My favorite zone/area in WoW was the crossroads. I could see some kind of western theme for it with cards like Demolisher in the set. I guess the Uldum stuff is kind of too close to the same thing though. Keywords get a bit cheesy too...... Quick Draw!
Battle for Mount Hyjal: Reworking and adding Cooperative Mode as a new game mode (with it's own ladder system and all that shit), and not something only made for random Tavern Brawls (never going to happen probably, but who knows...).
An expansion that focuses on deck construction and player skill. That largely removes bit RNG swings and rewards players who play efficiently. The game currently punishes efficiency by having catch up mechanisms embedded in the RNG to make the game more 'exciting'. This ruins the integrity of the game.
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The WoW universe has so much to pool from. So if you could give the HS Team an idea what would it be and how would you adapt it to Hearthstone?
1. Chen's Brewfest |A whimsical Expansion with every race of Pandaria coming to the Brewfest of Chen Stormstout.
2. Fate of Zin'Ashari |An Expansion all around the Naga and their beloved Queen Azshara where we'll uncover her dark plans.
3. The Shadowlands | Current stuff with old uncovered Lore about the afterlife in all of Warcraft.
4. Drums of War | An Expansion based around the faction war Alliance vs Horde with many of races' capitals involved.
5. Shadow of the Legion | An expansion all around rise and fall of Eredar race.
Scarlet Crusade adventure/expansion
6. Wrath of the Lich King : an exapansion that introduce the death knight class.
good idea .... but they alrdy have one deathknight temathic expansion
Goblins vs Gnomes -> Boomsday Project
League of Explorers -> Saviors of Uldum
Clearly that doesn't stop them from reprinting themes they've done in the past.
All I want is a monk panda class.
Haven't used the Demon Hunter class cos it's too dark and aggressive for my childhood game and all I want are some cuteness :cc
My favorite zone/area in WoW was the crossroads. I could see some kind of western theme for it with cards like Demolisher in the set. I guess the Uldum stuff is kind of too close to the same thing though. Keywords get a bit cheesy too...... Quick Draw!
vash'jir, bar none
k thx bye
Battle for Mount Hyjal: Reworking and adding Cooperative Mode as a new game mode (with it's own ladder system and all that shit), and not something only made for random Tavern Brawls (never going to happen probably, but who knows...).
Just remembered I love Archimonde's death! XD
An expansion that focuses on deck construction and player skill. That largely removes bit RNG swings and rewards players who play efficiently. The game currently punishes efficiency by having catch up mechanisms embedded in the RNG to make the game more 'exciting'. This ruins the integrity of the game.