I started playing this deck 3 days ago and my problem is I don't know WHAT ARE THE WIN CONDITIONS OF THIS DECK? Once I lose 2 Arcane Giants, it seems like win condition doesn't exist anymore. Also Edwin and Auctioneer always eat hard removal a turn or two after he is played :(
This card is good if we are talking about its ability, but bad if we are talking about the design. The legendary is designed for only Discard Warlock deck, otherwise is crap. Other decks literally cannot use it. 1 legendary for exactly 1 deck. This is sad :((
Those who compare this card with Eadric might not realize that Eadric's ability only affects minions' attack, but this time, Tarim's ability also affects health as well. It means that, if you already have a board, you can literally trade your opponent board one by one and gain board control plus 3/7 with Taunt.
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How do you manage to keep Arcane Giant alive from hard removal (eg. Execute, Brawl, Polymorph, Fireball, Hex, Death, Equality)?
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I started playing this deck 3 days ago and my problem is I don't know WHAT ARE THE WIN CONDITIONS OF THIS DECK? Once I lose 2 Arcane Giants, it seems like win condition doesn't exist anymore. Also Edwin and Auctioneer always eat hard removal a turn or two after he is played :(
2
What if I summon the new rogue Legendary while this card is on the board??
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Djinni of Zephyrs, I miss you already.
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The artwork was superb!
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Will Alleycat be counted as two?
2
This card is good if we are talking about its ability, but bad if we are talking about the design. The legendary is designed for only Discard Warlock deck, otherwise is crap. Other decks literally cannot use it. 1 legendary for exactly 1 deck. This is sad :((
5
Those who compare this card with Eadric might not realize that Eadric's ability only affects minions' attack, but this time, Tarim's ability also affects health as well. It means that, if you already have a board, you can literally trade your opponent board one by one and gain board control plus 3/7 with Taunt.