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    posted a message on Rank up quickly before the 26th

    This deck was more for the ranks 10 through 1. I was playing OTK warrior (dog's version) until rank 13. It was Deck Link with some slight modifications. 

    Posted in: Rank up quickly before the 26th
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    posted a message on Xixo #1 EU Varian Warrior

    No, if you want a unique warrior deck look up Dog's combo warrior. He's in single digit legends rank with it. It uses Frost Giant + Charge + Faceless Manipulator

    The only legend is Elise Starseeker

    Posted in: Xixo #1 EU Varian Warrior
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    posted a message on New Card - Disciple of C'Thun

    This is the card C'Thun decks desperately needed to be viable. A lot of synergy cards require 10 attack, and they really needed more than C'Thun's Chosen for a +2/+2 to C'thun. Twilight Elder will probably also be played still, but only giving +1/+1 is a big deal. 

    This is meta-defining, but not because it's super strong.

    Posted in: Card Discussion
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    posted a message on New Card - Corrupted Seer

    neutral aoe removal is good. like Blizzard but gives you a 2/4 instead of freezing. people who think you put this in a murlock deck are idiots though XD. 

    I could see control pally playing 1 of these and 1Vilefin Inquisitor. It's like a 3rd consecrate if they really needed one

    Posted in: Card Discussion
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    posted a message on New Card - Darkspeaker

    this card is really cool in arena. i don't think it'll ever see any other play, but it's similar to a 3/6 with charge, but might even be better than that because it protects high-value minions. 

    also, is this a shaman or neutral card?

    Posted in: Card Discussion
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    posted a message on New Mage Card - Forbidden Flame

    If it could hit face this would be an insane upgrade to Pyroblast. But alas, it's pretty bad. I think I'll stick with my Arcane Blast

    Posted in: Card Discussion
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    posted a message on New Mage Card - Faceless Summoner

    I don't like this card much. It's obviously going to be insane in arena. But in standard? I just don't see it. Comparing this to shredder or sky golem is kind of dumb. What made shredder good is after aoe something survived. So it was good in any situation, aggro/tempo/control. Battle cry means it's weak to aoe. And most good 3-drops are battle-cry dependent. I just don't know how you'd possibly fit this 6-drop in a constructed deck. 

    I'm not saying it's bad, I think it's okay. But 3-cost minions are the weakest minions for their mana cost. 

     

    Posted in: Card Discussion
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    posted a message on New Shaman Card - Hammer of Twilight

    I'm liking the no-overload theme. But this card.. I don't know. It just.. doesn't seem that good. Shaman's are already hesitant to take face damage even with Healing Wave. They also have better options for removal. That's not to say it won't see play, I can't envision the standard meta without knowing all the goodies other classes get yet, so the possibility of this card being a main-stay in a future deck is there. But in wild I don't think so.

    This card fills a very different purpose than Doomhammer does. You slam this card down on turn 5, no second thoughts, and kill their 4-drop. If you're using DH for removal you've probably already lost. With this card you still have fire elemental potential on turn 6. A weapon like this is meant to gain back tempo. DH is meant to just kill your opponent, it's not really a weapon, but a burn spell that is affected by taunts.

    Posted in: Card Discussion
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    posted a message on New Druid Card - Mire Keeper

    If token druid makes a comeback this could be a good inclusion for the deck. It has potential, but definitely doesn't fit into the current druid decks. Even with shredder gone Savage Combatant seems like a better choice for the current druids. But! And this a big but (bigger than tracer's), we don't know how druid basic cards will be changed. So what is and isn't viable as a Druid class card could change hugely once the reworks are announced.

    Posted in: Card Discussion
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    posted a message on New Card - Master of Evolution

    This card is extremely strong, probably on par with shredder. Shredder might be a little stronger, but it can also be silenced. 

    What's the worst case scenario for this card? You play it with no minions on board. It's still a yeti and  there's no overload. Best case scenario it transforms a damaged minion. No matter what state the game is in when you play this, it's good. Whether you're losing on board, or winning. 

    Keep in mind shaman totems are 1-mana. That means this comes into play and turn them into a 2-drop. So you could get doomsayer, but at least you get initiative when it goes off.

    Edit: I'm talking about standard by the way. I know for a fact this card is going to nutters in standard. Think back to how good Chillwind Yeti was before naxx. If hearthstone is anything like mtg, standard will be a weaker format than wild. This is yeti (which is arguably already a good card) with an upside. Again, absolutely insane,

    Posted in: Card Discussion
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