For the first time ever I am seriously concerned about hearthstone... This new game looks so Amazon, they combined the best things of all card games without the pay to win thing
You are worried that the legend of pirate warriorterra is gonna take over hs you are making me laugh stop pls .
For the first time ever I am seriously concerned about hearthstone... This new game looks so Amazon, they combined the best things of all card games without the pay to win thing
You are worried that the legend of pirate warriorterra is gonna take over hs you are making me laugh stop pls .
You clearly haven't played it, you're just parroting Kripp. You know there are control decks too, right?
My thoughts after playing for a couple of days: LoR is easy to pick up, has some interesting mechanics, and has a huge potential market in LoL.
The game is fast, quite aggro, and ideal for quick play (on mobile, which is coming).
The art is some of the best I have seen in DCGs (if you like that style). Each card has a "widescreen" format art, you can see the whole scene when you right click on it.
The split attack/defend phase is interesting. I also like the way champions level up, and some of the champion abilities are novel, such as Yasuo and Katarina. They play very differently. Even with the current small champion pool, there is a lot of deckbuilding variety.
Riot plans to add all the champions eventually (145), which could add incredible depth to the game (if they can balance it).
The progression system is also fun and addictive. The devs have stated that they want it to be F2P friendly. I like the weekly rewards system, which scales depending on how much you play.
TLDR: I would be amazed if it didn't steal some market share from HS, if it delivers on its promises (particularly the F2P economy). LoL is already a huge market, HS is nearly 5 years old, and this is the new hotness.
Except it is literally p2w
How is it "pay to win"? LUL If you think that, I doubt you are even in the beta.
If you mean that you have the choice of grinding cards F2P, or buying cards, like every other digital CG out there, then yes. Dummy.
No, in LoR you can buy specific cards for real money which you can't do in every other digital CG out there. I can throw my money at the screen and buy, for example, Dr. Boom and Ragnaros that I need for my deck. In HS I can't do that. In HS I can only buy packs and hope to get those cards. In every other CG I can only buy packs and hope to get those cards.
I can literally pay money to get specific cards that I want/need while you, a f2p player, can't do that. I can buy the best cards and the best deck with money while you, as a f2p player, can't. That is literally pay 2 win.
My thoughts after playing for a couple of days: LoR is easy to pick up, has some interesting mechanics, and has a huge potential market in LoL.
The game is fast, quite aggro, and ideal for quick play (on mobile, which is coming).
The art is some of the best I have seen in DCGs (if you like that style). Each card has a "widescreen" format art, you can see the whole scene when you right click on it.
The split attack/defend phase is interesting. I also like the way champions level up, and some of the champion abilities are novel, such as Yasuo and Katarina. They play very differently. Even with the current small champion pool, there is a lot of deckbuilding variety.
Riot plans to add all the champions eventually (145), which could add incredible depth to the game (if they can balance it).
The progression system is also fun and addictive. The devs have stated that they want it to be F2P friendly. I like the weekly rewards system, which scales depending on how much you play.
TLDR: I would be amazed if it didn't steal some market share from HS, if it delivers on its promises (particularly the F2P economy). LoL is already a huge market, HS is nearly 5 years old, and this is the new hotness.
Except it is literally p2w
How is it "pay to win"? LUL If you think that, I doubt you are even in the beta.
If you mean that you have the choice of grinding cards F2P, or buying cards, like every other digital CG out there, then yes. Dummy.
No, in LoR you can buy specific cards for real money which you can't do in every other digital CG out there. I can throw my money at the screen and buy, for example, Dr. Boom and Ragnaros that I need for my deck. In HS I can't do that. In HS I can only buy packs and hope to get those cards. In every other CG I can only buy packs and hope to get those cards.
I can literally pay money to get specific cards that I want/need while you, a f2p player, can't do that. I can buy the best cards and the best deck with money while you, as a f2p player, can't. That is literally pay 2 win.
Are you seriously saying it’s better to spend money on a CHANCE to get a card you want/need, versus spending money on what you want/need directly?
One of the things I most like about hearthstone is the animations and art. I've tried other digital card games, but they don't have the same 'life's that hearthstone has I don't like the look of this new games art style, compared to hearthstone. that's probably the most important thing for me. But, I'm not a competitive hearthstone player, and I always sit around rank 15 on the ladder.
