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    posted a message on Sneed craft cost BUG

    So how much is the intended cost of Sneed?  Is it 300? 21.6 patch says this ([Mercenaries]: Fixed a bug causing Sneed to show the wrong crafting cost.) but in my client it still shows 100 coins.

    Posted in: Mercenaries
  • 0

    posted a message on Mercenaries new questline for PvE.

    Seems like i got my answer, got another quest today so that makes more sense. Btw, does anyone think they have buffed the BRM bounties? As in made them more difficult to complete than before? (not only new bounties but old ones too)

    Posted in: Mercenaries
  • 0

    posted a message on Mercenaries new questline for PvE.
    Quote from fusilli >>

    Not seen any after the one for Omokk. Feels odd, though might be timegated or something stupid. Done Drakkisath N, would make no sense for it to appear after killing Rend.

    Also, why is Rend the end boss when, in UBRS, he's encountered before Drakkisath? Were they thinking of the dragonkin end LBRS boss instead of Drakkisath?

     I see. Yes, like i said, it didn't make sense to me to just have one quest but at least i know its not a bug or something (hopefully, maybe bugged for everyone but obviously unlikely).

    Posted in: Mercenaries
  • 0

    posted a message on Mercenaries new questline for PvE.

    Quick question, does everybody get just one chain quest for completing new PvE content? I assumed there would be 3, because one just dones't make sense (complete Highlord Omokk), but wondering if its bugged or everything is as intended.

    Posted in: Mercenaries
  • 0

    posted a message on Click Bob --> Squelch

    It would be great... among many other things.

    Posted in: Battlegrounds
  • 3

    posted a message on Mini set coming any time now?
    Quote from Oireal >>

    You didn't need to put the second part of your comment there at all, it's just unnecessarily negative. The mini-set will come out when it comes out, no need to rush/pressure a release date

     You didn't need to comment at all... and dont try to rush/pressure me to change my mind, ok friend? :D :D

     

     

    Posted in: General Discussion
  • 0

    posted a message on We need a non-static a format alternative to wild
    Quote from Assassinations >>
    Quote from AOFHE >>
    Quote from grokl77 >>

    Well, the risk for going off topic was real. To me it is semantics if it takes away resources or if it is resources, that could have been used on the core instead. It could be good business to add content for the loyal players, who kept their collection instead of dusting it.

    Back on topic.

    A rotating format with cards from non-standard expansion would make it more tempting to keep old cards instead of dusting them, because wild is not that fun anymore in my opinion 

     The risk of going off topic is always real, especially if you introduce an off topic discussion point yourself and cannot back it up with any arguments.

     And if you have other people who just can’t stop beating on a dead horse in their quest to win a silly forum debate. 

     Lots of claims, few facts.... sounds like OP has found a friend to join him in his dream world... or are you just  trying to make a point here with a cheap insult?!

    Posted in: General Discussion
  • 0

    posted a message on We need a non-static a format alternative to wild
    Quote from grokl77 >>

    Well, the risk for going off topic was real. To me it is semantics if it takes away resources or if it is resources, that could have been used on the core instead. It could be good business to add content for the loyal players, who kept their collection instead of dusting it.

    Back on topic.

    A rotating format with cards from non-standard expansion would make it more tempting to keep old cards instead of dusting them, because wild is not that fun anymore in my opinion 

     The risk of going off topic is always real, especially if you introduce an off topic discussion point yourself and cannot back it up with any arguments.

    Posted in: General Discussion
  • 0

    posted a message on We need a non-static a format alternative to wild
    Quote from grokl77 >>
    Quote from AOFHE >>
    Quote from grokl77 >>
    Quote from AOFHE >>
    Quote from grokl77>>
    Quote from AOFHE>>
    Quote from grokl77>>

    And with the risk of this going off topic, I like to add that this is why I ain't too fond of mercenaries, because it takes development away from the core game or original game, if you like that title for it more.

     Did Blizzard announced it that they are taking away development from original hearthstone to make/expand mercenaries mode?

     No, but it is logic to me at least, that those working on mercenaries could be working on adding more content to the core game instead

     Its very likely that they hired new people to do the mercenaries stuff, if they wanted to introduce new content in the game (which they already do of course) there is zero obstacles for them to do so.

