• 0

    posted a message on New Warrior Weapon- Supercollider

    Surprised no one has brought up the value when you Upgrade this puppy.

    Posted in: Card Discussion
  • 1

    posted a message on Whizbang the Wonderful Kofer's deck

    Substituted Malchezzar, confirmed 80% wr.  Great deck!

    Posted in: Whizbang the Wonderful Kofer's deck
  • -1

    posted a message on Three New Cards - Supercollider, Flobbidinous Floop, Whizbang

    If the status quo is make Druid INSANE with broken card after broken card, I don't feel bad in the slightest in using my most degenerate aggro deck to take them down to size.  The combo potential of druid is getting to ridiculous, where I feel the only reasonable counter is to win by turn 5-6 every game.

    Posted in: News
  • 4

    posted a message on New Warrior Weapon- Supercollider

    It's clear this is designed for control, and specifically Odd control, which has gorehowl as their go-to weapon, but Gorehowl has flaws.  The potential power level for this card is actually insane, as it can initiate 3 trades of 2 separate minions.  If they're low cost terrible, but if they're value minions, this weapon could be a must craft.  It encourages a slower play style to wait for the right moment to blow up their board.  Also to the guy saying this is the next tentacles for arms, 4 damage for 5 that can be re-cast is so far down the crap-scale compared to this you shouldn't be disingenuous.  Maybe it won't be great but the potential is there, anyone with a brain can see that.

    Posted in: Card Discussion
  • 1

    posted a message on Metaltooth Leaper

    Hunter currently has 1 mech, and it's Metaltooth Leaper.  3/3 Mech for 3: Give all mechs +2 attack.

    Hunter is going to be one of the main classes getting mechs in the new expansion.  If they print even a few 1 drop mechs (they'res only 1 and the 0 drop taunt) with 5 2 drop mechs (2 of which aren't 2 drops, theyre tech cards).  In terms of power level hunter has the best mech matters card in the game, could be the start of something.

    Posted in: Wild Format
  • 0

    posted a message on New Paladin Minion - Annoy-o-Module
    Quote from Kedalin >>

    Do we know if Silence will negate the stats of a post-Magnetic minion? Obviously Silence would remove the Taunt and the Divine Shield, but Deathstalker Rexxar's Zombeasts have permanently-changed base statlines, for example, and it's possible that this might work the same.

    However, I notice from the videos that the stats do go green after Magnetic, so that probably means Silence eats the entire Magnetic buff-minion, stats and all. I'd just be interested in getting confirmation.

     

     I'm totally unclear about this too and am unsure if they've cleared this up definitively.  Anyone know this for sure or has a source?  Otherwise we really don't know until they tell us, making these predictions premature.

    Posted in: Card Discussion
  • 5

    posted a message on Boomsday Expansion will affect Wild Format A lot. Here is why;

    Which GvG mechs will dominate the meta?  You would need to state that and what those synergies are for anyone to start listening that you know what you're talking about.

    Posted in: Wild Format
  • 2

    posted a message on Rope out Mecha-Jaraxxus

    There's a way to fight so-called bad marketing practices, taking it out on individual people as a solution is immature and pointless.  Grow up.

    Posted in: General Discussion
  • 0

    posted a message on New Warrior Card - Beryllium Nullifier

    If they give another mechwarper type card to Warrior, this card becomes a must have in any mechWarrior deck; only question is will it have enough burst to rush down control or enough value to last longer.  Seems entirely dependant on the hero card which is a scary thought.

    Posted in: Card Discussion
  • 0

    posted a message on How much MANA would this effect cost

    I think if it specified a card type it'd be balanced anywhere below 4, but that it says 'card' means this is a big tutor for many combo and even control decks.  That kind of power would be all encompassing as every greedy or slow deck would have to consider it, horribly warping the cardpool around it, much like Patches, Razakus, Jade Druid pre patch Knights, etc.

    Posted in: General Discussion
  • 0

    posted a message on Is it a bad time to craft?

    If you think you'll continue to use Guldan and Malfurion when they rotate to Wild, for sure craft them, you will get your dust's worth.

    Posted in: Standard Format
  • 2

    posted a message on [Guide] Legendary Malygos Rogue

    Mossy has seem more consistent play lately that it's a pretty solid craft for the next couple years...Wanted is very questionable you are right, it feels like if they print something a tiny bit better it'll get pushed out, but coins are hard to come by now.

    Posted in: [Guide] Legendary Malygos Rogue
  • 0

    posted a message on DUST per DOLLAR value of BOOMSDAY Bundles, compared to WW Bundle and regular purchases, a guide.
    Quote from Tachanka >>
    Quote from EpicAD >>
    Quote from Tachanka >>

    What an absolute shill thread. If you spend 130€ on pre-ordering loot boxes, you have a problem.

     I think people that can afford spending €130 on their hobby are the ones that don't have any problems.

     Sounds like you have a gambling issue if you think opening loot boxes is a hobby.

     It's a pack of cards, not a loot box.  TCG have a precedence that it's appropriate to use the term.  Gambling is always a contentious issue, but by what a loot box is defined as your statement inaccurate.  You want to debate unfair business practices I will join you happily, but you have to call it what it is before you even begin.

    Posted in: General Discussion
  • 0

    posted a message on F2P Experience
    Quote from Frey1190 >>

    Start playing with the old gods. Grind many games to craft a tempo mage (without flamewaker :D ) saved gold to buy the adventures and...after a long time i got all cards for tempo mage. I was sooo proud. The feeling was Incredible :D

    After that i focused on a other class. And so on..

     

    Today i can play every meta and meme deck. Have ~8000 dust and saved up to 9000 gold for the new expansion.

    I hit legend countless times and i really wonder why so many people say this game is p2w. 

     

     You paid with your time, massively.  That is the definition of pay to win: you paid with your time.  That's the only reason you achieved what you did yet you're being disingenuous that it wasn't a massive ordeal.  The percentage of people who would do what you do is miniscule, a tiny minority of the hearthstone community.  It's not helpful when people totally ignorant of their own experiences exclaim that something can't be a certain way based on what they went through.  It's cyclical and pointless.

    Posted in: General Discussion
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