I'm disappointed with casual players. Here I am, trying to play out my murlocpocalypse quest with my mono murwarloc, and they still feel the need to dunk on me with their constructed decks. My one joy is that I managed to beat pirate rogue with it, and that it lasted only 3 and a half games.
Guys, get a life - you already have a free win if you let me play murlocs. Don't be dicks.
Slyde, my commiserations about the new nerfs. Who knew Blizzard would be sending so much work your way in the space of a couple months!? Good luck with the reassignments when they come.
Zihi seems more universally applicable, and will probably have a longer meta life than Hakkar. Once Waggle rotates, Hakkar might find quite a bit more trouble finding a deck. Mechathun seems better for an otk style deck if that's what you want.
Seconded Baku. Velen is likely dead post rotation due to all the resurrection cards rotating out. Baku will be better for longer, and if you have any interest in wild it will be permanently powerful. It's also more likely to be nerfed in my opinion, so could be a free craft.
Tier One are meta defining legendaries, and as a result is subject to a lot of movement regarding what deck is working at what time.
Tier Two are cards with high winrates but not essential to any deck in the meta, they're seen more as 'tech' thus the name.
Tier Three are cards that don't have a home, but are decent nonetheless.
Tier Four are cards that have a home in typically low winrate decks. The fact that they have a home means they aren't trash.
Tier Five are cards with low winrates and no decks associated with them.
At least that's how I consider it. Perhaps you should take this list as a guideline, a pretty accurate one at that despite your complaints.
Bear in mind as well you attack Garrosh for it's low playrate, which you back up with personal anecdote, whereas Slyde is arguing from a winrate perspective. So much for objectivity.
On a final note, consider reading disclaimers:
'Disclaimer: A tier list like this can never please everyone; the meta game is dynamic. If you think a card is in the wrong tier, please explain and provide links to deck lists or other data to support your claim.'
Why Thekal & Shirvallah were in the tier 1? Exodia or Holy Wrath don't make it to tier 1 deck based on hsreplay.
The decks have very nice play and winrates, and I think they are smart crafts as they won't rotate soon and have a lot of potential for future synergies.
I actually resigned myself to waiting until rotation for Druid to settle down. They had plenty of opportunity to nerf Druid up until now. They even could have nerfed any of the many powerful cards they printed during the Year of the Mammoth. They even nerfed Aviana in wild so Druid in wild was already less powerful. They literally just had to wait a couple of months, either that or nerf one of the core cards not from the classic set such as UI or Branching, or Stone or something.
But just as Druid was about to exit the Year of the Mammoth and enter the year that gave them such gems as: Treant support, Duskfallen Aviana, and Punch Druid, they go ahead and gut the class for... basically ever. At the very least it's not going to be nearly as strong for the next 2 years unless they decide to nerf every class in HS equivalently.
The nerfs are especially poor in my opinion as, aside from everything else, Druid was not in a dominant position in the meta and nerfing them (and Level Up and Leeching) has paved the way for a meta where over 30% of opponents are some iteration of Hunter. As a result these nerfs have reduced meta diversity, butchered on short notice an entire class and set a poor precedent for crafting in future. My heart goes out to anybody who crafted for Druid before the announcement, at the very least I had a year of fun.
Man is Zul'Jin busted. I was playing my OTK pally vs secret masters call hunter and thought I had basically won by outcontrolling. All of a sudden the dude plays Zul'Jin and I'm about to lose. Thanks to saving Shirvallah I managed to neutralise freezing and snipe, and since I was so far in head I managed to save my Time Out for the last turn, but dear lord that was much much closer than I wanted.
Even the early turns were tricky since I had to circumnavigate 2 hyenas, one after the other, that I couldn't deal with on the same turn. Would absolutely not have won if I didn't get both Call to Arms early game.
Still won though so posting in pepper over salt. :D
Don't dust extra cards if you can help it. Especially don't dust good cards that can be nerfed. To be fair though, I didn't keep extra copies of Leeching Poison, cause who the hell saw that coming.
0
Battletag: Cheshire000#2463Region: EUTrade Only?: Yes, you go first!Done.
