So I normally just read the threads and haven't really posted before but I'm just getting so frustrated. I cannot seem to get past rank 15 and almost always get 0 - 3 in arena. I know it's my skill that is the issue but cannot seem to break through this wall so to speak. I've played all the classes (most are lvl 25 or better), I know the cards, and constantly check out what the most popular decks are but I believe I'm making a lot of bad choices when it comes to trades and building decks in general. I would just like some advice as to where to go to learn more. I love this game. Play it on my smoke breaks at work and at home. I play entirely on my ipad right now (laptop bit the dust). Any help would be greatly appreciated.
Personally I learned ALOT by watching streamers like Amaz and maybe especially Trump play. Also watching tournaments with good casters can be really helpful, as they explain why one play is better than the other etc. For constructed watch tournaments + Trump. For arena, watch Trump and Kripparian. :)
i totally agree w/ watching vids and streams. Especially the people that explain their plays and though process. Popular streamers like Kripp don't talk so much, but some of the less popular ones, yet very good players, like RDU, explain in a lot of detail what they're thinking.
Also with the new spectate mode, go get some friends or even people on this forum to coach you for a few games!
The game is easier than you think. Trade one of your cards for two or more of your opponent's and you are well on your way to victory. So generally you should be playing cards that will cost your opponent to use two or more minions and/or spells to remove.
The game is easier than you think. Trade one of your cards for two or more of your opponent's and you are well on your way to victory. So generally you should be playing cards that will cost your opponent to use two or more minions and/or spells to remove.
The game is easier than you think. Trade one of your cards for two or more of your opponent's and you are well on your way to victory. So generally you should be playing cards that will cost your opponent to use two or more minions and/or spells to remove.
Well that's obvious and any player would do that, good or bad. Tempo is the hard part of the game.
When is it correct to give up a 2 for 1 in favor of not wasting mana or in favor of putting a bigger thing on board? That is something that newer players probably struggle way more with. For instance, if your turn 3 consists of hero powering a leper gnome, you have gained a card, but lost a TON of tempo, which could later translate into you losing way more cards and ultimately the game.
It's very difficult now to know when it's right to take good trades and when it's not. It depends on your hand, your deck, your life total etc. and it's generally what separates good players from best players.
Another skill is knowing what the other player can play next. For instance, if you have a dark iron in hand, it's probably better to play a bloodfen raptor on turn 3 than a harvest golem, because the raptor can be buffed to kill a 3/5 or a 4/5, where the golem cannot. Then you'd just lose half your golem and your 4/4.
It's easy to figure out to buff a 3/2 into a 5/2 to kill a 4/5, but it's not as easy to know how to set it up so that'll happen most often.
There's other hard skills like knowing when to save a hard removal, when to save a fireball etc. etc.
Just thinking about getting that 2 for 1 value right now on this turn can lead to you losing so much tempo you lose the game all the while wondering where you went wrong.
Here are some newbie errors I made when I was starting out:
1) Thinking that it is a waste if I don't use up all my mana in one turn or use a minion to attack every turn. Sometimes, it is better to use your hero power on Turn 3 instead of using a 3-drop if the 3-drop will trade unfavourably with enemy minions already on board. Sometimes, it is better not to use your minion to attack if you cannot completely kill the target.
2) Trying to save cards for combos or to extract full value from them. This is quite basic but don't give up too much tempo simply because you want to save a card until you can get its full effect (e.g. hero power on turn 3 when you have a Blood Knight, simply because you want to wait till your opponent plays a divine shielded minion).
3) Leaving small threats on board to go for face, thinking they can't threaten me without considering the many ways the opponent can buff them or heal them to make them trade favourably.
Thanks a lot for the tips ya'll =) I've watched about 4 of trumps teachings so far and already am rank 13! Hopefully while I'm off tomorrow I can finish his videos and see how far up the ladder I can really get. Is there a good place to go watch tournaments with commentators?
