Adventurers mostly go to Outland when they hit level 58-60 (unless you buy a level 90 boost in which case your an exception until Draenor)
Remember the keywords Ferocity/Fortify. (Ferocity increases damage done when attacking but not defending and Fortify reduces damage taken when attacking but not defending, so Ferocity 2 would increase damage dealt when attacking by 2 while Fortify 2 would reduce damage taken when attacking by 2.
I've seen a ton of threads you have made.. and you don't edit or ever make revisions. All your cards are overpowered, and are literally going to tear through other classes. Just please listen to the comments and nerf them.
I really like the idea of recreating the major WC3 Frozen Throne battle. It may be just me, but it seems Arthas's customs are a bit stronger, but I may be a bit off on it, and it seems his hero power is also a bit better, but the cards and art themselves seem well thought out and creative.
Searing totem would be 2/2 and give the opponent -1/1, and stoneskin would be 0/4 with taunt remove taunt from a random enemy, and I already stated I made 2 Viscidus.
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And Goldshire Footman says gimme dat moonfire.
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Counter to all cards: Deathwing.
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Darkbomb, 'nuff said.
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Adventurers mostly go to Outland when they hit level 58-60 (unless you buy a level 90 boost in which case your an exception until Draenor)
Remember the keywords Ferocity/Fortify. (Ferocity increases damage done when attacking but not defending and Fortify reduces damage taken when attacking but not defending, so Ferocity 2 would increase damage dealt when attacking by 2 while Fortify 2 would reduce damage taken when attacking by 2.
http://imgur.com/a/Rnn6F#0
http://imgur.com/gallery/4fFtn/new
-Feedback appreciated!
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I've seen a ton of threads you have made.. and you don't edit or ever make revisions. All your cards are overpowered, and are literally going to tear through other classes. Just please listen to the comments and nerf them.
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Then I make sure to play Magma Rager and get some awesome trading done.
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Then I play another Moonfire for more value denial!
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I really like the idea of recreating the major WC3 Frozen Throne battle. It may be just me, but it seems Arthas's customs are a bit stronger, but I may be a bit off on it, and it seems his hero power is also a bit better, but the cards and art themselves seem well thought out and creative.
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Spellbender would be useless against an easy 0 mana Moonfire and summon a 1/2 for 3 mana.
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Alleria isn't dead. According to the lore, no one has seen Alleria or Turalyon in years, so there is no proof of death.
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And patient assassin would be crying if you ran Arcane Missiles
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Searing totem would be 2/2 and give the opponent -1/1, and stoneskin would be 0/4 with taunt remove taunt from a random enemy, and I already stated I made 2 Viscidus.
-Edit: Autocorrect these days, huh?
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-Edit: Wrong entry, meant to enter this.
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It seems OP, but it's comparable to Gorehowl, where it can deal well over 8-14 damage.