy.

    Posted in: General Discussion
  • 2

    posted a message on Cards in urgent need of a nerf
    Quote from Zangoosed >>

    Paladin is beyond everything else in the game right now. They need multiple nerfs to multiple cards.

    Watchposts have made for the most annoying awful gameplay experience I've ever encountered. Playing since beta. I'm not saying they're the most OP thing I've ever seen. But hands down the most ANNOYING thing I've ever seen. Just a terrible idea. Devs never shouldve made these cards.

    Deck of Lunacy. Nuff said.

    Pen Flinger...come on...

    I'm not having any fun whatsover playing on Ladder since the expansion dropped. Sometimes wonder why I keep having hope that the Devs will put out a good product again, but I think their brains are too small. Some people aren't meant for the jobs they have in life.

     The watchposts are fine. They're "annoying," but they're available to all classes, they encourage thinking / counterplay, and they're a flavorful part of the expansion. If they nerf the watchposts because people refuse to adopt new strategies, that's a real shame. And considering watch posts aren't even dominating the meta, I'm not sure why they would be nerfed.

    Posted in: General Discussion
  • 3

    posted a message on Deck of Lunacy

    It's honestly like Mage is playing a tavern brawl whenever this comes out. They could put it to 5 mana and it would still be broken, but at least we wouldn't have to deal with turn 4 sprint into skull of guldan, like in this game:

    http://replays.firestoneapp.com/?reviewId=8dab61c6-46e7-491a-835b-a2e92fbf4184&source=game-summary

    Posted in: Deck of Lunacy
  • 2

    posted a message on Crossroads Watch Post

    The Deck of Lunacy tech we need.

    Posted in: Crossroads Watch Post
  • 7

    posted a message on Unannounced Game Mode Changes - No More Separate Casual Modes

    Not what the article said - if you queue up a standard deck in casual, you'll be matched against players also playing standard decks. If wild, then wild. Presumably the same goes for Classic.

    Posted in: News
  • 1

    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2

    When my opponent plays Pure Paladin: Attendant and/or First Day of School on 1, Hand of A'Dal on 2, Perfect curve thereafter into LoH + Braggart on 7.

    When I play Pure Paladin: 5+ cost cards for the first three turns.

     

    Posted in: General Discussion
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