So I received a friend request after what I believed to be a very close match. He was running miracle rogue, I handlock. I won just barely and received a friend request. I accepted, thinking he may wish to rematch or share banter related to the match. However, I was met with, "Nice OTK, try not net-decking next time" and then he unfriended me.
Now, I imagined OTK stood for "One Turn Kill" but maybe not? If that is the case, I'm not sure how a 21 turn game was OTK. Also, why do people get so upset about net-decking? I mean, the game is meant to be played however an individual wants. Also, unless he originated Miracle Rogue, wouldn't that be net-decking as well?
You misunderstand me. I'm not complaining, I'm just venting as well as being curious.
1. Are decks not posted for A reason?
2. Otk = one turn kill or something else?
3. Where is the validity in calling someone a net decker in a derogatory fashion while playing with a deck that is identical to ones seen on the net. I've never quite understood the whole issue with net decking.
Shadowstep, Leroy Jenkins - Ram Face - 2 mana - 6 damage
Shadowstep, Leroy Jenkins, Cold Blood, Cold Blood - Ram Face - 4 mana - 14 damage
That's 26 damage done in a single turn when you started with nothing on the board. A true OTK can get that to more than 30 damage, but 26 damage is more than sufficient for most purposes.
The funny thing is that Warlock usually doesn't rely on OTK. Yes, you lay down a whopping amount of damage potential in a single turn - but it sits there out in the open, vulnerable to countermeasures like Assassinate or Aldor Peacekeeper. OTK usually implies Charge or Stealth (basically any mechanic that prevents you from interfering with the combo in any way once it starts).
===
But that's all semantics and ultimately irrelevant to your experience.
It sounds like you were either facing a jerk who was upset that their netdeck did not manage to outplay yours, or a fool who did not realize that Miracle Rogue is an established deck type. Either way, I'm sorry that you were the target of their vitriol.
With only 30 cards to a deck, a much smaller set of specific class cards, and some card combinations working much better together then others you can VERY easily reinvent the wheel without "netdecking". Besides, we all come here and share out decks, which would obviously mean we all netdeck.
Besides, Handlock Warlock is basically a uniform well understood deck with a few meta-slots and lower cost replacements, but essentially the same.
I personally LOVE close games, even when I lose. I was playing Pirate Paladin against Zoolock earlier tonight and I had 3 health, he had 9. He had 3 minions on the board and I had a 2/2 Recruit. I was sitting on a Blessing of Kings and a Blessing of Might. Those are victories that you feel.
I would imagine that Handlock has been independently invented many times... It's kindof an obvious thing once you start thinking "hmm, these giants could be quite cheap - how can I arrange that?". You quickly notice the synergy with Twilight Drakes re. hand size, and then the obvious conclusion is to put them in a Warlock deck to leverage the hero power.
I certainly wouldn't conclude that everyone who plays a handlock deck is net decking (but if they are, I don't really care anyways...)
Of almost all decks, Handlock seems the least OTK (off the top of my head). I figured he was just sad, and/or bitter. I've often discussed with another friend of mine who plays; sometimes the games you lose are just as (if not more) fun than the ones you win. A close game is enjoyable no matter the outcome for me.
I've been mostly lucky in that, I've only encountered a few crappy people in the past month and a half I've been playing. For the most part, it's been incredibly enjoyable. The forums have been a shining example of the 90/10 rule of cool/crap players.
When I played MTG competitively, I always heard the cries of netdecking. To which I would usually reply, "You're right. This is a net deck. What's the big deal?" Of course, they only would cry net deck if they lost but, that's a post for another day!
The one I find annoying is when I play someone who obviously needs help with their deck and I try to friend them because I stomped 'em hard (usually when I'm testing new builds in Casual). My intention is to discuss the deck with 'em and maybe play some games to improve both of our decks. They seem to think I just want to rub it in though... at least that's my guess since they never accept the request.
Waaaah!! I was hoping to be matched against a clueless newb who had no idea about decks and fielding a mishmash collection of ill-matched nonsense! Instead I got someone who has actually dedicated some time into trying to be effective. UNFAIR!
