This is the new thread for everyone trying to make the April top 100 list in their region(s). Last month I played 28 runs with an 5.32 average, which was also the highest average during the month, so pretty hopeless when it comes to reaching the list. But don't panic, this guy is way to stubborn to give up after two failed attempts. Looking forward to seeing the new Meta erupt and *Adapt-pun* and yadda yadda.
Stats from last month:
28 runs, 5.3 average 4 x Hunter (average 7.8) 3 x Rogue (average 6.3) 5 x Priest (average 5) 8 x Mage (average 4.8) 5 x Warlock (average 4.8) 3 x Shaman (average 4)
Good luck in April everyone. I won't be joining you in the contest (I usually only manage about 15-20 runs per month and I only average about 5 wins) but I enjoy reading these threads and seeing how everyone is getting on.
I'm in on this one, though I just scrapped my most recent run after I forgot that it's the 1st... I'm hoping the fact it started before April means it doesn't count as an April run! Going to skip it for the purposes of this thread.
Just starting my first run now, with what can only be called an incredibly mediocre Hunter deck.
I'm in on this one, though I just scrapped my most recent run after I forgot that it's the 1st... I'm hoping the fact it started before April means it doesn't count as an April run! Going to skip it for the purposes of this thread.
Just starting my first run now, with what can only be called an incredibly mediocre Hunter deck.
Does anyone know the answer to this? Does a run count for the month you started it or the month you finish it? Im assuming it's when you finish it. . Istarted a 4-0 run last night and I'm curious. Not that I'll ever be better than 4-6 win avg but just wondering.
Not sure about partial runs. I know that in January and February there were some crappy things happening with partial runs, where Blizz counted the number of wins where ever the run was when the new month rolled over. So if you were 2-0 it would count the run as a 2 win run even though you hadn't finished. They said they were going to fix that but I'm not sure if they did, or if their solution was to just make it the best 30 runs in a row for the month.
For the purposes of tracking, I would probably only track full runs to be safe, but its possible that finishing a solid partial run today would count towards your total. Just not sure.
For myself, I don't plan to try hard, but if I happen to have a particularly good stretch of runs (especially at the beginning of the month) I may switch into try hard mode for the leaderboard. GL to all those that are going for it.
I'm pretty sure a run already started last month and finished this month counts for April. Went to sleep last night with a run standing at 6-1 all hopeful aaaand 6-3 this morning :p
Surely if it's the first run you can't really be screwed over. Because after 30 runs if it doesn't count then you need to do 1 more run to qualify. If it does count then you need to do one more run before it 'drops off'. So either way your position is the same.
It will be increased. MSG bonus will be gone, and Ungoro bonus will be here instead. At the same time, the spell/rarity/less neutral minions is still the same as 7.1.
ADWCTA made a post on r/ArenaHS if you care about statistics. Something about how you're more likely to see Pyros than Chillwind Yeti in your drafts, lol.
The new meta is gonna be a wild shift I imagine. This is going to be opposite to the wild to 7.1 transition, as your pre-ungoro decks will likely be weaker on average than the Ungoro decks which just has way more stronger and less RNG cards.
For anyone serious about leaderboards, the GrinningGoat will be releasing their meta analysis starting from today on their youtube/Twitch channel so that'd be the best food for thought.
My initial impression is Rogue + Hunter might be on top. Warlock might be very bad losing the MSG bonus + losing Imp Gang + Dark Peddler (also I'd assume Abyssal's is still reduced and without MSG bonus it's probably more rare than seeing Skillstrike since it's not a spell), and Priest lost their MSG bonus board clears + Winongame3 card.
I'm assuming a less swingy meta than 7.1 which is always a good thing. Hyped for da new meta!
My initial impression is Rogue + Hunter might be on top. Warlock might be very bad losing the MSG bonus + losing Imp Gang + Dark Peddler (also I'd assume Abyssal's is still reduced and without MSG bonus it's probably more rare than seeing Skillstrike since it's not a spell), and Priest lost their MSG bonus board clears + Winongame3 card.
I'm assuming a less swingy meta than 7.1 which is always a good thing. Hyped for da new meta!
Agreed with your top two, I think Hunter's going to emerge very strongly from Un'goro meta and I think it's already 2nd tier only below Rogue right now. Druid, Warlock, Priest are all going to suffer but Warrior's getting some very good stuff and might finally climb up a little bit.
As it stands I'm having best luck with Hunter, just got my 6th win with what can only be called a pretty mediocre Hunter deck and that's after losing an earlier game the turn before lethal thanks to a clutch Pyroblast.
