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    posted a message on New Card - Stampede

    More consistant than Lock and Load because you develop the board while you get the "draw".

    Posted in: Card Discussion
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    posted a message on Now that we know all the cards predict the top 3 meta decks and get a cookie!

    - Midrange-Quest Hunter: the 20 1-drops approach seems clunky, so the quest could be a lategame refuel for a refined list and with all the anti-aggro tools the old midrange could be again the counter to all the greedy control decks.

    - Control-Quest Warrior: as there will always be aggro, the taunt warrior looks like the perfect answer, with so many new good taunts and the quest that provides the reach it always lacked.

    - DiscoZoolock: It could include the quest, but in this case i don't see it absolutely necessary. As i said before, there will always be aggro and this seems like the perfect deck for all those looking for budget options, it can be great against midrange decks that don't use a lot of the anti-aggro tools. So it closes the circle.

    This is my "Holy trinity", the one i see rising. Which one will be number 1 will depend the current moment of the meta, each of these decks could be at the top but if i have to guess right now:

    I see 1°Midrange -> 2°Zoo -> 3°Control. The control option is always the most expensive and won't see as much play, so with the rise of Midrange then Zoo will be the natural counter, but Midrange can adapt it lists to take a middle ground.

    We'll see if i'll be right in a few months.

    Posted in: General Discussion
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    posted a message on New Legendary Card - Elise the Trailblazer
    Quote from StoicSpartan >>
    Quote from Alex_Sobol >>

    Why so many people vote "Very Good"? This card is bad. I like Elise Starseeker which wins control machups. But this card doesn't bring legendaries, just random cads. This card is playable but not cool. Don't wanna get fatigue too soon? Play shit jade druid LUL

     The pack does bring at least one epic and usually a legendary if I remember correctly, it's better than your average pack. This card is obviously good for control decks looking for value, also pretty fucking nuts with the Mage quest if you don't want to run the new cards (this card alone completes the quest).
     The mage quest requires spells and the pack can give you minions, so it won't be like that most of the time. But can help you out if you're missing 2 or 3.
    Posted in: Card Discussion
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    posted a message on New Druid Legendary - Tyrantus
    Quote from Adamura96 >>

    Dont hate me druid players is just a personal opinion. I'm glad druid recived trash cards this time to become weaker.Anw druid will play jade. Best seck against mid range and control sow nothing to lose here.

     You're another one(of many) thinking it wrong, if blizz doesn't give druid something interesting or special to play with, then druid will stick to jades. Your way of thinking would make the jade meta more possible than the other way.
    Posted in: Card Discussion
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    posted a message on New Druid Legendary - Tyrantus

    Another idea to make it 'worth' to be played. If the Druid quest is something like "play 3 10-mana minions" this could be a choice, a ramp heavy deck with Kun the Forgotten King, Tyrantus and Deathwing or any old god.

    It would be the shittiest quest for a f2p, because of the cost of all this legendaries. The 'budget version' would be to play 2 faceless behemots(which are really bad) and maybe 1 giant(which it's not cheap neither).

    edit: this quest could also be a reason to play Hemet, Jungle Hunter, once you ramp to turn 6 it can help you find your big guys. And if Druid gets a 4-mana removal spell(similar to Blastcrystal Potion), it would fit perfectly, as it avoids being destroyed and druid still has removal, which not many classes could have.

    Posted in: Card Discussion
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    posted a message on New Druid Legendary - Tyrantus

    Great card for wild (Astral Communion or Aviana+Kun the Forgotten King decks)... in stardard is hard to make it work. Maybe if druid gets the beast equivalent to Dragon Consort, with a 2mana discount you can play this+Sunfury Protector.

    I know, you already have Innervate to do that at 10mana, but its too inconsistent, usually you don't hold your innervates for that.

    A 10-mana: Kun the Forgotten King+Tyrantus+Innervate+Sunfury Protector could be a nice combo, but it's not game winning half the time, that's the problem.

    Posted in: Card Discussion
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    posted a message on Last Two Neutral Legendaries: Blazerunner & Maximillian?

    I don't think they'll add Blazerunner, because we already have an elemental neutral legendary. And having just 5 neutral legendaries you have to get some variety.

    We are missing a dino/beast neutral legendary, the second one could be Maximilian, hope he is.

    Posted in: General Discussion
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    posted a message on Where tah **** is Malfurion

    Druid quest can probably be "play X number of 'choose one' cards", seeing each class has a theme, it fits the druid.

    At least has more flavor than "play X number of 5+mana minions", "play X number of beasts" or "gain X number of mana crystals".

    Posted in: General Discussion
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    posted a message on Where tah **** is Malfurion

    I really hope they show us the Druid quest before friday. It's the only class that we have not seen at least one of the legendaries they get.

    Posted in: General Discussion
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    posted a message on [Game] Name another card that has the same...

    Raid Leader

    2/2 orc

    Posted in: General Chat
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    posted a message on Ideas for Fixing Terrible Legendaries

    Most of this cards aren't terrible. They're just not being played in the meta. Some could see some fixing and some don't need it, but the legendary that should get a rework to make it playable is Illidan Stormrage. Such an iconic character is just being dusted by thousands.

    Hope to someday see a meta where he is being played.

    Posted in: Card Discussion
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    posted a message on Senior Hearthstone Designer Spoiler regarding the underwhelming Rogue Quest

    There probably is, as after they released the priest quest they revealed 2 DR priest minions that are actually pretty good.

    Posted in: Rogue
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    posted a message on New Rogue Quest - The Caverns Below (Crystal Core)

    The reward is not worth it.

    Posted in: Card Discussion
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    posted a message on C'Thun N'Zoth Quest Priest

    Too few C'thun buffing cards, in a Kun-C'thun deck its viable because you can combine C'thun himself or the buffs with Brann, in this case you won't buff C'thun enough to matter.

    Posted in: C'Thun N'Zoth Quest Priest
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    posted a message on Unimpressed with Quest card idea

    Much better Reno? You can play Reno on turn6 to immediately heal, this requires a long setup. And you can play Reno+big taunts and still be fucked by midrange, the only archetype that loses to this card, (supposing you get to play Amara) is aggro.

    There's the worst comparison we all have ever read and you even say it's non-interactive. Playing minions to deal with other minions and not just go face is the definition of interaction.

    A month from now the new hunter will be able to kill that taunt as soon as you play it and deal to you 40 dmg in less than 3 turns. It isn't a card that deals with the board, that's exactly why it isn't an instant win against midrange or tempo. Those archetypes will do just fine against DR priests. Stop misinforming and quit the whining.

    Posted in: General Discussion
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