I like this idea a lot ... I think it has one big advantage over other control decks - your opponent will be playing their minions only 2 at a time in fear of a UTH that you're never going to drop ... its doing you a favour without even being in the deck ! I've been thinking along similar lines, although probably with different card choices
Not likely they will know as soon as you drop your first minion
It might be playable if you knew for a fact your opponent played handlock but even then it would lose you so much tempo as an early drop it would still probably not be good in a rush deck.
Option 1 - Craft now. Only really worth doing if you can craft all the cards to make a deck you really want to play now (but which may become obsolete).
I already have everything needed for Warlock Murloc, Huntard, Zoo (duh), Miracle Rogue. However, I don't have enough dust for control Warrior which is the next deck I'd like to play.
option 2 - Wait. I think this is clearly a better option, assuming that when the expansion comes out the 'best' legendaries are immediately obvious. I imagine you could tear through the ranks if you could add the best cards from the expansion on the day it came out and way before other players.
From Blizzard's perspective they need new cards to be relatively OP so that everyone what wants to be competitive has to earn them (and hence spend money). I don't have a problem with this.
If my Gadgetzan Auctioneer sticks and I get my draws I don't seem to be able to deal enough early damage to get my Leeroy JenkinsShadowstep combo within lethal range. E.g. I'll have 18 or 22 damage in hand but my opponent will still be at 24 health.
I have never had Edwin Van Cleef last a round before being silenced.
Personally I have pulled really good Legendaries. I got a Golden Nat Page before the nerf and dusted him for 3200 dust. I've got about 10 Legendary cards with only one duplicate, which was Nat Page after I had dusted him.
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Leeroy Jenkins
Obviously has best audio and best finisher in the game.
Lorewalker Cho is fun too,
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Played twice won both but drew redic well so hard to find weaknesses until I draw badly
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I have Miracle Rogue; it's fun to play but really not strong imo
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Multi-tasking. Sorry.
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Not likely they will know as soon as you drop your first minion
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Against an agro deck it's a wasted card.
Everyone plays agro so don't ever play it.
It might be playable if you knew for a fact your opponent played handlock but even then it would lose you so much tempo as an early drop it would still probably not be good in a rush deck.
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Going first is an advantage; Blizzard checked the % of wins for First vs. Second and First won more on average.
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I like facing Zoo. Easy to know what they are going to do and game is over quickly!
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I'm in a similar position.
Option 1 - Craft now. Only really worth doing if you can craft all the cards to make a deck you really want to play now (but which may become obsolete).
I already have everything needed for Warlock Murloc, Huntard, Zoo (duh), Miracle Rogue. However, I don't have enough dust for control Warrior which is the next deck I'd like to play.
option 2 - Wait. I think this is clearly a better option, assuming that when the expansion comes out the 'best' legendaries are immediately obvious. I imagine you could tear through the ranks if you could add the best cards from the expansion on the day it came out and way before other players.
I'm going to wait.
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From Blizzard's perspective they need new cards to be relatively OP so that everyone what wants to be competitive has to earn them (and hence spend money). I don't have a problem with this.
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You can't spend luck.
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Went 5-1 last evening. I think I probably mostly drew better but this is one of the hardest decks to play so it could just be more practise.
Definitely fun when your combo's come off though.
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I can't say I have had much success with this deck. I'm probably 2-8.
Either I don't draw Gadgetzan Auctioneer or when I do it gets removed next turn (even with Conceal my opponent seems to find Deadly Shot).
If my Gadgetzan Auctioneer sticks and I get my draws I don't seem to be able to deal enough early damage to get my Leeroy Jenkins Shadowstep combo within lethal range. E.g. I'll have 18 or 22 damage in hand but my opponent will still be at 24 health.
I have never had Edwin Van Cleef last a round before being silenced.
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Personally I have pulled really good Legendaries. I got a Golden Nat Page before the nerf and dusted him for 3200 dust. I've got about 10 Legendary cards with only one duplicate, which was Nat Page after I had dusted him.
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Works well with Void Terror