Updating and bumping a bit. Know people probably aren't playing much as we wait for Un'goro but important to get some games in in time! Only done 3 matches so far, 2 Hunter games, one with 7 wins and then SOMEHOW one with 1 win, then just finished a Rogue run with 9.
2 good ones so far and then that 1 has already had a brutal effect. Hoping for some luck to balance it out now.
I played 8 runs in the first 3 days, then I got a legendary card from a MSG pack and decided to start playing again when Un'Goro was out because of the pity timer.
2 x Rogue: 6 / 6 3 x Mage: 5 / 1 / 5 3 x Warlock: 7 / 2 / 9
That means 5.1 average 8 runs in, the 2-3 and the 1-3 were back to back so that sucked :p
Part of me wanted to play more Warlock but with Un'goro I'm probably not gonna.
I'm probably gonna tryhard at the beginning and not pick Warrior/Priest/Warlock at all and test out just how strong Rogue/Hunter is and if Mage can break into tier 1. If I don't get any of these 3 classes I'm interested in testing out Druid/Shaman/Paladin as well.
My 30 runs WR is also relatively low, like a 6.6. I've had the unfortunate variance of having a 1, 2, 3, and 4 win run (4 runs in a row) towards the end with some of the wildest variance I've seen since the beginning two days of Un'goro.
I honestly think the leaderboard is not gonna be that high compared to March. The reason being I find this expansion to have way more variance than 7.1. In 7.1, other than the 50% less offering rate to 2 certain OP cards, there were just less swingy cards. The potions was primarily the culprit, then somewhat problematic was the handbuffs in early turns, neutral minions in general were lackluster.
In this expansion we've got... a wasp and a snail with infinite attack, 8 mana super swingy cards, 3 mana senjins, and overall strong af neutral minion cards (hydra, nesting roc, frozen crusher, 3 mana discover a tirion, 3 mana win the game if you have no answers, etc). And they're just neutrals. The other insanity is 2 OP hard removals in rogue, a 0 mana mage discover spell, a 6 mana AoE/hard removal, more or less a shaman flamestrike, 8 mana priest summon 10+ mana worth of stats, 6 mana 4/12 paladin buff, 8 mana pseudo paladin pyroblast, etcetcetc.
Basically when an expansion introduces such an insane amount of powercreep, you're extremely punished if you get even just a few subpar minions. Like, if I was forced to pick a Booty Bay Bodyguard while my opponent slams down a Nesting Roc, that's a clear variance that takes 0 skill in consideration. And it happens way more often, it's kind of disgusting.
And yeah, I absolutely agree with the clear class disparity and most of your tierlist. Although I'm not entirely sold on Mage. It's always hard to gauge mage since it's the most played and its drafting can vary from dogpoop to the most broken elemental deck. Rogue is the undisputed Queen though.
My Paladin win rate is at a 7, with some decks I don't even feel are that good that ends up going 7+. It's definitely a different drafting strategy than Mage or Rogue, that's for sure.
after 23 completed arenas my average is 6.91, so I wont make it probably. but at least for me arena is much more enjoyable then in March.
my most played class is mage so far with 7 decks (7.43 winrate) but my best is paladin with 4 arenas and a nice average of 9.75. :) actually even druid is better then mage for me currently (7.67) but I only played 3 arenas with that so far so probaly this will change. :D
overall I really like arena now, but this top 100 list is a bit annoying, if you want to be on the list, you cant pick anything but the best class, you cant test weaker classes, you cant experiment with crazy things, etc etc.
25 runs in my average is exactly 5.68, which is my record. Pretty confident I'm gonna break that this month :)
Paladin 8.2 with 5 runs (12, 4, 7, 11, 7) @Zashiki, is 5 runs a decent sample? Hunter 7 with 5 runs (7, 6, 3, 8, 11) Warlock 6 with 3 runs (7, 2, 9) Shaman 5 with 1 run Druid 5 with 1 run Rogue 4.6 with 5 runs (6, 6, 1(!), 3, 7) Mage 3.2(!) with 4 runs (5, 1, 5, 2) Priest 2 with 1 run (was more to test it actually, and it sucked as much as expected)
I think it's stupid that I have to do 30 runs to make it to the top 100. Who even has time to do that?
Im averaging 9.2 wins this month so far, over 10 runs. But there's just no way I'll make it to 30. I'm sure I would be pretty high up there on the rankings, I'm just too busy with irl things.
I feel like they should lower it to 15 runs, that way people that have lives can qualify too.
Let's see, It takes like 2 hours to do an arena run, so that's 60 hours of playing per month, or 15 hours a week. I mean good grief. That's too much.
10 Runs with a 9.2 average says nothing, you could totally be on an upswing (just wildly guessing 9.2 isn't your true average). What's your average over the last 100 runs?
