Basically. the reward here is the equivalent to a skin or just something to flare up a deck. Not really a rich getting richer, as most golden epics are basically just disenchanted for a regular epic, which isn't really that much if you think about it. Sure, you also get a small handful of dust too, but in the end, it's just more motive, which is pretty sweet because I normally give up at rank 20 so I have bragging rights that I have every card back besides legend and Galaxy ones.
Even Dalaran flame? That's waaaay harder to get than galaxy.
Basically. the reward here is the equivalent to a skin or just something to flare up a deck. Not really a rich getting richer, as most golden epics are basically just disenchanted for a regular epic, which isn't really that much if you think about it. Sure, you also get a small handful of dust too, but in the end, it's just more motive, which is pretty sweet because I normally give up at rank 20 so I have bragging rights that I have every card back besides legend and Galaxy ones.
I worry about in that it could lead to a rich-get-richer scenario. I mean, the worse you do, the less you get, so it gets harder to catch up to the folks that do better and thus get more stuff for doing better. But I dunno, maybe the fact that there will be less rank-20 farmers will balance that out. I guess only time will tell.
While that is true, the chest rewards only give a minor amount of dusts and golden cards, which gives motivation to do ranked but at the same time doesn't bring you very far ahead.
"Lazy Design" He said. It's not like Blizzard created multiple new types of decks, as well as a new keyword and multiple new conditions like "Reveal a minion in both decks." Nope, Blizzard added no content at all in the past, I don't know, like 50% of the cards? Blizzard is being downright creative with all this new stuff, and they also did the one thing that made GvG obnoxious- turning virtually every deck into aggro.
im a little bit afraid that he sucks couse ben so badly want us to vote for the druid leg : (
I wouldn't be. IIRC, all the cards he voted for sucked.
I know, right? I don't think that blizzard would make Anub'arak bad as he was a major part of the warcraft 3 story, but I don't even recognize that harpy... who is she?
Handlock is devastating. Extremely powerful, good anti-aggro capabilities, and the giants just obliterate everything. You think handlock sucks, you need more skill. Arena is made of RNG cards. Nothing to do with actual constructed play. Give a decklist and maybe handlock can be improved.
I guess he's a rogue legendary because of his burrow charge and his similarity to WC3 crypt fiends. He probably has something to do with stealth/damage or something. Also, druid legendary is probably Aviana.
There is a reason very few of the cards are seemingly good. Because the only cards used are OP or just assist your type of deck so drastically. If blizz were to make more cards like that, we would have more and more Dr. Booms every xpac.
As of now I'm hearing a lot of mxied opinions on TGT, and every card that comes out seems to cause a lot of worry. Any ideas for possible additions or predictions, or perhaps maybe just general thoughts on the new xpac so far?
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Control Totem Shaman?
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Forgot about that one :/ how is it earned?
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Basically. the reward here is the equivalent to a skin or just something to flare up a deck. Not really a rich getting richer, as most golden epics are basically just disenchanted for a regular epic, which isn't really that much if you think about it. Sure, you also get a small handful of dust too, but in the end, it's just more motive, which is pretty sweet because I normally give up at rank 20 so I have bragging rights that I have every card back besides legend and Galaxy ones.
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While that is true, the chest rewards only give a minor amount of dusts and golden cards, which gives motivation to do ranked but at the same time doesn't bring you very far ahead.
1
"Lazy Design" He said. It's not like Blizzard created multiple new types of decks, as well as a new keyword and multiple new conditions like "Reveal a minion in both decks." Nope, Blizzard added no content at all in the past, I don't know, like 50% of the cards? Blizzard is being downright creative with all this new stuff, and they also did the one thing that made GvG obnoxious- turning virtually every deck into aggro.
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Harpy=Aviana
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Handlock is devastating. Extremely powerful, good anti-aggro capabilities, and the giants just obliterate everything. You think handlock sucks, you need more skill. Arena is made of RNG cards. Nothing to do with actual constructed play. Give a decklist and maybe handlock can be improved.
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I guess he's a rogue legendary because of his burrow charge and his similarity to WC3 crypt fiends. He probably has something to do with stealth/damage or something. Also, druid legendary is probably Aviana.
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There is a reason very few of the cards are seemingly good. Because the only cards used are OP or just assist your type of deck so drastically. If blizz were to make more cards like that, we would have more and more Dr. Booms every xpac.
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The difference is if the rider survives it can be three shieldmasters, or four.
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Kodorider is the farthest thing from bad. Turn 8 card, maybe, but still, it has a lot of power if it could be pulled off at all.
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Fjola Lightbane, Eydis Darkbane and Saraad are optional legendaries.
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As of now I'm hearing a lot of mxied opinions on TGT, and every card that comes out seems to cause a lot of worry. Any ideas for possible additions or predictions, or perhaps maybe just general thoughts on the new xpac so far?
1
I see HP attack druid. Maybe we could finally bring out stuff like claw/bite and savagery?
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I liked most the of the cards because they had some sort of use. But this.... thing. This... piece of junk?