Obvious troll post about an obvious troll card. A card who single handedly makes all control decks obsolete (alongside that one mana armour card - gods, I hate that one in particular!) under powered? You're seriously taking the piss there, mate.
Okay, update. I've run your updated list but I found that dirty rat stays in my hand for too long against aggro, making it yet another tool against control - which I really don't need (I'm going 10-0 against priest and 7-2 against warlock). So I've changed that for second-rate bruiser instead. This has balanced my match-up against warrior out by a lot. that was an unfavoured class before, when I was still running no holy nova and also dirty rat. The warriors I've played against seem more midrange now, however, running ragnaros among other things. That may have something to do with it as well. This is a 50-50 match-up now, more or less.
I still feel intimidated by miracle rogue, but I've only played one game against them with the new list so can't really say if it has helped any. I've always struggled against them with priest. Simply don't know how to approach the game apart from trying to rush them down, and this deck does not rush well. Any tips or tricks I can use will be well appreciated.
I'm having a great bit of fun with this deck. Had a 14-3 run tonight and 72 % winrate in total this season. I switched around a little on the cards, taking away Holy Nova and Sir Finley Mrrgglton; and added Entomb and Novice Engineer. I found that you didn't need the full combo with Sir Finley, since you're going to chip at them a little anyway. It's more important having draw and a way to deal with Ysera. Might go back to Holy Nova for novice engineer though, since I struggle a little with pirate warrior (40 % winrate).
But all in all this is a meta breaker. The only thing missing for the Reno Priest deck was reach. I tried combining Kripp's OTK with a dragon reno, but yours is so much better.
I honestly think this deck is proper competitive. I haven't kept track of the stats until yesterday, but since then I've clocked in 5-2. That also seems representitative for how I did last season. Give it time, learn the ropes and I think you'll do well enough.
Non-sense! I usually hover around rank 15 in constructed, but have managed a 12-2 run in arena and hold an average of 4.5 wins (http://www.heartharena.com/profile/brummar). Fair enough, that 12-2 run had its share of luck, but I've also gone through some abysmal runs of 0-3, so put together my 4.5 is fairly accurate. My point is that arena play is so different from constructed play that being good in one doesn't necessarily translate to the other.
The difference to me was finding sites such as heartharena.com and arenavalue.com. They both have they different merits - the former is good for getting an overview of your deck, whilst the latter explains the value of each card and why you should choose them (which helped me loads in the beginning).
I would also recommend subscribing to Trump and Kripparrian on YouTube. They're a bit distracted at the moment with the new expansion and other stuff, but have a back catalogue of arena runs that I've found really helpful to watch.
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Looking at hsreplay for legend to rank 5 odd rogue comes up trump. If that's not an aggro deck, I don't know.
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I imagine that Rush will go on top of Charge, so the minion has both. Ie, Rush for Charge minions does nothing.
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Only in wild, though.
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It's not a spell, it's a hero card. It should therefore not be affected by radiant elementals.
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Supplementing with the cards you forgot:
Druid - Earthen Scale, Mark of the Lotus
Hunter - Tracking
Rogue - Cold Blood
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Obvious troll post about an obvious troll card. A card who single handedly makes all control decks obsolete (alongside that one mana armour card - gods, I hate that one in particular!) under powered? You're seriously taking the piss there, mate.
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Okay, update. I've run your updated list but I found that dirty rat stays in my hand for too long against aggro, making it yet another tool against control - which I really don't need (I'm going 10-0 against priest and 7-2 against warlock). So I've changed that for second-rate bruiser instead. This has balanced my match-up against warrior out by a lot. that was an unfavoured class before, when I was still running no holy nova and also dirty rat. The warriors I've played against seem more midrange now, however, running ragnaros among other things. That may have something to do with it as well. This is a 50-50 match-up now, more or less.
I still feel intimidated by miracle rogue, but I've only played one game against them with the new list so can't really say if it has helped any. I've always struggled against them with priest. Simply don't know how to approach the game apart from trying to rush them down, and this deck does not rush well. Any tips or tricks I can use will be well appreciated.
0
I'm having a great bit of fun with this deck. Had a 14-3 run tonight and 72 % winrate in total this season. I switched around a little on the cards, taking away Holy Nova and Sir Finley Mrrgglton; and added Entomb and Novice Engineer. I found that you didn't need the full combo with Sir Finley, since you're going to chip at them a little anyway. It's more important having draw and a way to deal with Ysera. Might go back to Holy Nova for novice engineer though, since I struggle a little with pirate warrior (40 % winrate).
But all in all this is a meta breaker. The only thing missing for the Reno Priest deck was reach. I tried combining Kripp's OTK with a dragon reno, but yours is so much better.
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Cheers! It's mostly a version of GratedWasabi's deck. Check out his forum post for an intro on how to play it: http://www.hearthpwn.com/forums/class-discussion/priest/181969-dragonspawn-reno-priest.
I honestly think this deck is proper competitive. I haven't kept track of the stats until yesterday, but since then I've clocked in 5-2. That also seems representitative for how I did last season. Give it time, learn the ropes and I think you'll do well enough.
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Non-sense! I usually hover around rank 15 in constructed, but have managed a 12-2 run in arena and hold an average of 4.5 wins (http://www.heartharena.com/profile/brummar). Fair enough, that 12-2 run had its share of luck, but I've also gone through some abysmal runs of 0-3, so put together my 4.5 is fairly accurate. My point is that arena play is so different from constructed play that being good in one doesn't necessarily translate to the other.
The difference to me was finding sites such as heartharena.com and arenavalue.com. They both have they different merits - the former is good for getting an overview of your deck, whilst the latter explains the value of each card and why you should choose them (which helped me loads in the beginning).
I would also recommend subscribing to Trump and Kripparrian on YouTube. They're a bit distracted at the moment with the new expansion and other stuff, but have a back catalogue of arena runs that I've found really helpful to watch.