Opened WoG, MSoG, Un'Goro packs on 2 accounts (EU). I kept buying packs with gold unless I got a legendary. Each set provided a legendary after all and it took like 4-8 packs. Also got much more golden cards and a little bit more epics than expected.
Note that I did open Un'Goro and maybe some other packs after Fire Festival on both accounts.
My guess is that there's technically no such thing as 'pity timer', but there's some sort of PRNG (like in DOTA where probability increases each time it doesn't proc), which results in 100% chance after 40 packs. As for the new rules, they seem to have increased the base probability like 4 times, so that you could definitely unpack a legendary within 10 packs. That explains increased amounts of golden cards and epics too.
12
Opened 58 packs
First legendary on pack 9.
Second legendary on pack 48.
Worst. Opening. Ever.
0
Thank you, 10-3, with a few changes mentioned in the comments: Gluttonous Ooze instead of Blink Fox (helped a lot twice) and Azalina Soulthief instead of Dire Mole (didn't help).
Lost to Odd Paladin (x2) and Anti-Aggro Mage, won against Mages/Even Paladin/Warlocks/Odd Hunter.
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4 mana 0/0.
0
On the Russian page, they stated the event start time as 00:59 MSK, which has come 40 minutes ago, and still no pack for completing quests.
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Gnomferatu
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Not likely, as most battlecries need a target (unless they select it randomly).
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This has been happening for ages.
Unlike Android, developers can't fully control prices (currency convertions) on Apple platforms.
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Opened WoG, MSoG, Un'Goro packs on 2 accounts (EU). I kept buying packs with gold unless I got a legendary. Each set provided a legendary after all and it took like 4-8 packs. Also got much more golden cards and a little bit more epics than expected.
Note that I did open Un'Goro and maybe some other packs after Fire Festival on both accounts.
My guess is that there's technically no such thing as 'pity timer', but there's some sort of PRNG (like in DOTA where probability increases each time it doesn't proc), which results in 100% chance after 40 packs. As for the new rules, they seem to have increased the base probability like 4 times, so that you could definitely unpack a legendary within 10 packs. That explains increased amounts of golden cards and epics too.
4
Yet, they used to give us like 5 GUARANTEED legendaries along with epics, rares and commons, while we had Adventures.
Now it's only 3 packs, which will give you 15 of 135 (even, about 250 if we count duplicates) cards.
0
Got on Europe, but only on one of two accounts. The reward contained 1 pack.