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Greeting travellers,
This is the new thread for everyone trying to make the April top 100 list in their region(s). Last month I played 28 runs with an 5.32 average, which was also the highest average during the month, so pretty hopeless when it comes to reaching the list. But don't panic, this guy is way to stubborn to give up after two failed attempts. Looking forward to seeing the new Meta erupt and *Adapt-pun* and yadda yadda.
Stats from last month:
28 runs, 5.3 average
4 x Hunter (average 7.8)
3 x Rogue (average 6.3)
5 x Priest (average 5)
8 x Mage (average 4.8)
5 x Warlock (average 4.8)
3 x Shaman (average 4)
Only 1 x 12 wins, with Hunter 12-2
Good luck in April everyone. I won't be joining you in the contest (I usually only manage about 15-20 runs per month and I only average about 5 wins) but I enjoy reading these threads and seeing how everyone is getting on.
The only cancer in Hearthstone is its community.
I'm in on this one, though I just scrapped my most recent run after I forgot that it's the 1st... I'm hoping the fact it started before April means it doesn't count as an April run! Going to skip it for the purposes of this thread.
Just starting my first run now, with what can only be called an incredibly mediocre Hunter deck.
Not sure about partial runs. I know that in January and February there were some crappy things happening with partial runs, where Blizz counted the number of wins where ever the run was when the new month rolled over. So if you were 2-0 it would count the run as a 2 win run even though you hadn't finished. They said they were going to fix that but I'm not sure if they did, or if their solution was to just make it the best 30 runs in a row for the month.
For the purposes of tracking, I would probably only track full runs to be safe, but its possible that finishing a solid partial run today would count towards your total. Just not sure.
For myself, I don't plan to try hard, but if I happen to have a particularly good stretch of runs (especially at the beginning of the month) I may switch into try hard mode for the leaderboard. GL to all those that are going for it.
I'm pretty sure a run already started last month and finished this month counts for April. Went to sleep last night with a run standing at 6-1 all hopeful aaaand 6-3 this morning :p
Surely if it's the first run you can't really be screwed over. Because after 30 runs if it doesn't count then you need to do 1 more run to qualify. If it does count then you need to do one more run before it 'drops off'. So either way your position is the same.
The only cancer in Hearthstone is its community.
I'm waiting the un'goro to hit because of the packs and then i'm starting. Are the new expansion cards drop rates going to be increased?
Yes, the droprates of the new cards will be increased
Has this actually been confirmed? You could argue that they don't even need an increased drop rate now the pool is standard.
The only cancer in Hearthstone is its community.
It will be increased. MSG bonus will be gone, and Ungoro bonus will be here instead. At the same time, the spell/rarity/less neutral minions is still the same as 7.1.
ADWCTA made a post on r/ArenaHS if you care about statistics. Something about how you're more likely to see Pyros than Chillwind Yeti in your drafts, lol.
The new meta is gonna be a wild shift I imagine. This is going to be opposite to the wild to 7.1 transition, as your pre-ungoro decks will likely be weaker on average than the Ungoro decks which just has way more stronger and less RNG cards.
For anyone serious about leaderboards, the GrinningGoat will be releasing their meta analysis starting from today on their youtube/Twitch channel so that'd be the best food for thought.
My initial impression is Rogue + Hunter might be on top. Warlock might be very bad losing the MSG bonus + losing Imp Gang + Dark Peddler (also I'd assume Abyssal's is still reduced and without MSG bonus it's probably more rare than seeing Skillstrike since it's not a spell), and Priest lost their MSG bonus board clears + Winongame3 card.
I'm assuming a less swingy meta than 7.1 which is always a good thing. Hyped for da new meta!
Regular NA Arena Leaderboard player.
Reached #1 in NA arena leaderboard in May 2018 with a 9.07 average!
Updating and bumping a bit. Know people probably aren't playing much as we wait for Un'goro but important to get some games in in time! Only done 3 matches so far, 2 Hunter games, one with 7 wins and then SOMEHOW one with 1 win, then just finished a Rogue run with 9.
2 good ones so far and then that 1 has already had a brutal effect. Hoping for some luck to balance it out now.
I played 8 runs in the first 3 days, then I got a legendary card from a MSG pack and decided to start playing again when Un'Goro was out because of the pity timer.
2 x Rogue: 6 / 6
3 x Mage: 5 / 1 / 5
3 x Warlock: 7 / 2 / 9
That means 5.1 average 8 runs in, the 2-3 and the 1-3 were back to back so that sucked :p
I'll probably get 30+ runs easily just not sure how good it will be.
