I'm not sure I like this trend of encouraging face hunter to burn through their hands and auto-play topdeck cards. They already don't get enough brain exercise as it is...
This is cool, but since it's basically a 5 drop you need +2 attack to get 11 combined stats for value. On average you get +2.5 and you can play it on turn 4 so it's good but not OP. I like this card.
I might be wrong, but I think that this is the first card that increases your effective deck size. Normally I play Druid for mill because Naturalize is literally the perfect card to increase your opponent's card deficit. But 2x Naturalize only puts you ahead 4 while 2x of this puts you ahead 6... plus it could be oracles, dancing swords, deathlords etc that you duplicate. Or Baron Rivendare...
Edit: actually now that I think about it, this doesn't destroy an enemy minion so I guess it's tied with Naturalize. Still though, I think most of Rogue's other cards are better for mill (vanish, sap, kidnapper, shadowstep)
3
I wonder if Rogue uses Blade Flurry on this card & deals enough damage to kill your hero whether this will trigger & save you.
I do remember having my Leper Gnome killed by a 2-health Rogue's flurry and that game ended up a tie.
10
In the distance, I can hear Magma Rager crying.
He's always like that though.
0
I mean, I referenced the difference between 4+1 and 5 in my comment. I do agree that shaman needs some more good cards.
5
I'm not sure I like this trend of encouraging face hunter to burn through their hands and auto-play topdeck cards. They already don't get enough brain exercise as it is...
Also Darkbomb and Wrath are crying.
9
Blizz REALLY wants demonlock to be a thing.
At naxx: "HEY HOW ABOUT A COOL DEMON AND IT NEGATES THE NUT-KICKING NORMALLY ASSOCIATED WITH DEMONS? NO? EVERYONE STILL PLAYING HANDLOCK?"
BRM: "OKAY HOW ABOUT JUST EVERYTHING THAT ISN'T A DEMON DIES? WHAT DO WE NEED TO DOOOOO????"
In the future, they'll release a card that says "if you play demonlock you win". Everyone still plays handlock.
2
This is cool, but since it's basically a 5 drop you need +2 attack to get 11 combined stats for value. On average you get +2.5 and you can play it on turn 4 so it's good but not OP. I like this card.
1
It's a hero, not a minion.
7
Dragon pally -> new cancer archetype. Let's do it.
Justice demands retribution
3
This should REALLY be "at the start of your turn"
15
I'm not sure if he looks maniacal or just kinda concerned that he's on fire
6
Idk who downvoted this, it's actually hilarious
2
Mana Tide Totem?
3
I might be wrong, but I think that this is the first card that increases your effective deck size. Normally I play Druid for mill because Naturalize is literally the perfect card to increase your opponent's card deficit. But 2x Naturalize only puts you ahead 4 while 2x of this puts you ahead 6... plus it could be oracles, dancing swords, deathlords etc that you duplicate. Or Baron Rivendare...
Edit: actually now that I think about it, this doesn't destroy an enemy minion so I guess it's tied with Naturalize. Still though, I think most of Rogue's other cards are better for mill (vanish, sap, kidnapper, shadowstep)
2
I'm assuming you won't if this works like J-rax, where your hero is destroyed and replaced.
2
9 mana for an 8/8 body and 2 card draw? Value.