The nature of the game when pleyd competitively is by essence tilting because of those RNG swing that can make you win or lose in a heartbeat. So it's perfectly understandable that a lot of the community feedback is angry. That should not be an excuse for Blizzard to no communicate with us.
The game is a huge success but that does not show on the product. It really feels like there are very few people in team 5.
Blizzard need to put WAY more ressources into HS asap. We need more communication from the design team. We need more content. We need achievements, Tournament mode, alternative hero skins or special cards we need so many things right now. It's beyond crazy that the top management is not putting more ressources into HS. The game is right now without a doubt the biggest IP in Blizzard wallet.
First time combo has been used NOT to make a strictly stronger outcome, but to make a pseudo choose one effect, as bouncing a minion back to your hand is not always a good thing.
This is what people need to understand. With Pandas you need to bring back something even if you don't want, but here you can kinda "choose" do you want to use effect or not.
combo as a mechanic rewards you when you can activate it. It's not the "choose one"
Funny how ppl think bloster warrior is a thing its not. first of all taunts have bad stats second you empty your hand too quickly and get wiped out by aoe. not to mention priest new wombo combo to wipe out any 5 attack minion 8 if you use both potions or the freakin op aoe which deals 5 damage and then you find yourself in top deck mode getting bloster and this shitty card.
in order for bloster to work it should draw a card for each taunt you have and give them +2/2 same goes for this card but to one only other then that they are useless and its insta game over in top deck mode
this 100%.
This is not new, Buffs in hearthstone are barely played, the rare ones that are played are Power word : Shield and Mark of Yshaarj because those replaces themself and BoK because as a paladin you can guarantee to have atleast one target on board with your hero power. when your opponent remove your buffed minion with one single removal you lose SO MUCH value.
This card is bad you'd rather play a minion instead of wasting two mana to buff a minion that you can't even choose.
Standard is good and necessary for the future of the game. I like that the standard meta is back to a more "board centric" interactive game where you need to own the board if you want to win. Combo decks are still working but not that strong anymore.
However, to be honest, I'm a little disappointed how stale the standard meta is already, I thought new decks will arise but it seems that it won't happen. We need ma new expansion !
0
The nature of the game when pleyd competitively is by essence tilting because of those RNG swing that can make you win or lose in a heartbeat. So it's perfectly understandable that a lot of the community feedback is angry. That should not be an excuse for Blizzard to no communicate with us.
The game is a huge success but that does not show on the product. It really feels like there are very few people in team 5.
Blizzard need to put WAY more ressources into HS asap. We need more communication from the design team. We need more content. We need achievements, Tournament mode, alternative hero skins or special cards we need so many things right now. It's beyond crazy that the top management is not putting more ressources into HS. The game is right now without a doubt the biggest IP in Blizzard wallet.
0
Too situational. I think if aggro is a big deal it might be a tech card otherwise won't see much play. I wish it were 4 mana and an AOE Execute
1
insane value in aggro warrior
1
1
Very strong card for control hunter even without any buffs. Hunter really struggle with removal this helps massively.
0
This board clear is so strong it will push Deathrattle minions even more into the meta.
0
This is not new, Buffs in hearthstone are barely played, the rare ones that are played are Power word : Shield and Mark of Yshaarj because those replaces themself and BoK because as a paladin you can guarantee to have atleast one target on board with your hero power. when your opponent remove your buffed minion with one single removal you lose SO MUCH value.
This card is bad you'd rather play a minion instead of wasting two mana to buff a minion that you can't even choose.
2
0
Edwin VanCleef
The brotherhood SHALL PREVAIL !
0
Warrior, Hunter, Paladin
Working on Mage and Warlock right now
1
Total disgrace.
0
Interesting card, I can see it being extremely good in a slow Paladin deck
2
0
I find Wild is much much easier. Especially if you can play any deck. (ie that you have all the cards)
0
Standard is good and necessary for the future of the game. I like that the standard meta is back to a more "board centric" interactive game where you need to own the board if you want to win. Combo decks are still working but not that strong anymore.
However, to be honest, I'm a little disappointed how stale the standard meta is already, I thought new decks will arise but it seems that it won't happen. We need ma new expansion !