It has come to my attention that fun decks are essentially bad gimmick decks that are unpopular. People are often called out for being uncreative and copying net decks, but I think it is for that reason 'fun and creative' gimmick decks exist. If everyone started playing a deck regardless of it's strength, people will eventually detest it over time. Anyway, the main deck that has led to me this belief is patron. Prior to BRM, Patron would be that 'fun' deck you see on trolden. Most of the early BRM troldens were of grim patron and people enjoyed it. The deck would have seemed like a gimmick if someone saw the list back then. Anyway, people discovered it was a strong deck and it got popular. Then, poof patron is no longer fun?
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My legendary count excluding adventure legendaries, dupes and old murk eye: 40
I find both Aggro Paladin and Control Warrior fun. If by fun you mean extremely complex and gimmicky ideas, it's because you need too much card draw to make it stable. Drawing over 3 card combos is hardly possible.
It has come to my attention that fun decks are essentially bad gimmick decks that are unpopular. People are often called out for being uncreative and copying net decks, but I think it is for that reason 'fun and creative' gimmick decks exist. If everyone started playing a deck regardless of it's strength, people will eventually detest it over time. Anyway, the main deck that has led to me this belief is patron. Prior to BRM, Patron would be that 'fun' deck you see on trolden. Most of the early BRM troldens were of grim patron and people enjoyed it. The deck would have seemed like a gimmick if someone saw the list back then. Anyway, people discovered it was a strong deck and it got popular. Then, poof patron is no longer fun?
My legendary count excluding adventure legendaries, dupes and old murk eye: 40
$$$ spent on this game: 0
Check out my card collection: http://www.hearthpwn.com/members/MCFUser175154/collection
The only games you can play in the most fun ways and not suck at are offline ones... Like pokemon on gameboy.
The "EVERY ONE GET IN HERE" sound bite every time one patron got hit may have had something to do with it being pain staking to play against.
I find both Aggro Paladin and Control Warrior fun. If by fun you mean extremely complex and gimmicky ideas, it's because you need too much card draw to make it stable. Drawing over 3 card combos is hardly possible.
I remember the first week when the Patron combo was out. That shit was hilarious.
And then they kept coming in here, again and again and ... at some point, it stopped being hilarious and more fuck this.
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My mandibles which are capable of pressing down and tearing, my talons which are known to intercept and hold.