My thoughts exactly. This will be a mixture between Wild and Tavern Brawl and will be broken as hell as the developers will not bother to playtest at all what kind of broken stuff their 'twists' can lead to. They will definitely not bother to balance it either as it will change 'frequently enough', so putting effort into balance will not be an efficient use of their time. It will see some play in the first couple of rotations and then will be a dead mode just like Classic, Mercenaries, Duels, and Tavern Brawl. At least in TB you get a pack, while here you will have to spend to play the current meta, a.k.a Twist.
It is not as almighty as the OP thinks it is, but it is extremely frustrating to play against.
Quest Druid beats it 99.9% of the times. Also Kingsbane and Pirate rogue, Totem Shaman, Battlecry/Murloc shaman, Big Priest as well. There are many counters, but I fully agree its mecganics are dumb, annoying, uninteractive and oppressive.
-2
Amazing. They literally had ONE THING to get right for this and they screwed up yet again.
0
They have some nerve releasing this pile of garbage.
6
My thoughts exactly. This will be a mixture between Wild and Tavern Brawl and will be broken as hell as the developers will not bother to playtest at all what kind of broken stuff their 'twists' can lead to. They will definitely not bother to balance it either as it will change 'frequently enough', so putting effort into balance will not be an efficient use of their time. It will see some play in the first couple of rotations and then will be a dead mode just like Classic, Mercenaries, Duels, and Tavern Brawl. At least in TB you get a pack, while here you will have to spend to play the current meta, a.k.a Twist.
10
You will still be. The problem is not with the formats, but with the stupidly broken OP cards they print and the non-stop power creep.
1
This has been the case for quite some time now. It's either aggro or combo decks. Nothing in between.
1
It is not as almighty as the OP thinks it is, but it is extremely frustrating to play against.
Quest Druid beats it 99.9% of the times. Also Kingsbane and Pirate rogue, Totem Shaman, Battlecry/Murloc shaman, Big Priest as well. There are many counters, but I fully agree its mecganics are dumb, annoying, uninteractive and oppressive.
1
All the 1000 wins ones. I only need DK and DH now.
0
Players here when they get random bs brawls: "This sucks, give us something with skills!"
Also players here, when they finally get an interesting brawl which requires skills and thinking: "This sucks balls, pls nerf!".
2
Taunts.
0
Yeah, but it will be in addition to Radiant Elemental and all the other cheat, not instead of it.
5
Way too degenerate in Wild.
5
This doesn't work anymore as it has Wild cards. Use my version with Standard only murlocs.
2
0
It's not luck, this is the idea of the deck - to draw the 6 minions as quickly as possible and then OTK.
5
Not only. In Wild it discards 30+ burst damage directly to the face.