Good to see frogger, doomsayer and smuggler are all getting their very needed nerfs.
The quilboar buffs are very needed, hopefully they can be more than a support tribe now, even with frogger stupidity gone, they don't match up to elementals, demons or dragons in terms of scaling. I really think they just need thorncaller back over brute and it'd fix their midgame up nicely.
Pirates are still in a weird place.. tony two tusk needs to be something different rather than a weird gamble for getting a golden hogger/eliza in a lategame turn. They should have just made defiant shipright add a pirate on refresh rather than level, same as ysera's hero power. I don't think it'd have been too outrageous.
Buffing malganis down to tier 3 to enable wrathweaver even faster is a big mistake, it's already the best scaling unit through the game. I really think wrathweaver needs to be +2/+1 tbh, it's what lets demons scale out of control until they get their 2nd and 3rd wrathweavers later on (bigfernal and urzul).
Master of realities is still absolute trash, I've managed to get one before as early as turn 7 with party elementals and molten rocks gaining stats constantly, in 5 turns it's still only a 30/30ish minion. This just doesn't do anything lategame. Saying that, elementals seem extremely powerful right now with wraith+dazzling+nomi, they scale so damn fast. They might take over the meta, who knows.
Elementals were horrible this last patch, at least at high elo. except on Millhouse and Gallywix. Master of Realities will be good on 5, bc you can stay on 4 with domos and triple into it. But I doubt elementals will be broken. Mechs will reign supreme. Beasts will still be solid with the croc.
New: After this attacks, trigger another friendly minion's Deathrattle.
Old: After this attacks, trigger a random friendly minion's Deathrattle.
This was such an obvious fix that it amazes me they didn't implement it before releasing this broken update. I suppose the leapfrogger nerf is still necessary, but having Macaws essentially go infinite by triggering themselves was an incredibly dumb thing to begin with.
Elementals were horrible this last patch, at least at high elo. except on Millhouse and Gallywix. Master of Realities will be good on 5, bc you can stay on 4 with domos and triple into it. But I doubt elementals will be broken. Mechs will reign supreme. Beasts will still be solid with the croc.
-8.3k player.
Elementals are so fun with Dazzling Lightpawn and Nomi. It scales so damn quick, just buy every elemental you see and watch the stats rise.
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Battlegrounds Buffs
Battlegrounds Changes
Battlegrounds Nerfs
https://outof.cards/hearthstone/3624-datamined-changes-coming-in-hearthstones-next-battlegrounds-update-leapfrogger-nerfed
I provided the website link at the bottom.
Wow the hit on the Doomsayer, huge nerf bat swing.
I see mechs being more dominant now, not murlocs.
Holy shit Roadboar back to 2 attack?!? There was a reason why it got nerfed to 1 attack and now it'll snowball again.
Good to see frogger, doomsayer and smuggler are all getting their very needed nerfs.
The quilboar buffs are very needed, hopefully they can be more than a support tribe now, even with frogger stupidity gone, they don't match up to elementals, demons or dragons in terms of scaling. I really think they just need thorncaller back over brute and it'd fix their midgame up nicely.
Pirates are still in a weird place.. tony two tusk needs to be something different rather than a weird gamble for getting a golden hogger/eliza in a lategame turn. They should have just made defiant shipright add a pirate on refresh rather than level, same as ysera's hero power. I don't think it'd have been too outrageous.
Buffing malganis down to tier 3 to enable wrathweaver even faster is a big mistake, it's already the best scaling unit through the game. I really think wrathweaver needs to be +2/+1 tbh, it's what lets demons scale out of control until they get their 2nd and 3rd wrathweavers later on (bigfernal and urzul).
Master of realities is still absolute trash, I've managed to get one before as early as turn 7 with party elementals and molten rocks gaining stats constantly, in 5 turns it's still only a 30/30ish minion. This just doesn't do anything lategame. Saying that, elementals seem extremely powerful right now with wraith+dazzling+nomi, they scale so damn fast. They might take over the meta, who knows.
Elementals were horrible this last patch, at least at high elo. except on Millhouse and Gallywix. Master of Realities will be good on 5, bc you can stay on 4 with domos and triple into it. But I doubt elementals will be broken. Mechs will reign supreme. Beasts will still be solid with the croc.
-8.3k player.
Good nerfs. Feel like galewing was overnerfed but I could be wrong
This was such an obvious fix that it amazes me they didn't implement it before releasing this broken update. I suppose the leapfrogger nerf is still necessary, but having Macaws essentially go infinite by triggering themselves was an incredibly dumb thing to begin with.
Elementals are so fun with Dazzling Lightpawn and Nomi. It scales so damn quick, just buy every elemental you see and watch the stats rise.