My thoughts after playing for a couple of days: LoR is easy to pick up, has some interesting mechanics, and has a huge potential market in LoL.
The game is fast, quite aggro, and ideal for quick play (on mobile, which is coming).
The art is some of the best I have seen in DCGs (if you like that style). Each card has a "widescreen" format art, you can see the whole scene when you right click on it.
The split attack/defend phase is interesting. I also like the way champions level up, and some of the champion abilities are novel, such as Yasuo and Katarina. They play very differently. Even with the current small champion pool, there is a lot of deckbuilding variety.
Riot plans to add all the champions eventually (145), which could add incredible depth to the game (if they can balance it).
The progression system is also fun and addictive. The devs have stated that they want it to be F2P friendly. I like the weekly rewards system, which scales depending on how much you play.
TLDR: I would be amazed if it didn't steal some market share from HS, if it delivers on its promises (particularly the F2P economy). LoL is already a huge market, HS is nearly 5 years old, and this is the new hotness.
Except it is literally p2w
How is it "pay to win"? LUL If you think that, I doubt you are even in the beta.
If you mean that you have the choice of grinding cards F2P, or buying cards, like every other digital CG out there, then yes. Dummy.
No, in LoR you can buy specific cards for real money which you can't do in every other digital CG out there. I can throw my money at the screen and buy, for example, Dr. Boom and Ragnaros that I need for my deck. In HS I can't do that. In HS I can only buy packs and hope to get those cards. In every other CG I can only buy packs and hope to get those cards.
I can literally pay money to get specific cards that I want/need while you, a f2p player, can't do that. I can buy the best cards and the best deck with money while you, as a f2p player, can't. That is literally pay 2 win.
Are you seriously saying it’s better to spend money on a CHANCE to get a card you want/need, versus spending money on what you want/need directly?
Learn to read.
What I'm saying is that spending money for a card that you need, in a f2p game, is literally pay2win.
Its always better to have competition between games, they both will try to improve their game as much as they can not like when is the whole card game category is in hand of one company so it is slowly being lazy.
Its always better to have competition between games, they both will try to improve their game as much as they can not like when is the whole card game category is in hand of one company so it is slowly being lazy.
Concentration of power in the hands of a few (people working for Blizzard in this case) is always a bad thing.
One of the things I most like about hearthstone is the animations and art. I've tried other digital card games, but they don't have the same 'life's that hearthstone has I don't like the look of this new games art style, compared to hearthstone. that's probably the most important thing for me. But, I'm not a competitive hearthstone player, and I always sit around rank 15 on the ladder.
Art direction is so important in video games to the point many people out there just won't play a game if they dislike its aesthetic, no matter how good its mechanics are. Blizzard has always excelled in that aspect and I'm pretty sure no one can deny such a thing and being honest at the same time. ;)
Of course, the mechanics are super important, but I'm fully convinced they aren't everything. All aspects of a video game should always be taken seriously by its developers. Yeah, this may sound obvious to many, but believe me, some do not believe so.
The game is fun as hell period. Its no where near pay 2 win after completing the prologue i was able to make that warmother control deck and a fun mushroom deck. Control is pretty nasty in that game. I honestly cant wait for it to drop. HS kinda played out rn. Also buying shit in LOR literally is a waste of time because of how GENEROUS the game is. I had wildcards and shards out the ass. The game LITERALLY ISNT pay to win and they just throw resources to you seriously.
The game is fun as hell period. Its no where near pay 2 win after completing the prologue i was able to make that warmother control deck and a fun mushroom deck. Control is pretty nasty in that game. I honestly cant wait for it to drop. HS kinda played out rn. Also buying shit in LOR literally is a waste of time because of how GENEROUS the game is. I had wildcards and shards out the ass. The game LITERALLY ISNT pay to win and they just throw resources to you seriously.
Again, you can buy single cards for real money but I guess that the game LITERALLY ISN'T p2w.
-A wild thread talking about a ccg other than hs appears
Blizzard: FANBOY i choose you!
-Fanboy uses "AnOtHeR CoMpeTitOr LiKe Artifact LuLz"
It's not very effective
-Wild thread uses "ignore"
It's not very effective
-Fanboy uses "ThIs GaMe is P2W"
It's not very effective
-Wild thread uses "ignore"
It's not very effective
-Fanboy uses "Hs HaS BeTtEr ArT"
It's not very effective
-Wild thread uses "ignore"
It's not very effective
-Fanboy uses autistic screaming!
