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    posted a message on Defeating Heroic Arena (Easy street deck)

    The druid deck gets it done much faster..I killed him on Turn 5.

    Posted in: Adventures
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    posted a message on Defeating Heroic Arena (Easy street deck)

    What you wanna do is keep all your spells, especially ones that draw cards and when he plays Millhouse Manastorm you win the game from combos. You want to have violet teacher out for it and Power of the Wild them and Soul of forest if possible. Easy game.

     

    I'll explain this better... You want to keep Nourish and any spell that draws cards. When he plays Millhouse you drop every card draw you have and that will cycle almost all of your deck. At least half. You want to have a violet teacher out so you can fill the whole board as your doing this and buff them if possible. GG

    I would replace Starfall with another Dark Wispers.. I only had 1 so i had to run with just the 1. Was a turn 5 lethal with this deck. The dream is to have both of your Nourish in starting hand.

    Posted in: Adventures
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    posted a message on New Card - Gang Up (Rogue)

    On thinking about it more, this could possibly work if Miracle Rogue makes a return since they have the ability to draw almost all of their deck and the small tempo loss shouldn't hurt to bad in most cases.

    Posted in: Card Discussion
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    posted a message on New Card - Gang Up (Rogue)

    The only time this card works is in long drawn out control games. Currently the Meta is way to fast and probably about 75% of the time this card won't matter. It would be strong against Priest/Warrior as it's likely to go deep into the game. Also would want to use this fast as possible so you can draw high quality cards in a Tempo fashion. IMO the best card to use this on is SI Agent.

    Posted in: Card Discussion
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    posted a message on Blackrock Arena

    Couldn't find the information anywhere so am hoping someone knows if all the Blackrock cards will be available in Arena tomorrow or if it's the same as Constructed and only the weekly wing cards you can have access to draft?

    Posted in: General Discussion
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    posted a message on Bane of Doom can now summon ANY collectible demon!
    Quote from nd_ohnoes »
    Quote from DarkArchon21 »
    Quote from nd_ohnoes »

    I’m excited to play bane of boom, it’s still not a good card, but it should be fun to play in the low ranks.  It’s not good because it’s inconsistent and essentially a coin flip.

    Bad (7): Blood Imp, Flame Imp, Imp Gang boss, Mistress of Pain, Succubus, Void Terror, Void Walker

    Break Even (2): Felguard, Void Caller

    Good (7): Floating Watcher, Pit Lord, Doomguard, Dread Infernal, Illidan Stormrage, Lord Jaraxxus, Mal’Ganis

    That's not even accurate... Felguard is a Sen'jin so it's a 4mana drop and 1 mana too deal 2 damage. Also Voidcaller isnt that bad considering it will be in demon decks for more summons....This is about 70% of the time Bane of Doom is good or insane. Considering Unstable Portal see's play, Bane of Doom is far better at nailing a good minion and gets played instantly free of cost.

    Unstable portal costs 2 mana, not 5, so it’s forgiving when it fails and that is the big difference.  And the 2 damage is not that special when you have cards like hellfire, imp-losion, dark bomb, and shadowflame.

    Even if you count felguard and void caller as good cards it’s still a risky weighted coin flip 9/16, 56.25%.  You have a 43.75% chance to throw the game away.

    Nah..That's over exaggerating and not correct math. 10 are fine and 6 suck. Even if you get a 3/3, that's far from throwing the game. 50% of the time your getting a 5 Mana/Or what normally would cost 5 Mana minion for free or greater. It's start up value. It's good enough for play.

    To the other person..Am still testing it

    1st time - Stormrage

    2nd - Pit Lord

    3rd - Mal'Ganis

    4th Flame Imp

    Posted in: Card Discussion
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    posted a message on Bane of Doom can now summon ANY collectible demon!
    Quote from aaronindhouse »

    testing bane of doom as well, and i keep getting crap from it.  i think the odds were messed with to make the good stuff hareder to get than the simple pull a name from a hat odds.


    It's all equal chance. I've got nothing but good ones so far...Just RNG

    Posted in: Card Discussion
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    posted a message on Bane of Doom can now summon ANY collectible demon!
    Quote from nd_ohnoes »

    I’m excited to play bane of boom, it’s still not a good card, but it should be fun to play in the low ranks.  It’s not good because it’s inconsistent and essentially a coin flip.

    Bad (7): Blood Imp, Flame Imp, Imp Gang boss, Mistress of Pain, Succubus, Void Terror, Void Walker

    Break Even (2): Felguard, Void Caller

    Good (7): Floating Watcher, Pit Lord, Doomguard, Dread Infernal, Illidan Stormrage, Lord Jaraxxus, Mal’Ganis

    That's not even accurate... Felguard is a Sen'jin so it's a 4mana drop and 1 mana too deal 2 damage. Also Voidcaller isnt that bad considering it will be in demon decks for more summons....This is about 70% of the time Bane of Doom is good or insane. Considering Unstable Portal see's play, Bane of Doom is far better at nailing a good minion and gets played instantly free of cost.

    Posted in: Card Discussion
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    posted a message on Bane of Doom can now summon ANY collectible demon!

    Am testing Bane of Doom right now and the first one i got was Illidan Stormrage and my 2nd got a Pit Lord....Bane of Doom is now good, can confirm.

    Posted in: Card Discussion
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    posted a message on New Card Back! Sweet Sweet Victory (April 2015)

    No idea what you guys are going on about, the Cupcake version actually ain't to bad.

    Posted in: General Discussion
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    posted a message on Bane of Doom can now summon ANY collectible demon!

    Considering 9 of the Demons is very good Bane of Doom is 10X better now... 2 are so-so on the low side and 4 suck. 66% of the time or so your getting good value or insane value. This puts Bane of Doom back on the map.

    Posted in: Card Discussion
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    posted a message on New Card - Quick Shot [Hunter]

    Yeah i wasn't too happy about this card...Just making Hunter more Face garbage. Was very unexciting.

    Posted in: Card Discussion
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    posted a message on My Top 4 Game Changing Arena Cards.

    For 2 Mana using Gang Up hardly slows down tempo. You use it when you can on a high quality minion and you win the game if you get them out.

    Top 3 Arena cards are Fireguard Destroyer, Gang Up and Dark Stalker. Rogue should surpass Mage in Arena and Shaman should creep well with Fireguard.

    Mage finally dethroned..Rejoice.

    Posted in: The Arena
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    posted a message on New Card - Gang Up (Rogue)

     This card is OP as shit. This card alone will make Rogue surpass Mage in Arena.

    Posted in: Card Discussion
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    posted a message on New Card - Majordomo Executus

    Yeah the only class that can use  this is Warrior with tons of Armor gains. Control Warrior that focuses a little more on his armor. Even then, it's very situational.

    Posted in: Card Discussion
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