I was playing vs. a hunter who was playing misdirection. I had a hungry dragon out and a true silver and attacked with the hungry dragon. It got misdirected toward me, hit me for 5, and then it died. I am using a deck tracker and checked out the replay and I did in fact attack with the hungry dragon first. Also my dragon had 4 health. So does the attack on the truesilver take the health of the minion if it gets misdirected?
I don't really understand it, let me see if I got this correctly:
1. you have a Truesilver Champion active
2. you have Hungry Dragon
3. you attack with hungry dragon and attack with it
4. you die
Is that correct so far? Because in that case truesilver champion simply does not activate since it only activates when you attack with the weapon, not when you get attacked.
it can be correct, because during your turn your weapon is active and you have 4 attack... if your hungry dragon has only 4 health, it will die attacking you...
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To live is to suffer, to survive is to find meaning in the suffer!
This is not a bug, it is intended. The idea behind this is that being your turn your weapon is "unlocked", so your hero actually has 4 attack from the weapon. You don't loose the weapon's durability, because you haven't actually attacked with the weapon. But your minion takes 4 damage from the hero.
I was playing vs. a hunter who was playing misdirection. I had a hungry dragon out and a true silver and attacked with the hungry dragon. It got misdirected toward me, hit me for 5, and then it died. I am using a deck tracker and checked out the replay and I did in fact attack with the hungry dragon first. Also my dragon had 4 health. So does the attack on the truesilver take the health of the minion if it gets misdirected?
Mistakes were made
I don't really understand it, let me see if I got this correctly:
1. you have a Truesilver Champion active
2. you have Hungry Dragon
3. you attack with hungry dragon and attack with it
4. you die
Is that correct so far? Because in that case truesilver champion simply does not activate since it only activates when you attack with the weapon, not when you get attacked.
it can be correct, because during your turn your weapon is active and you have 4 attack... if your hungry dragon has only 4 health, it will die attacking you...
To live is to suffer, to survive is to find meaning in the suffer!
This is not a bug, it is intended. The idea behind this is that being your turn your weapon is "unlocked", so your hero actually has 4 attack from the weapon. You don't loose the weapon's durability, because you haven't actually attacked with the weapon. But your minion takes 4 damage from the hero.
Ah I see thank you.
Mistakes were made
i had the same thing happen to me as a rogue in arena.