Hello everybody! This topic is for discussion of our "All Things Mrrggl" competition. To make sure that everything runs smoothly, we need to reserve the Submission Topic for submissions only. Everything else goes here. What is everything else, you might ask?
Rules or Process. Do you have a question about the competition's process? Do you need clarification about one of the entry requirements? Are you not sure whether your entry adhered to the rules? Ask here!
Feedback or Ideas. Do you have some ideas you'd like to run by others before settling on one? Do you need help balancing or wording your entry? Do you need help finding art that will fit your card? Or do you just want feedback from the community on your entry? You're in the right place! Remember, although you are allowed to make minor tweaks to your entry after you've submitted it, you're only allowed one submission per week, so make sure that you've settled on your card for sure beforehand.
Discussion! Do you have thoughts on other people's entries? Are there directions you don't like that you're seeing too many people take? Or directions you'd like to see more people take? Would you like to help others and contribute to a greater community understanding of Hearthstone card design and balance? This is where you want to be!
All of that said, please refrain from the following:
Posting TONS of Ideas. Discussion topics become an absolute mess if everybody is posting a dozen different ideas. Please post not more than 3 distinct ideas at a time. Any more than that and we'll have to delete your post.
Advertising Your Entry. Please don't pop in here just to advertise your entry only to never be heard from again. This includes only asking short, generic, or insincere questions like "Thoughts?" or "Do you think this is interesting?". Yes, getting feedback on your entry is one of the purposes of this topic, but we're not just here for other people to help you. We're here for you all to help each other. 12 hours after this competition begins, there should be plenty of other posts here for you to give specific feedback or for you to comment on a trend. If you post your entry for feedback after this time and do not also offer some form of substantial commentary, critique, or praise of others' work, you may find your post deleted.
Plagiarism. Many people post their ideas here before finalizing them in the submission topic. Directly plagiarizing those ideas to post in the submission topic yourself is absolutely not acceptable.
So, without further ado, have fun and get creating!
A rework of a card I had submitted for the Community Expansion project. Any feedback is appreciated!
Whats the point of this? To get yourself low for Molten Giants? I dont like it :FHow about this one? Tho im not sure if the stats r ok, the card is legendary and the 3 mana slot in pretty much all murloc decks is already crowded so not like its gonna be such a on-curve play, but still :F The ability is like Chrommagus btw.
What the combo does is it allows you to further buff up all of your Murloc with cards like Deadly Poison and then provide MASSIVE burst via cards like Blade Flurry for just this turn.
I was thinking about reusing the Murloc that I made in Make-a-card thread to celebrate Columbus Day. Probably not though...
I dont like it very much, chances r, ur gonna have the buff murlocs out sooner or later and this will just trade into it "for free", mby it could be 3 mana, but still.
A rework of a card I had submitted for the Community Expansion project. Any feedback is appreciated!
Whats the point of this? To get yourself low for Molten Giants? I dont like it :F
It's supposed to be an 'all in' card. Draw a bunch of cards to get that last combo you need to finish your opponent, or buff your murlocs or whatever. It's cheap so you can play it and other cards on the same turn. But if you fail to draw what you need to take the advantage, you take huge damage that can end the game.
What the combo does is it allows you to further buff up all of your Murloc with cards like Deadly Poison and then provide MASSIVE burst via cards like Blade Flurry for just this turn.
The idea is a bit crazy to begin with and i dont think u can achieve balance, flurry combo would just be too broken.
3 ideas this week. Which do you guys prefer? Any suggestions?
U could give the change hero power to paladin and make it like 1 mana cost and make it summon 1/1 Tinyfin instead of recruit ;-)
I was thinking of that, but decided to model it after Shadowform, so for example you don't do Hero Power, Murloc Horde, Hero Power for 5. Maybe I could use Murlock, and make Mrrgglword:Life do that for 1 mana, and use one of the ones above as the other one. Thoughts?
This is the Discussion Topic. The Submission Topic is here.
(Please Read the Submission Topic first.)
Hello everybody! This topic is for discussion of our "All Things Mrrggl" competition. To make sure that everything runs smoothly, we need to reserve the Submission Topic for submissions only. Everything else goes here. What is everything else, you might ask?
All of that said, please refrain from the following:
So, without further ado, have fun and get creating!
A rework of a card I had submitted for the Community Expansion project. Any feedback is appreciated!
Currently working on the Tinker! K&C and WW / JUG and KotFT / Classic / Basic / Introduction
My Previous Classes: Apothecary (unfinished) / Chronomancer / Death Knight (old)
My Previous Expansions: Hallow's End
DialM4Murloc is gonna crap his pants haha :P
- Click Here To Join Us On Discord! -
For Zukuu, my obligatory parody card:
How about this one? Tho im not sure if the stats r ok, the card is legendary and the 3 mana slot in pretty much all murloc decks is already crowded so not like its gonna be such a on-curve play, but still :F The ability is like Chrommagus btw.
- Click Here To Join Us On Discord! -
I didn't expect anything else from you. By now it has been well established that you lack creativity. (:
I can't resist the pun
What the combo does is it allows you to further buff up all of your Murloc with cards like Deadly Poison and then provide MASSIVE burst via cards like Blade Flurry for just this turn.
I was thinking about reusing the Murloc that I made in Make-a-card thread to celebrate Columbus Day. Probably not though...
3 ideas this week. Which do you guys prefer? Any suggestions?
Thoughts on this one? A cheaper Shadowflame but bases damage off Mana cost and can hit face.
- Click Here To Join Us On Discord! -
- Click Here To Join Us On Discord! -
- Click Here To Join Us On Discord! -
Currently working on the Tinker! K&C and WW / JUG and KotFT / Classic / Basic / Introduction
My Previous Classes: Apothecary (unfinished) / Chronomancer / Death Knight (old)
My Previous Expansions: Hallow's End
- Click Here To Join Us On Discord! -
Can anyone help with a druid token? Something equal to a +1/+1?
Maybe a 1 mana draw a card? 1 mana innervate, spend 1 and gain 2 back? give your hero +3 attack?
I don't really like this week's theme, primarily because artwork is so limited.
That's what I came up with, not sure about the balance since it can spawn from nothing to a full board.
- Click Here To Join Us On Discord! -