It's super effective!
Success!The thread got locked!
Seriously though, i liked legend of runettera quite a lot and it would be my main game if mtga didn't exist. As it is now, it's just feels a waterdown magic with some admittedly super interesting twists. The game is still in beta though so there is a vast room for improvement.
-A wild thread talking about a ccg other than hs appears
Blizzard: FANBOY i choose you!
-Fanboy uses "AnOtHeR CoMpeTitOr LiKe Artifact LuLz"
It's not very effective
-Wild thread uses "ignore"
It's not very effective
-Fanboy uses "ThIs GaMe is P2W"
It's not very effective
-Wild thread uses "ignore"
It's not very effective
-Fanboy uses "Hs HaS BeTtEr ArT"
It's not very effective
-Wild thread uses "ignore"
It's not very effective
-Fanboy uses ******** screaming!
It's super effective!
Success!The thread got locked!
Seriously though, i liked legend of runettera quite a lot and it would be my main game if mtga didn't exist. As it is now, it's just feels a waterdown magic with some admittedly super interesting twists. The game is still in beta though so there is a vast room for improvement.
I understand that autism comes naturally to you but if you don't think that a game where you can literally buy advantage over other players by buying specific cards for money isn't pay2win then I'd love to hear your reasoning.
Game does not look innovative enough to me to survive. It's just another Magic clone but it goes BACKWARDS on some quality of life improvements HS made (e.g. targetted attacks).
Would have really liked to see some original mechanics based off champions and thier 5 skills in the game that interact when champion is drawn/played (e.g. when a Vayne champion is in play it randomly levels up one of her "spell" cards like Silver Bolts or Tumble at the end of every turn) . I've been a huge League player for years but nice as it looks it just seems like yet another cash-grab clone. Hope to be wrong!
-A wild thread talking about a ccg other than hs appears
Blizzard: FANBOY i choose you!
-Fanboy uses "AnOtHeR CoMpeTitOr LiKe Artifact LuLz"
It's not very effective
-Wild thread uses "ignore"
It's not very effective
-Fanboy uses "ThIs GaMe is P2W"
It's not very effective
-Wild thread uses "ignore"
It's not very effective
-Fanboy uses "Hs HaS BeTtEr ArT"
It's not very effective
-Wild thread uses "ignore"
It's not very effective
-Fanboy uses ******** screaming!
It's super effective!
Success!The thread got locked!
Seriously though, i liked legend of runettera quite a lot and it would be my main game if mtga didn't exist. As it is now, it's just feels a waterdown magic with some admittedly super interesting twists. The game is still in beta though so there is a vast room for improvement.
I understand that ****** comes naturally to you but if you don't think that a game where you can literally buy advantage over other players by buying specific cards for money isn't pay2win then I'd love to hear your reasoning.
Oh, the butthurted fella again and tell me kind sir how isn't hs or any other card game not p2w then? P2w as argument is irrelevant when talking about card games. In fact allowing players to buy specific cards makes the game less of cash crab than forcing them to buy dosens of packs for one card.
But go on, insult me and the others more, you have to be about the second user whose name i recall for negative reasons in the 4 years i roamed here. Your not so indirect insults are entertaining at least.
-A wild thread talking about a ccg other than hs appears
Blizzard: FANBOY i choose you!
-Fanboy uses "AnOtHeR CoMpeTitOr LiKe Artifact LuLz"
It's not very effective
-Wild thread uses "ignore"
It's not very effective
-Fanboy uses "ThIs GaMe is P2W"
It's not very effective
-Wild thread uses "ignore"
It's not very effective
-Fanboy uses "Hs HaS BeTtEr ArT"
It's not very effective
-Wild thread uses "ignore"
It's not very effective
-Fanboy uses ******** screaming!
It's super effective!
Success!The thread got locked!
Seriously though, i liked legend of runettera quite a lot and it would be my main game if mtga didn't exist. As it is now, it's just feels a waterdown magic with some admittedly super interesting twists. The game is still in beta though so there is a vast room for improvement.
I understand that ****** comes naturally to you but if you don't think that a game where you can literally buy advantage over other players by buying specific cards for money isn't pay2win then I'd love to hear your reasoning.