     I don't want to speculate on if they hired or not. The point stands that the people working on mercenaries could be working on the core game and game modes, if Blizzard had chosen it.

     The point doesn't stand at all. They have means to hire as much workforce as they want, if something is not being done or developed its because they choose so not because they are not able. If they wanted to work more on the core game and game modes they would, instead they are working on mercenaries because clearly they see a lot more potential($$$) in that mode than in creating MORE new content for core game and game modes.

     Sorry, but are you saying that they could not work on the core instead?

    They could, they could also hire 100 more people to work on bunch of (for majority of people) useless modes and fill hearthstone with all sorts of crap that doesn't make them any money, actually loses it so few individuals could keep living in their dream world...

    Your point doesn't stand, Mercenaries is not taking away development from traditional hearthstone, if Blizzard had some ideas how to make tons of more money with traditional hearthstone, they would be hiring more people to do both. (also i believe its important to mention, its not like they haven't been adding tons of new stuff for traditional mode - skins, mini set ,new different card packs ,more regular nerfs, decent amount of pve content with actual rewards (if thats even one pack)... of course reward track that in the end gives more gold, classic mode, i mean they been doing a lot of stuff lately compared or couple of years ago.).

     

     

     

     

    Posted in: General Discussion
  • 0

    posted a message on We need a non-static a format alternative to wild
    Quote from grokl77 >>
    Quote from AOFHE >>
    Quote from grokl77>>
    Quote from AOFHE>>
    Quote from grokl77>>

    And with the risk of this going off topic, I like to add that this is why I ain't too fond of mercenaries, because it takes development away from the core game or original game, if you like that title for it more.

     Did Blizzard announced it that they are taking away development from original hearthstone to make/expand mercenaries mode?

     No, but it is logic to me at least, that those working on mercenaries could be working on adding more content to the core game instead

     Its very likely that they hired new people to do the mercenaries stuff, if they wanted to introduce new content in the game (which they already do of course) there is zero obstacles for them to do so.

     I don't want to speculate on if they hired or not. The point stands that the people working on mercenaries could be working on the core game and game modes, if Blizzard had chosen it.

     The point doesn't stand at all. They have means to hire as much workforce as they want, if something is not being done or developed its because they choose so not because they are not able. If they wanted to work more on the core game and game modes they would, instead they are working on mercenaries because clearly they see a lot more potential($$$) in that mode than in creating MORE new content for core game and game modes.

    Posted in: General Discussion
  • 0

    posted a message on We need a non-static a format alternative to wild
    Quote from grokl77>>
    Quote from AOFHE>>
    Quote from grokl77>>

    And with the risk of this going off topic, I like to add that this is why I ain't too fond of mercenaries, because it takes development away from the core game or original game, if you like that title for it more.

     Did Blizzard announced it that they are taking away development from original hearthstone to make/expand mercenaries mode?

     No, but it is logic to me at least, that those working on mercenaries could be working on adding more content to the core game instead

     Its very likely that they hired new people to do the mercenaries stuff, if they wanted to introduce new content in the game (which they already do of course) there is zero obstacles for them to do so.

    Posted in: General Discussion
  • 0

    posted a message on We need a non-static a format alternative to wild
    Quote from grokl77 >>

    And with the risk of this going off topic, I like to add that this is why I ain't too fond of mercenaries, because it takes development away from the core game or original game, if you like that title for it more.

     Did Blizzard announced it that they are taking away development from original hearthstone to make/expand mercenaries mode?

    Posted in: General Discussion
  • 0

    posted a message on Tavish, Master Marksman

    Raza Hunter

    Posted in: Tavish, Master Marksman
  • 2

    posted a message on The Battlegrounds Brawl: Battle of the Boars! Live Now - With Drops!

    Lamest setup ever...

    Posted in: News
  • 0

    posted a message on Speed/Blitz mode

    The only problem is that speed mode could be so fun it replaces the current ranked system :D But if a mode like that would be made it definitely would need animations disable or at least reduced heavily.

     

    Posted in: General Discussion
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