• 14

    posted a message on Rise of Shadows Community Card Reveal Schedule
    Quote from The_Quicksand >>

    Day[9] is probably the least fake a streamer can be. He's just himself.

    You really think his over-the-top excitement he displays about completely mediocre cards is genuine?

    Posted in: News
  • -5

    posted a message on Rise of Shadows Community Card Reveal Schedule

    Honestly, so long as it's not Day9 I'm happy. Can't stand the guy with his fake persona and he's terrible at the game too, there's so many better options.

    Posted in: News
  • 4

    posted a message on New Card Revealed - Swampqueen Hagatha

    You are correct, my bad.

    Posted in: News
  • -9

    posted a message on New Card Revealed - Swampqueen Hagatha

    What are you even talking about? Both the spells are random, so they can both be targeted, both be untargeted or one of each.

    Posted in: News
  • 12

    posted a message on New Card Revealed - Swampqueen Hagatha

    ... and is also a 7 mana 5/5. The reason Kazakus saw play and Solia didn't is because Kazakus was cheap enough  that it could give you tools against agro if the matchup required it, this is way too slow for that, you have to play a 7 mana 5/5 on turn 7 and even then you're less likely to get an answer than with Kazakus.

    Don't get me wrong, it's not a bad card, but it's nowhere near the powerlevel of Kazakus.

    Posted in: News
  • -1

    posted a message on Win by turn 5 with Mecha'thun

    This deck is very suboptimal. It runs cards like Acolyte of Pain which is basically a 1/1 that draws 1 as a deathrattle in this mode, but not cards like Arena Treasure Chest that's a 1/1 with Deathrattle: Draw 2 cards. It runs cards like Shriek that can discard your combo pieces but not Primordial Drake, which costs 1 less for the same effect without the discard downside. Granted, it makes your Hemet a bit slower, but you can't rely on your win condition being drawing Hemet when that will statistically happen only 40% of the time within the first five turns, and even with the few additional cards you need to draw, you're still gonna win convincingly if you do draw it early.

    The base idea for the deck is sound, but it could definitely do with some improvements. 

    Posted in: Win by turn 5 with Mecha'thun
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