The set I choose means that's where the class is introduced?
Also, for the basic, ref either lifesteal / rush / poison - one of each or is e.g. one that has poison, while neither of the other 9 has lifesteal/rush is fine?
And... how do you design the set icons like those in mcf4rtson's signature?
Puke pally and snooze warrior still untouched, but no worries, Priests will say hello more often. That's what you get when those two zero-skill 5iq classes remain unnerfed.
I'd say don't come complaining after, but who am I kidding?
As a DH player, among other classes, I'm really enjoying crybabies who Are NOT Prepared.
No need to play rope warrior or puke pally to beat dh, there are classes that require Skill to play that beat all three (no, not highroll evolve or clown). Hell if I tell you, though, I prefer keep farming, with or against dh.
In standard - DH, hunter, mage, rogue, shaman, and warlock are the same decks running 4 weeks now, some are literally not the publisher's deck.
I Think it'd be preferable to fetch control dh even with +1 than just another aggro, same for (in reapective) dragon hunter, tempo elementals, hl rogue, y'shaarj combo, and warlock ... whatever, it's currently dead except some who meme tickatus.
Appreciate the efforts on the accumulation of these week by week, but if those are hot decks then, Houston, we have a serious problem (and not with the thread).
Just a question for all y'all: How many of your games against Tickatus have you ended with cards still in your deck? Or: What if you play it, how many games ended with opponents with cards still in their deck?
Unless you're playing a combo deck, 5 specific cards generally shouldn't matter as they could as well be the bottom 5 cards in the deck and you wouldn't have drawn them anyway.
In matches Tickatus was played at least once to mill Me -
Standard - 4/5 I had cards in deck (sdh, secret rogue). Wild - 2/4 (secret and quest mage). Won 9/9.
It's a greedy card that is anti greedy decks, so you get greedy whiners.
It's druid, you either highroll or die. That's just the class - no magic formula, very little skill needed. I miss the standard tempo druid days before AoO, it's still a valid deck, it just has no room in wild.
Fixing Silas not corrupting? Well, keep that actually :p
Fixing BG when minions start moving to wherever the hell they want, then cleave on 4th minion hits 2nd and 7th all of the sudden?
Or just... fix the damn animations because they Still take long time? Anything longer than 3 seconds shouldn't count towards turn timer, no matter the mode.
0
The set I choose means that's where the class is introduced?
Also, for the basic, ref either lifesteal / rush / poison - one of each or is e.g. one that has poison, while neither of the other 9 has lifesteal/rush is fine?
And... how do you design the set icons like those in mcf4rtson's signature?
0
Puke pally and snooze warrior still untouched, but no worries, Priests will say hello more often. That's what you get when those two zero-skill 5iq classes remain unnerfed.
I'd say don't come complaining after, but who am I kidding?
1
Yes
0
Just play secret mage, with or without reno, and farm all priests decks.
0
No aggro? Really? And what am I supposed to farm then, 20 minute priest matches?
2
As a DH player, among other classes, I'm really enjoying crybabies who Are NOT Prepared.
No need to play rope warrior or puke pally to beat dh, there are classes that require Skill to play that beat all three (no, not highroll evolve or clown). Hell if I tell you, though, I prefer keep farming, with or against dh.
0
In standard - DH, hunter, mage, rogue, shaman, and warlock are the same decks running 4 weeks now, some are literally not the publisher's deck.
I Think it'd be preferable to fetch control dh even with +1 than just another aggro, same for (in reapective) dragon hunter, tempo elementals, hl rogue, y'shaarj combo, and warlock ... whatever, it's currently dead except some who meme tickatus.
Appreciate the efforts on the accumulation of these week by week, but if those are hot decks then, Houston, we have a serious problem (and not with the thread).
0
To beat face hunter and sdh you need to have healing, and at a pretty consistent rate.
Eye beam and lifesteal minion(s) should help.
0
You're not wrong, but Genn and Baku trigger upon deck code, maybe they're in "Should" instead idk, never had baku trigger
0
Not for standard, not even close. It's a meme card, it was obvious that it'd be meme.
Its place is in wild renolock, where they can actually handle the aggro. And hell, they don't even Need it.
0
In matches Tickatus was played at least once to mill Me -
Standard - 4/5 I had cards in deck (sdh, secret rogue). Wild - 2/4 (secret and quest mage). Won 9/9.
It's a greedy card that is anti greedy decks, so you get greedy whiners.
0
It's druid, you either highroll or die. That's just the class - no magic formula, very little skill needed. I miss the standard tempo druid days before AoO, it's still a valid deck, it just has no room in wild.
9
And how about...
Fixing yogg freezing the game (to opponent)?
Fixing Silas not corrupting? Well, keep that actually :p
Fixing BG when minions start moving to wherever the hell they want, then cleave on 4th minion hits 2nd and 7th all of the sudden?
Or just... fix the damn animations because they Still take long time? Anything longer than 3 seconds shouldn't count towards turn timer, no matter the mode.
-1
Yay, shaman got a buff to the deck that those with brains don't play. monkaS
Wild totem deck is Even shaman, this is odd, kinda weird how they eff up shaman by giving it a "good" card.
0
Ye, THEY are the ones doing thi$ on purpo$e, becau$e they give a $hit but Ju$t on You not gaining additional 10g... obviously I'm sarcastic.