If anything 10 years. If shit started going south, they'd just put the game into maintenance mode for a few years till it reached the point of not profitable, then they'd shut it down. This thread is dumb.
- 17Ducks
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Member for 6 years, 9 months, and 25 days
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Banur posted a message on When will Hearthstone end?Posted in: General DiscussionCare to elaborate on the date or your reasons?
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Thanatos2k posted a message on All-Star Squad is This Week's Tavern BrawlPosted in: News"Hey, this was broken with pogos and mind blast the last seven times we did it, durrrrrr let's not ban them again!"
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DatMageDoe posted a message on Patch 26.0 Unannounced Changes, New Skins, Textures, Voice Lines, Improvements & More!Posted in: NewsI'm worried that Lich King is going to suffer from the Malfurion problem where all the portraits for LK look the exact damn same, just different poses and artstyles.
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RasmusVJS posted a message on New Warlock Legendary Card Revealed - Symphony of SinsPosted in: NewsThere's a 43% chance (rounded) that you'll be offered the exact Sin you want, 71% you'll get 1 of the 2 best, an 89% chance you'll be offered 1 of the 3 best, and a 97% chance you'll be offered a top 4 pick.
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NightSilencer posted a message on Hero Immune Changing in 26.0 - Health Cost Will Actually Cost HealthPosted in: NewsNerfing cards for tavern brawl, that's new.
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Thanatos2k posted a message on New Warlock Legendary Card Revealed - Symphony of SinsPosted in: NewsSurprised the picture wasn't a bowl of fruit.
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Thanatos2k posted a message on Hero Immune Changing in 26.0 - Health Cost Will Actually Cost HealthPosted in: NewsOh, this also means Demon Hunter with Blur is no longer playable in those Blood Magic tavern brawls.
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DatMageDoe posted a message on Hero Immune Changing in 26.0 - Health Cost Will Actually Cost HealthPosted in: NewsWhen it rotates to Wild, it will be unbanned. Per the patch notes announcing the ban:
In Wild, where there are many more efficient self-damaging cards, The Demon Seed can be completed at an unintentionally fast rate. We are banning the card to protect the format from the problematic gameplay it created. When The Demon Seed rotates to Wild, we will unban it and reposition the card to be more appropriate for the format.
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DatMageDoe posted a message on Hero Immune Changing in 26.0 - Health Cost Will Actually Cost HealthPosted in: NewsHuge change for The Demon Seed because it means cards such as Bloodbloom and Stealer of Souls are now active deadweight and do not contribute to quest progression. Between this and its +2 mana nerf, Stealer of Souls should be fine in Wild, though The Demon Seed should still need more nerfs because of cards like Crystallizer and other really good self-damage cards Wild has.
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Thanks for spoiling it in the news feed
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A bunch of reasons? Name 3 at least.
Oh, right, you can't
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As your post is.
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Why even make posts like these that have the exact same information I can read entering the gamemode?
Put at least a number of the brawl or smth, LOL
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It works exactly as intended and explained previously.
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Still not as cool as YOU FACE MECHA-JARRRAXXUUUS
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No news about the adventure? :/
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Why would you mindlessly copy someone's deck, LOL?
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No skin attached = no money from me
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???
It's easily beaten with every aggro/ DH decks.
If you lost to it 3 times it doesn't necessarily mean that the deck is broken. It is probably hard to comprehend, but sometimes (just sometimes!) people don't know how to play against it.
P.S. probably, you one of them