Damn that was a grind to sit through. 5 games was way too many. They hardly showed any new cards for the amount of time they were on stream. I have no idea who the guy on the right was but he was boring and unfunny. The other two were fine. The bugs were just laughable. Totally forgivable since they are a small indie company (wink wink)
5/10 could have been worse but holy balls it could have been better
I can see how it being an expensive initial investment is a drawback but it staying on the board turn after turn can't be ignored. I can see a hunter with this on the board simply play secrets and ending their turn until they win.
Target Stonetusk Boar and next turn play it and hit face. Then boar dies on their turn. On your turn double Witching Hour and win? Im not 100% sure how the interaction would work though. I don't know but if I get this card from a pack i'll see what it can do.
I like it. Im honestly going to include 2 of these in all my decks for the foreseeable future. A single target DAMAGE spell thats useful and versatile. I stress the damage part because it will give spell power a use in priest decks.
Keep it in your hand to gain information. Sounds simple enough but what happens if it turns into something you want to use? Is playing this card at the perfect time better than keeping it in your hand for the info? I am loving this actually. A VERY skill dependent card.
Seems kind of weird but useful with certain high health cards. You just need to have a deck that has the synergy with her but ALSO can win even if shes at the bottom off your deck. I just dont know if a viable deck is going to have both of those conditions...
1
I know this is going to sound weird but I want to see Charge come back. I think if used carefully they could make it less toxic than it has been.
2
Damn that was a grind to sit through. 5 games was way too many. They hardly showed any new cards for the amount of time they were on stream. I have no idea who the guy on the right was but he was boring and unfunny. The other two were fine. The bugs were just laughable. Totally forgivable since they are a small indie company (wink wink)
5/10 could have been worse but holy balls it could have been better
0
I can see how it being an expensive initial investment is a drawback but it staying on the board turn after turn can't be ignored. I can see a hunter with this on the board simply play secrets and ending their turn until they win.
7
I'm honestly worried that this plus Missile Launcher is going to break the game...
0
I like this
If Shadow Word: Horror is worth 4 mana then look at all the extra stats your getting on top for 2 mana.
1
Target Stonetusk Boar and next turn play it and hit face. Then boar dies on their turn. On your turn double Witching Hour and win? Im not 100% sure how the interaction would work though. I don't know but if I get this card from a pack i'll see what it can do.
0
I like it. Im honestly going to include 2 of these in all my decks for the foreseeable future. A single target DAMAGE spell thats useful and versatile. I stress the damage part because it will give spell power a use in priest decks.
2
>come in to see discussion about new priest card
>loads of people complaining about lack of mage cards
Guys you know we are supposed to be discussing THIS card in here right?
10
Keep it in your hand to gain information. Sounds simple enough but what happens if it turns into something you want to use? Is playing this card at the perfect time better than keeping it in your hand for the info? I am loving this actually. A VERY skill dependent card.
1
Seems kind of weird but useful with certain high health cards. You just need to have a deck that has the synergy with her but ALSO can win even if shes at the bottom off your deck. I just dont know if a viable deck is going to have both of those conditions...