Oh, the butthurted fella again and tell me kind sir how isn't hs or any other card game not p2w then? P2w as argument is irrelevant when talking about card games. In fact allowing players to buy specific cards makes the game less of cash crab than forcing them to buy dosens of packs for one card.
But go on, insult me and the others more, you have to be about the second user whose name i recall for negative reasons in the 4 years i roamed here. Your not so indirect insults are entertaining at least.
In other card games both you and I can spend an ingame resource, gold in HS, to buy packs which give us a chance to get the cards that we need. If you spend money on them I will fall behind in the amount of cards when compared to you but at the end of the day you have as much chance of getting that Boom in your pack than I have in mine.
Here the difference is that you can literally pay at any point for that Boom while I can't. You're getting a straight advantage over me. In old system we're more less equal, at least we have an equal chance of getting something. Here you can literally buy yourself the top deck from the moment that you get into the game and stomp the competition.
-A wild thread talking about a ccg other than hs appears
Blizzard: FANBOY i choose you!
-Fanboy uses "AnOtHeR CoMpeTitOr LiKe Artifact LuLz"
It's not very effective
-Wild thread uses "ignore"
It's not very effective
-Fanboy uses "ThIs GaMe is P2W"
It's not very effective
-Wild thread uses "ignore"
It's not very effective
-Fanboy uses "Hs HaS BeTtEr ArT"
It's not very effective
-Wild thread uses "ignore"
It's not very effective
-Fanboy uses ******** screaming!
It's super effective!
Success!The thread got locked!
Seriously though, i liked legend of runettera quite a lot and it would be my main game if mtga didn't exist. As it is now, it's just feels a waterdown magic with some admittedly super interesting twists. The game is still in beta though so there is a vast room for improvement.
I understand that ****** comes naturally to you but if you don't think that a game where you can literally buy advantage over other players by buying specific cards for money isn't pay2win then I'd love to hear your reasoning.
Oh, the butthurted fella again and tell me kind sir how isn't hs or any other card game not p2w then? P2w as argument is irrelevant when talking about card games. In fact allowing players to buy specific cards makes the game less of cash crab than forcing them to buy dosens of packs for one card.
But go on, insult me and the others more, you have to be about the second user whose name i recall for negative reasons in the 4 years i roamed here. Your not so indirect insults are entertaining at least.
In other card games both you and I can spend an ingame resource, gold in HS, to buy packs which give us a chance to get the cards that we need. If you spend money on them I will fall behind in the amount of cards when compared to you but at the end of the day you have as much chance of getting that Boom in your pack than I have in mine.
Here the difference is that you can literally pay at any point for that Boom while I can't. You're getting a straight advantage over me. In old system we're more less equal, at least we have an equal chance of getting something. Here you can literally buy yourself the top deck from the moment that you get into the game and stomp the competition.
But you absolutely can do that in Hearthstone.
I could spend hundreds of dollars on packs, and even if I somehow don't get the one card I need I'd have more than enough dust to make it. Spend enough money and eventually my collection would be complete. And I'd still be getting all the free resources a free player gets.
A free player would have far fewer chances to get that one card they need, and at the end of the day, not enough dust to make it.
You are worried that the legend of pirate warriorterra is gonna take over hs you are making me laugh stop pls .
To be honest, the intense animations almost puts me off and almost makes me appreciate the simplicity of Hearthstone.
They look super cool but after game 100... Is that just me?
You clearly haven't played it, you're just parroting Kripp. You know there are control decks too, right?
No, in LoR you can buy specific cards for real money which you can't do in every other digital CG out there. I can throw my money at the screen and buy, for example, Dr. Boom and Ragnaros that I need for my deck. In HS I can't do that. In HS I can only buy packs and hope to get those cards. In every other CG I can only buy packs and hope to get those cards.
I can literally pay money to get specific cards that I want/need while you, a f2p player, can't do that. I can buy the best cards and the best deck with money while you, as a f2p player, can't. That is literally pay 2 win.
Are you seriously saying it’s better to spend money on a CHANCE to get a card you want/need, versus spending money on what you want/need directly?
One of the things I most like about hearthstone is the animations and art. I've tried other digital card games, but they don't have the same 'life's that hearthstone has I don't like the look of this new games art style, compared to hearthstone. that's probably the most important thing for me. But, I'm not a competitive hearthstone player, and I always sit around rank 15 on the ladder.
