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    posted a message on There is literally no reason for me to win right now!

    Me too, I am sitting at rank 5k and facing rank 3 players

    Posted in: General Discussion
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    posted a message on Biggest Mistake of Blizzard

     

    Quote from Horkinger >>

    Yogg's nerf was a great nerf. The best nerf in the game.

    Whoever wants to have fun, can still play him. It's a fun card now but still borderline playable in some decks (miracle Jade used him sometimes).

    Whoever wants to cheat out some wins from a lost game: You're too late. Should've played two years ago.

     In ranked mode, it hurts when u are robbed the win. Even in Tournaments, where RNG should be controlled, Yogg did exist and reverse the result. It's like you are playing football match and your opponent use somewhat magic to make you lose, that's unacceptable. ^^
     
    Posted in: General Discussion
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    posted a message on I have to say, I'm glad Blizzard is not taking your opinions into account regarding the balance of the game

    Shudderwock is not wrong. I put him in my Bomberwock deck that is really fun.
    I think the wrong card here is Defile, which is too good to control board early game. Cubelock should be weak in the early game, not versatile. Defile also makes Control Warlock strong and crushes aggro early game.
    To neutralize Cubelock, Voidlord tag as Demon should be removed and when it is implemented, Lackey will be balanced.

    Posted in: General Discussion
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    posted a message on The current meta decks are really frustrating to play against.

    To solve the problem, remove tag Demon of Voidlord and everything will be ok.

    Posted in: General Discussion
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    posted a message on Rush effect only?

     

    Quote from scorpyon >>

    Blizzard already made the statement that charge by itself is too powerful for this game and you are suggesting buffing the already OP mechanic to beyond godlike? That seems naive at best...

    The reason those mechanics work in games like MyG is because the game is reactionary. You can blow stuff up the moment it hits the board. You cant do that in Hearthstone. You can just watch while the opponent pulls off stupid combos and you sit there like a punching bag waiting for it to happen. Its Hearthstone’s biggest weakness and something many of us have complained about since Beta. But apparently playing instant spells on the opponent’s turn is too difficult for the Blizz developers to implement or somthing,..

    You’d have a nightmare of buffed ‘Trample’ minions being autoplayed in your scenario. 

    And no, there is nothing wrong with Voidlord at all. If you havent learned how to silence it yet, you probably never will. 

     Voidlord is wrong, Yes and No!
    Yes: It has a Demon Tag so that Possessed Lackey is overused and that sucks if your opponent get Voidlord out in turn 5 or 6.
    No: If Possessed Lackey is not there, Voidlord is totally fine and if player gets him out on turn 9 and it is silenced, they might lose.

    If Charge is too powerful, you neglect it? You can keep printing Charge cards with reasonable stats and nobody will complain. Why only focus on Taunt and Healing?
    Posted in: General Discussion
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    posted a message on Biggest Mistake of Blizzard

     

    Quote from Plahtica >>

    yogg is fine the way he is.. why would some minion continue to cast spells after it dies..and why would you ban it from ranked. I like yogg very much and never play casual..does that mean i can't play yogg ever? I swear there should be an age limit for posting on this site.

     
     
    Quote from Plahtica >>

    yogg is fine the way he is.. why would some minion continue to cast spells after it dies..and why would you ban it from ranked. I like yogg very much and never play casual..does that mean i can't play yogg ever? I swear there should be an age limit for posting on this site.

     I am sure that if you ever played in competitive tournaments, you would know that losing a key match because of an undecidable card is the worst loss! 
     
    Posted in: General Discussion
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    posted a message on Biggest Mistake of Blizzard

     

    Quote from Plahtica >>

    yogg is fine the way he is.. why would some minion continue to cast spells after it dies..and why would you ban it from ranked. I like yogg very much and never play casual..does that mean i can't play yogg ever? I swear there should be an age limit for posting on this site.

    In ranked mode, when you win, it's a combination of your deck synergy and a little bit of luck. Why would pre-nerfed Yogg decide the outcome in a competitive scene? Go watch some of the tournaments back then and learn why Blizz nerfed Yogg? If he is fine, why would he be nerfed? Simple! They want fair competitive where RNG is controlled in an acceptable way.
     
    Posted in: General Discussion
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    posted a message on Rush effect only?

     

    Quote from Nelween >>

    because aggro doesn't need that

     
     How about this? Voidlord
    Posted in: General Discussion
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    posted a message on Rush effect only?

    I don't know why Blizzard doesn't make good effects like Rampage, Banish and Piercing?
    Rampage: Charge + Bypass Enemy taunt
    Banish: Silence a minion and destroy it

    Piercing( should be for Warrior): Bypassing Enemy's Armor, dealing damage directly to Health

    These effects should be implemented from the beginning.

    Posted in: General Discussion
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    posted a message on Biggest Mistake of Blizzard

    I wonder if you guys remember the Yogg Maly Druid that caused madness? When they were behind on board and ready for a loss, they played Yogg and usually the RNGsus would save the day. However, it is totally bullshit that the skills didn't matter and just prayed for luckiness to win is not what Rank mode made for. Blizz decided to nerf Yogg and I am sure that the idea was bad. Why not ban him in Rank mode and just place him in Casual and Brawl mode, where the fun lies!
    Blizz has been taking the fun out of the game by nerfing Warsong, Yogg in a wrong way.

    Posted in: General Discussion
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