So I normally just read the threads and haven't really posted before but I'm just getting so frustrated. I cannot seem to get past rank 15 and almost always get 0 - 3 in arena. I know it's my skill that is the issue but cannot seem to break through this wall so to speak. I've played all the classes (most are lvl 25 or better), I know the cards, and constantly check out what the most popular decks are but I believe I'm making a lot of bad choices when it comes to trades and building decks in general. I would just like some advice as to where to go to learn more. I love this game. Play it on my smoke breaks at work and at home. I play entirely on my ipad right now (laptop bit the dust). Any help would be greatly appreciated.
Personally I learned ALOT by watching streamers like Amaz and maybe especially Trump play. Also watching tournaments with good casters can be really helpful, as they explain why one play is better than the other etc. For constructed watch tournaments + Trump. For arena, watch Trump and Kripparian. :)
These videos are extremely helpful when you're just getting started. They may help with any bad habits you've learned.
They are only about 10 minutes each. Good luck! Trump Teachings
Feel free to add me if you play on NA! iMPose#1429
i totally agree w/ watching vids and streams. Especially the people that explain their plays and though process. Popular streamers like Kripp don't talk so much, but some of the less popular ones, yet very good players, like RDU, explain in a lot of detail what they're thinking.
Also with the new spectate mode, go get some friends or even people on this forum to coach you for a few games!
The game is easier than you think. Trade one of your cards for two or more of your opponent's and you are well on your way to victory. So generally you should be playing cards that will cost your opponent to use two or more minions and/or spells to remove.
"Put your face in the light!" - Tirion Fordring
The game is easier than you think. Trade one of your cards for two or more of your opponent's and you are well on your way to victory. So generally you should be playing cards that will cost your opponent to use two or more minions and/or spells to remove.
"Put your face in the light!" - Tirion Fordring
Well that's obvious and any player would do that, good or bad.
Tempo is the hard part of the game.
When is it correct to give up a 2 for 1 in favor of not wasting mana or in favor of putting a bigger thing on board? That is something that newer players probably struggle way more with. For instance, if your turn 3 consists of hero powering a leper gnome, you have gained a card, but lost a TON of tempo, which could later translate into you losing way more cards and ultimately the game.
It's very difficult now to know when it's right to take good trades and when it's not. It depends on your hand, your deck, your life total etc. and it's generally what separates good players from best players.
Another skill is knowing what the other player can play next. For instance, if you have a dark iron in hand, it's probably better to play a bloodfen raptor on turn 3 than a harvest golem, because the raptor can be buffed to kill a 3/5 or a 4/5, where the golem cannot. Then you'd just lose half your golem and your 4/4.
It's easy to figure out to buff a 3/2 into a 5/2 to kill a 4/5, but it's not as easy to know how to set it up so that'll happen most often.
There's other hard skills like knowing when to save a hard removal, when to save a fireball etc. etc.
Just thinking about getting that 2 for 1 value right now on this turn can lead to you losing so much tempo you lose the game all the while wondering where you went wrong.
Batman V Superman: Dawn of Justice - Sneak Review! http://www.thepoxbox.com/challenges.php?id=batmanvsuperman
forcing a turn 3 hero power is one of my favorite things to do =)
Here are some newbie errors I made when I was starting out:
1) Thinking that it is a waste if I don't use up all my mana in one turn or use a minion to attack every turn. Sometimes, it is better to use your hero power on Turn 3 instead of using a 3-drop if the 3-drop will trade unfavourably with enemy minions already on board. Sometimes, it is better not to use your minion to attack if you cannot completely kill the target.
2) Trying to save cards for combos or to extract full value from them. This is quite basic but don't give up too much tempo simply because you want to save a card until you can get its full effect (e.g. hero power on turn 3 when you have a Blood Knight, simply because you want to wait till your opponent plays a divine shielded minion).
3) Leaving small threats on board to go for face, thinking they can't threaten me without considering the many ways the opponent can buff them or heal them to make them trade favourably.
Thanks a lot for the tips ya'll =) I've watched about 4 of trumps teachings so far and already am rank 13! Hopefully while I'm off tomorrow I can finish his videos and see how far up the ladder I can really get. Is there a good place to go watch tournaments with commentators?
https://www.youtube.com/channel/UCL83tI5Cm_ZRYn7EiyAvcFw for example. You learn quite fast who are good commentators, snd who is not:)