Learn to read.
What I'm saying is that spending money for a card that you need, in a f2p game, is literally pay2win.
Its always better to have competition between games, they both will try to improve their game as much as they can not like when is the whole card game category is in hand of one company so it is slowly being lazy.
Concentration of power in the hands of a few (people working for Blizzard in this case) is always a bad thing.
Art direction is so important in video games to the point many people out there just won't play a game if they dislike its aesthetic, no matter how good its mechanics are. Blizzard has always excelled in that aspect and I'm pretty sure no one can deny such a thing and being honest at the same time. ;)
Of course, the mechanics are super important, but I'm fully convinced they aren't everything. All aspects of a video game should always be taken seriously by its developers. Yeah, this may sound obvious to many, but believe me, some do not believe so.
I LOVE there is a new digital card game to compete directly with HS, this is great news
so for the first time Blizard HAVE to do things better or will lose the market
Pedoverse
MtG:A
Eternal
Artifact (LOL)
Yu-gay-oh! Duel links
But yes, first time lol
The game is fun as hell period. Its no where near pay 2 win after completing the prologue i was able to make that warmother control deck and a fun mushroom deck. Control is pretty nasty in that game. I honestly cant wait for it to drop. HS kinda played out rn. Also buying shit in LOR literally is a waste of time because of how GENEROUS the game is. I had wildcards and shards out the ass. The game LITERALLY ISNT pay to win and they just throw resources to you seriously.
Again, you can buy single cards for real money but I guess that the game LITERALLY ISN'T p2w.
-A wild thread talking about a ccg other than hs appears
Blizzard: FANBOY i choose you!
-Fanboy uses "AnOtHeR CoMpeTitOr LiKe Artifact LuLz"
It's not very effective
-Wild thread uses "ignore"
It's not very effective
-Fanboy uses "ThIs GaMe is P2W"
It's not very effective
-Wild thread uses "ignore"
It's not very effective
-Fanboy uses "Hs HaS BeTtEr ArT"
It's not very effective
-Wild thread uses "ignore"
It's not very effective
-Fanboy uses autistic screaming!
It's super effective!
Success!The thread got locked!
Seriously though, i liked legend of runettera quite a lot and it would be my main game if mtga didn't exist. As it is now, it's just feels a waterdown magic with some admittedly super interesting twists. The game is still in beta though so there is a vast room for improvement.
I understand that autism comes naturally to you but if you don't think that a game where you can literally buy advantage over other players by buying specific cards for money isn't pay2win then I'd love to hear your reasoning.
Game does not look innovative enough to me to survive. It's just another Magic clone but it goes BACKWARDS on some quality of life improvements HS made (e.g. targetted attacks).
Would have really liked to see some original mechanics based off champions and thier 5 skills in the game that interact when champion is drawn/played (e.g. when a Vayne champion is in play it randomly levels up one of her "spell" cards like Silver Bolts or Tumble at the end of every turn) . I've been a huge League player for years but nice as it looks it just seems like yet another cash-grab clone. Hope to be wrong!
Oh, the butthurted fella again and tell me kind sir how isn't hs or any other card game not p2w then? P2w as argument is irrelevant when talking about card games. In fact allowing players to buy specific cards makes the game less of cash crab than forcing them to buy dosens of packs for one card.
But go on, insult me and the others more, you have to be about the second user whose name i recall for negative reasons in the 4 years i roamed here. Your not so indirect insults are entertaining at least.
In other card games both you and I can spend an ingame resource, gold in HS, to buy packs which give us a chance to get the cards that we need. If you spend money on them I will fall behind in the amount of cards when compared to you but at the end of the day you have as much chance of getting that Boom in your pack than I have in mine.
Here the difference is that you can literally pay at any point for that Boom while I can't. You're getting a straight advantage over me. In old system we're more less equal, at least we have an equal chance of getting something. Here you can literally buy yourself the top deck from the moment that you get into the game and stomp the competition.
But you absolutely can do that in Hearthstone.
I could spend hundreds of dollars on packs, and even if I somehow don't get the one card I need I'd have more than enough dust to make it. Spend enough money and eventually my collection would be complete. And I'd still be getting all the free resources a free player gets.
A free player would have far fewer chances to get that one card they need, and at the end of the day, not enough dust to make it.