If anyone is in the mood for some "real" PvP, I'm pretty sure you could report people for sending friend requests, abusing you, and then unfriending. Just saying. :)
I got one of these at the start of the last test season in March. I rolled out the murloc rush to try to climb the ladder quickly and it was working. Then I get the friend request and accept and they send 'A Warlock Murloc deck, how original' or something to that effect. Funny thing is that in the current meta I don't even bother with that deck because it gets stomped. The biggest problem with net decks is that your opponent has a good idea what is coming their way. I wish the game allowed open chat as an opt-in.
Don't anyone after you beat them. Simple. This is the most chock full of cry babies game I've ever played. Only add players you know, or for tournaments, you can un-friend them at any time. Pay no heed to their childish rants.
Don't anyone after you beat them. Simple. This is the most chock full of cry babies game I've ever played. Only add players you know, or for tournaments, you can un-friend them at any time. Pay no heed to their childish rants.
If you change your behavior to suit unpleasant people, you'll be running all your life. Of course, there are limits - nobody's saying to leave your front door unlocked - but nailing your door closed and receiving slices of pizza through your mail slot is a bit extreme too.
Personally I don't hesitate to accept friend requests; if there is a rant or something silly, I just ignore it. Someone on the internet is acting disagreeably, that's just how it is.
Rollback Post to RevisionRollBack
If you see a post that you find objectionable, report it, it helps keep the forum clean. But be aware people are allowed a lot of latitude.
If you find my posts to be rude, objectionable, or whatever, well, I got tired of writing polite TL; DR (Too Long, Didn't Read) posts at crybaby whiners. So now I just make it short and nasty.
If you find that funny, well and good. If you find that sad, that's even better.
Don't anyone after you beat them. Simple. This is the most chock full of cry babies game I've ever played. Only add players you know, or for tournaments, you can un-friend them at any time. Pay no heed to their childish rants.
Only once I added someone who beat me. It was to congratulate him and thank him for the best match i've had in this game (still have to play a better one).
I'm sure there's other folks out there that just want to add you for a good reason. You are missing out on those.
Unless of course, you were somehow trolling during the match...
I wish people were more invited. I'd love to have a core group to play/practice with. I do miss the conversation as some games are so fun, and using the limited emotes could give off the wrong message sometime.
So I received a friend request after what I believed to be a very close match. He was running miracle rogue, I handlock. I won just barely and received a friend request. I accepted, thinking he may wish to rematch or share banter related to the match. However, I was met with, "Nice OTK, try not net-decking next time" and then he unfriended me.
Now, I imagined OTK stood for "One Turn Kill" but maybe not? If that is the case, I'm not sure how a 21 turn game was OTK. Also, why do people get so upset about net-decking? I mean, the game is meant to be played however an individual wants. Also, unless he originated Miracle Rogue, wouldn't that be net-decking as well?
Thus ends my venting
Think for yourself.
>netdecks
>complains
You misunderstand me. I'm not complaining, I'm just venting as well as being curious.
1. Are decks not posted for A reason?
2. Otk = one turn kill or something else?
3. Where is the validity in calling someone a net decker in a derogatory fashion while playing with a deck that is identical to ones seen on the net. I've never quite understood the whole issue with net decking.
OTK does stand for One Turn Kill. It is perfectly possible to get a one turn kill on turn 21. To use the Miracle Rogue as an example:
That's 26 damage done in a single turn when you started with nothing on the board. A true OTK can get that to more than 30 damage, but 26 damage is more than sufficient for most purposes.
The funny thing is that Warlock usually doesn't rely on OTK. Yes, you lay down a whopping amount of damage potential in a single turn - but it sits there out in the open, vulnerable to countermeasures like Assassinate or Aldor Peacekeeper. OTK usually implies Charge or Stealth (basically any mechanic that prevents you from interfering with the combo in any way once it starts).
===
But that's all semantics and ultimately irrelevant to your experience.
It sounds like you were either facing a jerk who was upset that their netdeck did not manage to outplay yours, or a fool who did not realize that Miracle Rogue is an established deck type. Either way, I'm sorry that you were the target of their vitriol.
With only 30 cards to a deck, a much smaller set of specific class cards, and some card combinations working much better together then others you can VERY easily reinvent the wheel without "netdecking". Besides, we all come here and share out decks, which would obviously mean we all netdeck.
