Quote from AkiraTerion >>Oh look. Someone else who missed the salt thread.
Simple answer: Game isn't fun anymore? STOP PLAYING IT.
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Quote from AkiraTerion >>Oh look. Someone else who missed the salt thread.
Simple answer: Game isn't fun anymore? STOP PLAYING IT.
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Meta is not cancerous by any means. Please stop doing this shit every time a new expansion comes out.
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You interpret a lot in what I say. I don't think you are the only one. I think there are a lot that think the same as you. And i play high rank wild and see most of the time not this overpowered superbustet combo deck. I see aggro paladin.
My opinion is that nerf calls for single cards/decks rarly help to improve anything. The problems I see are old and big and they gets bigger. Every now and then a strong combo deck shines and people shit talk it till its death and then next one is coming. No one talks about the problems of the game itself...
The slow turn from a value game to a tempo/aggro game Hearthstone had is a problem for me.
The standart rotation with more and more powerful cards is a problem. A problem that should be preventet by standart... why even create standart if they create cards that makes Dr. Boom look like a Chillwind Yeti
The more and more childish community that calls on a daily basis for nerfs for anything is a problem for me.
The rank floors that makes compeditiv play on rank 11-9 and 6-4 to a clown fiesta is a problem for me.
The focus on wild is a problem for me. Every time they push wild. Wild gets tamer. More of the same. I can tell you what you will face most on rank 5+ / legend from a website that say that the best deck of this class has a 0.5% higher chance to win... xD
I hate that cards will get nerfed because of feelings not of data. In a meta that follows 0.x% winrate changes...
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Quote from Indomitos1 >>as long as this naga giant bullshit is not fixed nobody wants to waste his time in wild
Yeah, naga and Reno in wild is what Cta, Cube and spiteful summoner are for standard. Toxic.
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Quote from Battenberg >>It took like 2 years for the first card change in wild (the molten change), I wouldn't hold my breath expecting action on this any time soon. Think about the cards that have been a problem in standard - even the ones they acted on fastest still took 3 months to see changes. Now think about how little Team 5 care about wild compared to standard and try and figure out how long it will be before they get round to making even a straightforward change like this.
Even after all this time of people asking for it to be changed back we're only at the utterly non-commital "we might change this if it becomes a problem" stage (as if it isn't a blatant issue already). The real question is whether it's an issue of incompetence of if they're actively trying to force people into standard (where they can't rely on their old cards and need new ones).
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Quote from FeedtheEmu >>Do you people complaining about Naga Play wild? There are not even that many people playing that deck because it is not even that good.
Yah, Naga Giants is super busted OP! You know what else is super busted OP in Wild! Literally everything! That is the point of Wild. lol
Check out HS replay deck stats. There are a handful of Naga Warlocks on there with high win rates but they are surrounded by a ton of other OP crap that also has exactly as high a win rate. The whole first page is pretty much just Pally. If anything needs to get nerfed it is Call to Win Game Now.
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I don't play much Wild, so I'm not really one to talk, but I do know that when Dane gets upset playing the game, and Naga Sea Witch is the cause, there's got to be something wrong with it. From what I've seen of him in highlights/funny moments videos, he seems like a pretty easy-going guy, and he doesn't get upset by much. But there is a clip of him complaining about giants and the state of wild, I think someone posted it earlier in the thread, and he was genuinely upset about it. There should probably be some sort of change in the next round of nerfs, or else the player base may start disappearing.
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Quote from FeedtheEmu >>Do you people complaining about Naga Play wild? There are not even that many people playing that deck because it is not even that good.
According to hsreplay.net, the best Naga Sea Witch decks in the Legend-to-Rank-5 bracket over the last 7 days are topping out around 60% WR, which is just below top-tier. The best Paladin, Rogue, and Shaman decks are above that.
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Quote from FeedtheEmu >>Do you people complaining about Naga Play wild? There are not even that many people playing that deck because it is not even that good.
Yah, Naga Giants is super busted OP! You know what else is super busted OP in Wild! Literally everything! That is the point of Wild. lol
Check out HS replay deck stats. There are a handful of Naga Warlocks on there with high win rates but they are surrounded by a ton of other OP crap that also has exactly as high a win rate. The whole first page is pretty much just Pally. If anything needs to get nerfed it is Call to Win Game Now.
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So you mean to tell me that mage will have bigger chanse to get their powerfull basic spells.
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This has to be the best looking card back they have ever released. Can't wait for this one myself!
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it summons a 0 cost minion as its based on the cost of the spell itself.