Did 5 runs before Ungoro:
2x Warlock 11 wins (the 12 win tease is real)
1x Rogue 12 wins
1x Warlock 1 wins
1x Hunter 5 wins
Part of me wanted to play more Warlock but with Un'goro I'm probably not gonna.
I'm probably gonna tryhard at the beginning and not pick Warrior/Priest/Warlock at all and test out just how strong Rogue/Hunter is and if Mage can break into tier 1. If I don't get any of these 3 classes I'm interested in testing out Druid/Shaman/Paladin as well.
Regular NA Arena Leaderboard player.
Reached #1 in NA arena leaderboard in May 2018 with a 9.07 average!
My 30 runs WR is also relatively low, like a 6.6. I've had the unfortunate variance of having a 1, 2, 3, and 4 win run (4 runs in a row) towards the end with some of the wildest variance I've seen since the beginning two days of Un'goro.
I honestly think the leaderboard is not gonna be that high compared to March. The reason being I find this expansion to have way more variance than 7.1. In 7.1, other than the 50% less offering rate to 2 certain OP cards, there were just less swingy cards. The potions was primarily the culprit, then somewhat problematic was the handbuffs in early turns, neutral minions in general were lackluster.
In this expansion we've got... a wasp and a snail with infinite attack, 8 mana super swingy cards, 3 mana senjins, and overall strong af neutral minion cards (hydra, nesting roc, frozen crusher, 3 mana discover a tirion, 3 mana win the game if you have no answers, etc). And they're just neutrals. The other insanity is 2 OP hard removals in rogue, a 0 mana mage discover spell, a 6 mana AoE/hard removal, more or less a shaman flamestrike, 8 mana priest summon 10+ mana worth of stats, 6 mana 4/12 paladin buff, 8 mana pseudo paladin pyroblast, etcetcetc.
Basically when an expansion introduces such an insane amount of powercreep, you're extremely punished if you get even just a few subpar minions. Like, if I was forced to pick a Booty Bay Bodyguard while my opponent slams down a Nesting Roc, that's a clear variance that takes 0 skill in consideration. And it happens way more often, it's kind of disgusting.
And yeah, I absolutely agree with the clear class disparity and most of your tierlist. Although I'm not entirely sold on Mage. It's always hard to gauge mage since it's the most played and its drafting can vary from dogpoop to the most broken elemental deck. Rogue is the undisputed Queen though.
My Paladin win rate is at a 7, with some decks I don't even feel are that good that ends up going 7+. It's definitely a different drafting strategy than Mage or Rogue, that's for sure.
Regular NA Arena Leaderboard player.
Reached #1 in NA arena leaderboard in May 2018 with a 9.07 average!
after 23 completed arenas my average is 6.91, so I wont make it probably. but at least for me arena is much more enjoyable then in March.
my most played class is mage so far with 7 decks (7.43 winrate) but my best is paladin with 4 arenas and a nice average of 9.75. :) actually even druid is better then mage for me currently (7.67) but I only played 3 arenas with that so far so probaly this will change. :D
overall I really like arena now, but this top 100 list is a bit annoying, if you want to be on the list, you cant pick anything but the best class, you cant test weaker classes, you cant experiment with crazy things, etc etc.
25 runs in my average is exactly 5.68, which is my record. Pretty confident I'm gonna break that this month :)
Paladin 8.2 with 5 runs (12, 4, 7, 11, 7) @Zashiki, is 5 runs a decent sample?
Hunter 7 with 5 runs (7, 6, 3, 8, 11)
Warlock 6 with 3 runs (7, 2, 9)
Shaman 5 with 1 run
Druid 5 with 1 run
Rogue 4.6 with 5 runs (6, 6, 1(!), 3, 7)
Mage 3.2(!) with 4 runs (5, 1, 5, 2)
Priest 2 with 1 run (was more to test it actually, and it sucked as much as expected)
I think it's stupid that I have to do 30 runs to make it to the top 100. Who even has time to do that?
Im averaging 9.2 wins this month so far, over 10 runs. But there's just no way I'll make it to 30. I'm sure I would be pretty high up there on the rankings, I'm just too busy with irl things.
I feel like they should lower it to 15 runs, that way people that have lives can qualify too.
Let's see, It takes like 2 hours to do an arena run, so that's 60 hours of playing per month, or 15 hours a week. I mean good grief. That's too much.
I like to make cards and discuss game balance.
I enjoy when "No similar decks were found."
My latest deck: http://www.hearthpwn.com/decks/1366184-scholomance-charge-rez-priest-wild
10 Runs with a 9.2 average says nothing, you could totally be on an upswing (just wildly guessing 9.2 isn't your true average). What's your average over the last 100 runs?