Besides, Handlock Warlock is basically a uniform well understood deck with a few meta-slots and lower cost replacements, but essentially the same.
I personally LOVE close games, even when I lose. I was playing Pirate Paladin against Zoolock earlier tonight and I had 3 health, he had 9. He had 3 minions on the board and I had a 2/2 Recruit. I was sitting on a Blessing of Kings and a Blessing of Might. Those are victories that you feel.
I would imagine that Handlock has been independently invented many times... It's kindof an obvious thing once you start thinking "hmm, these giants could be quite cheap - how can I arrange that?". You quickly notice the synergy with Twilight Drakes re. hand size, and then the obvious conclusion is to put them in a Warlock deck to leverage the hero power.
I certainly wouldn't conclude that everyone who plays a handlock deck is net decking (but if they are, I don't really care anyways...)
He's just a bitter sore loser. You have to realize a lot of people with poor social skills play games and not take anything they say seriously.
Of almost all decks, Handlock seems the least OTK (off the top of my head). I figured he was just sad, and/or bitter. I've often discussed with another friend of mine who plays; sometimes the games you lose are just as (if not more) fun than the ones you win. A close game is enjoyable no matter the outcome for me.
I've been mostly lucky in that, I've only encountered a few crappy people in the past month and a half I've been playing. For the most part, it's been incredibly enjoyable. The forums have been a shining example of the 90/10 rule of cool/crap players.
When I played MTG competitively, I always heard the cries of netdecking. To which I would usually reply, "You're right. This is a net deck. What's the big deal?" Of course, they only would cry net deck if they lost but, that's a post for another day!
Cheers to the responses everyone.
The one I find annoying is when I play someone who obviously needs help with their deck and I try to friend them because I stomped 'em hard (usually when I'm testing new builds in Casual). My intention is to discuss the deck with 'em and maybe play some games to improve both of our decks. They seem to think I just want to rub it in though... at least that's my guess since they never accept the request.
Translation of someone crying about netdecking:
If anyone is in the mood for some "real" PvP, I'm pretty sure you could report people for sending friend requests, abusing you, and then unfriending. Just saying. :)
Next time don't accept request after you win.
I got one of these at the start of the last test season in March. I rolled out the murloc rush to try to climb the ladder quickly and it was working. Then I get the friend request and accept and they send 'A Warlock Murloc deck, how original' or something to that effect. Funny thing is that in the current meta I don't even bother with that deck because it gets stomped. The biggest problem with net decks is that your opponent has a good idea what is coming their way. I wish the game allowed open chat as an opt-in.
Free to try and find a game, dealing cards for sorrow, cards for pain.
Don't anyone after you beat them. Simple. This is the most chock full of cry babies game I've ever played. Only add players you know, or for tournaments, you can un-friend them at any time. Pay no heed to their childish rants.
If you change your behavior to suit unpleasant people, you'll be running all your life. Of course, there are limits - nobody's saying to leave your front door unlocked - but nailing your door closed and receiving slices of pizza through your mail slot is a bit extreme too.
Personally I don't hesitate to accept friend requests; if there is a rant or something silly, I just ignore it. Someone on the internet is acting disagreeably, that's just how it is.
If you see a post that you find objectionable, report it, it helps keep the forum clean. But be aware people are allowed a lot of latitude.
If you find my posts to be rude, objectionable, or whatever, well, I got tired of writing polite TL; DR (Too Long, Didn't Read) posts at crybaby whiners. So now I just make it short and nasty.
If you find that funny, well and good. If you find that sad, that's even better.
Only once I added someone who beat me. It was to congratulate him and thank him for the best match i've had in this game (still have to play a better one).
I'm sure there's other folks out there that just want to add you for a good reason. You are missing out on those.
Unless of course, you were somehow trolling during the match...
I wish people were more invited. I'd love to have a core group to play/practice with. I do miss the conversation as some games are so fun, and using the limited emotes could give off the wrong message sometime.
One person added me after a close game and before I could congratulate on a tightly fought game he said:
You play slower than Stonewall Jackson.
And he's dead.
(a couple f-bombs edited out)
I wasn't sure how to respond to that. I wasn't aware that they even played ccgs back then.