• 1

    posted a message on For Quel'Thalas!

    Wow OP (finally Paladin is playable ...) Blizzard ... (2 fucking mana to this shit) totally no sense (a 10-year-old would have more creativity than this team) every time it seems to see cards from the base classic set as a power level for the Paladin... (which by now they have even removed to give him absolutely nothing in return) just a small step by Seal of Light from the base classic set (especially now that Paladin sucks to keep pushing shit like this is really Pathetic ...)

    Rather, Seal of Light is even stronger than this card, since he heals you for 4, while this is just 3 of attack and you must also have the piece on the field (therefore - 1 damage and conditioning) and we let's talk about the classic basic set ... (wow, really useless)

     

     
    Posted in: For Quel'Thalas!
  • 0

    posted a message on New Paladin Epic Card Revealed - Brasswing

    Today in this game doing 2 damage to all enemies for 8 mana is something extremely ridiculous, a single 9/7 body for that cost is irrelevant and is destroyed with a ridiculous mana cost... (focus on this)

    Futhermore, there is no interaction for paladin with this in standard. So, playing this card is like relying on chance, hoping to encounter minions with 2 health at 8 mana, 3 minions health already makes this card useless (and this will almost always happen at 8 mana) , this card is unacceptable in a meta with such a high power level...

    What am I supposed to destroy on turn 8 with this!?!?!?! exactly, Nothing ...! (ye,reflecting on this I can confirm in a meta otk this sucks even more than usual .... )

    PS: If you hold this for turn 8 an aggro deck has already destroyed you long ago, plus any buff would take their minions out of range from this junk, so trust me, this card will never see play (maybe in some meme deck with n'zoth, but it will not go beyond that ...)

     
    Posted in: News
  • 0

    posted a message on New Demon Hunter Legendary Card Revealed - Kurtrus, Demon-Render!

    obviously, it's not permanent.... :)  also because this could potentially develop 28 damage in one turn with Expendable Performers...

     
    Posted in: News
  • 3

    posted a message on New Warrior Legendary Card Revealed - Rokara, the Valorous

    Futhermore in this meta otk, many classes don't even play minions (this doesn't help this card to shine) I don't know, we'll see which way will go this meta... 

     
    Posted in: News
  • 2

    posted a message on New Warrior Legendary Card Revealed - Rokara, the Valorous

    I don't think you play this in a pirate warrior just to hit a taunt... (also you can't play the quest, otherwise your weapon will last just one turn, I don't see much synergy in that)

    Posted in: News
  • 0

    posted a message on New Warrior Legendary Card Revealed - Rokara, the Valorous

    True, however it is too situational and not versatile ... (not to mention the hero power quite irrelevant, in the vast majority of cases you will use it as the hunter's hero power) it seems more aggro oriented than control...

     
    Posted in: News
  • 0

    posted a message on New Paladin Epic Card Revealed - Brasswing

    many paladin decks used primordial with equality as an addition of pyro and consacration, the paladin deck was very control at the time (you can look at his old decks for yourself) I'm not saying the card was op given the 8 mana price, but it was definitely more useful than this trash revealed today that doesn't even taunt ... (and to think that today the power level is incredibly high compared to the time ) so, pure trash

    So , what use should it be when you have much more efficient means of both taking care of yourself and cleaning the board !? (filler card)

     
    Posted in: News
  • 0

    posted a message on New Paladin Epic Card Revealed - Brasswing

    in a minion-free meta, I suppose it will work great ..... LOL (this card is useless) trash filler...

    paladin has better synergies for both board cleaning and healing, this card has no synergy with the class, there is nothing else to discuss here (if it had a synergy with minions killed at 1 health maybe we could discuss it)

    Posted in: News
  • 2

    posted a message on New Paladin Epic Card Revealed - Brasswing

    equality was still 2 mana when the paladin used that card (plus in those days the game was much slower)

    Posted in: News
  • 0

    posted a message on New Paladin Epic Card Revealed - Brasswing

    in a hand buff, you will never play an 8 mana 9/7 that does absolutely nothing ... (this is one of the worst cards seen so far) no interaction ... (this is the reason why a dragon-buff Pala never worked, it makes no sense to buff 8+ mana dragons that already have huge stats and no decent effect ... (better discount them than buff them)

    Posted in: News
  • -1

    posted a message on New Mage Epic Card Revealed - Mass Polymorph

    The resurrect mechanic is not even broken, the problem with the priest is simply Archmage Vargoth , it would have been enough to remove the useless nerf from the Tinkmaster Overspark to solve the problem with him, mage already has so many ways to stall boards and so many ways to win without the least interactivity that this card is unhealthy (they are destroying the playing experience with ridiculous cards)

     
    Posted in: News
  • 0

    posted a message on Murloc Madness: A Legendary Card Tournament! - Hub Post & Introduction

    All this has no value for me, because my favorite legendary card has been nerfed and never retouched, despite being part of the meta wilde from years, I refer to the Tinkmaster Overspark....(give me back this pre nerf card, without a doubt my favorite card of all time...) sad for me see that they never touched her again...if I had to choose another card (my second choice) this would be Loatheb...(I consider them both to be essential tech cards for the balance of the game)

    I find it ridiculous that with every expansion the usual card always comes out to break weapons, destroy secrets, silenced a minion, but never a card to counter spells or key minions (really ridiculous) should it be a competitive game !? Give us some serious tech cards then...(takes this game back to when it was still interactive and you will see that nerfs will not be needed...)

     
    Posted in: General Discussion
  • 3

    posted a message on New Demon Hunter Legendary Card Revealed - Final Showdown

    So, otk dh, otk warlock, otk priest, otk shaman, otk mage (if I wanted to play a solitaire I didn't open hs) this is the least fun and definitely the fastest way to finish killing the ladder.... (whoever decides for this game has a brain - dead, for a few bananas a team of baboons could do better...)

    Posted in: News
  • 0

    posted a message on New Paladin Epic Card Revealed - First Blade of Wrynn

    definitely better than Ghostly Charger crap...

    Posted in: News
  • 1

    posted a message on New Paladin Epic Card Revealed - First Blade of Wrynn

    Nothing exceptional, but at least it has a synergy with the handbuff mechanic (which in the now very old mean streets gadgetzan I loved to madness ) the problem is that without a very good card to draw I don't think handbuff mechanics playable...

    But since they removed every card from the paladin to draw from his base set (and without giving us anything) like Blessing of Wisdom, Lay on Hands, and Divine Favor, so is time has come to have some new good card for draw in return....

    Posted in: News
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