0
Battletag: Cheshire000#2463Region: EUTrade only? : Yes, you firstEdit: sorry, missed out the 000 portion0
Battletag: Cheshire000 #2463Region: EUTrade Only?: Yes, you go first.0
I'm disappointed with casual players. Here I am, trying to play out my murlocpocalypse quest with my mono murwarloc, and they still feel the need to dunk on me with their constructed decks. My one joy is that I managed to beat pirate rogue with it, and that it lasted only 3 and a half games.
Guys, get a life - you already have a free win if you let me play murlocs. Don't be dicks.
3
So excluding Reno, Kazakus and Kruul (rarely ever played in the deck), Renolocks tend to have the following:
Flex legendaries are:
It's an expensive deck, and at the moment it isn't too well placed in the meta. But if you want to go for it, go for it.
0
Slyde, my commiserations about the new nerfs. Who knew Blizzard would be sending so much work your way in the space of a couple months!? Good luck with the reassignments when they come.
2
Zihi seems more universally applicable, and will probably have a longer meta life than Hakkar. Once Waggle rotates, Hakkar might find quite a bit more trouble finding a deck. Mechathun seems better for an otk style deck if that's what you want.
1
Seconded Baku. Velen is likely dead post rotation due to all the resurrection cards rotating out. Baku will be better for longer, and if you have any interest in wild it will be permanently powerful. It's also more likely to be nerfed in my opinion, so could be a free craft.
1
Tier One are meta defining legendaries, and as a result is subject to a lot of movement regarding what deck is working at what time.
Tier Two are cards with high winrates but not essential to any deck in the meta, they're seen more as 'tech' thus the name.
Tier Three are cards that don't have a home, but are decent nonetheless.
Tier Four are cards that have a home in typically low winrate decks. The fact that they have a home means they aren't trash.
Tier Five are cards with low winrates and no decks associated with them.
At least that's how I consider it. Perhaps you should take this list as a guideline, a pretty accurate one at that despite your complaints.
Bear in mind as well you attack Garrosh for it's low playrate, which you back up with personal anecdote, whereas Slyde is arguing from a winrate perspective. So much for objectivity.
On a final note, consider reading disclaimers:
'Disclaimer: A tier list like this can never please everyone; the meta game is dynamic. If you think a card is in the wrong tier, please explain and provide links to deck lists or other data to support your claim.'
0
I'll take that as a compliment then shall I? :P
0
Hi, should Cloning Gallery be moved into Tier 1? Since after all it is a centrepiece of a highly competitive deck.
0
I actually resigned myself to waiting until rotation for Druid to settle down. They had plenty of opportunity to nerf Druid up until now. They even could have nerfed any of the many powerful cards they printed during the Year of the Mammoth. They even nerfed Aviana in wild so Druid in wild was already less powerful. They literally just had to wait a couple of months, either that or nerf one of the core cards not from the classic set such as UI or Branching, or Stone or something.
But just as Druid was about to exit the Year of the Mammoth and enter the year that gave them such gems as: Treant support, Duskfallen Aviana, and Punch Druid, they go ahead and gut the class for... basically ever. At the very least it's not going to be nearly as strong for the next 2 years unless they decide to nerf every class in HS equivalently.
The nerfs are especially poor in my opinion as, aside from everything else, Druid was not in a dominant position in the meta and nerfing them (and Level Up and Leeching) has paved the way for a meta where over 30% of opponents are some iteration of Hunter. As a result these nerfs have reduced meta diversity, butchered on short notice an entire class and set a poor precedent for crafting in future. My heart goes out to anybody who crafted for Druid before the announcement, at the very least I had a year of fun.
0
Man is Zul'Jin busted. I was playing my OTK pally vs secret masters call hunter and thought I had basically won by outcontrolling. All of a sudden the dude plays Zul'Jin and I'm about to lose. Thanks to saving Shirvallah I managed to neutralise freezing and snipe, and since I was so far in head I managed to save my Time Out for the last turn, but dear lord that was much much closer than I wanted.
Even the early turns were tricky since I had to circumnavigate 2 hyenas, one after the other, that I couldn't deal with on the same turn. Would absolutely not have won if I didn't get both Call to Arms early game.
Still won though so posting in pepper over salt. :D
0
Don't dust extra cards if you can help it. Especially don't dust good cards that can be nerfed. To be fair though, I didn't keep extra copies of Leeching Poison, cause who the hell saw that coming.
1
Be prepared to tank Kingsbane, Shudderwock and any Druid Legendary.