It's more of a gimmicky hand but if you manage to pull it off you could have him killed in 1 turn, how did it work out? (Or didn't you keep it this time)?
turn2, coin+deathlord
turn 3, divine spirit+innerfire, kill bear taunt
turn 4, senjin, hit face for 16, while having another combo in hand with senjin if deathlord dies(powerword shield, divine spirit+crazed alcehmist)
turn 5 opponent concedes
i was counting the damage in the mulligan hand...8x4 = 32 if i can pull it off in 1 turn....not sure if keeping it is correct
but if i dont keep the those cards, my winrates is super high against hunter with just deathlord in opening hand...
if i keep them i basically gambling on the win..also my deck is spell heavy, not minion heavy so having those cards can be a burden if my deathlord dies and i dont draw into minions....but all these is just being rational...when i saw the dream hand, i was having all crazy fantasies lol and i gave in to the dream
It's more of a gimmicky hand but if you manage to pull it off you could have him killed in 1 turn, how did it work out? (Or didn't you keep it this time)?
turn2, coin+deathlord
turn 3, divine spirit+innerfire, kill bear taunt
turn 4, senjin, hit face for 16, while having another combo in hand with senjin if deathlord dies(powerword shield, divine spirit+crazed alcehmist)
turn 5 opponent concedes
i was counting the damage in the mulligan hand...8x4 = 32 if i can pull it off in 1 turn....not sure if keeping it is correct
but if i dont keep the those cards, my winrates is super high against hunter with just deathlord in opening hand...
if i keep them i basically gambling on the win..also my deck is spell heavy, not minion heavy so having those cards can be a burden if my deathlord dies and i dont draw into minions....but all these is just being rational...when i saw the dream hand, i was having all crazy fantasies lol and i gave in to the dream
I don't think I'd keep it. BGH for example would mean he 4-for-1'd you and got a 4/2 body and a rando minion off of the deathrattle. 6-for-1 essentially.
It's more of a gimmicky hand but if you manage to pull it off you could have him killed in 1 turn, how did it work out? (Or didn't you keep it this time)?
turn2, coin+deathlord
turn 3, divine spirit+innerfire, kill bear taunt
turn 4, senjin, hit face for 16, while having another combo in hand with senjin if deathlord dies(powerword shield, divine spirit+crazed alcehmist)
turn 5 opponent concedes
i was counting the damage in the mulligan hand...8x4 = 32 if i can pull it off in 1 turn....not sure if keeping it is correct
but if i dont keep the those cards, my winrates is super high against hunter with just deathlord in opening hand...
if i keep them i basically gambling on the win..also my deck is spell heavy, not minion heavy so having those cards can be a burden if my deathlord dies and i dont draw into minions....but all these is just being rational...when i saw the dream hand, i was having all crazy fantasies lol and i gave in to the dream
I don't think I'd keep it. BGH for example would mean he 4-for-1'd you and got a 4/2 body and a rando minion off of the deathrattle. 6-for-1 essentially.
hunters dont run BGH, they run silences+hunters mark
It's more of a gimmicky hand but if you manage to pull it off you could have him killed in 1 turn, how did it work out? (Or didn't you keep it this time)?
turn2, coin+deathlord
turn 3, divine spirit+innerfire, kill bear taunt
turn 4, senjin, hit face for 16, while having another combo in hand with senjin if deathlord dies(powerword shield, divine spirit+crazed alcehmist)
turn 5 opponent concedes
i was counting the damage in the mulligan hand...8x4 = 32 if i can pull it off in 1 turn....not sure if keeping it is correct
but if i dont keep the those cards, my winrates is super high against hunter with just deathlord in opening hand...
if i keep them i basically gambling on the win..also my deck is spell heavy, not minion heavy so having those cards can be a burden if my deathlord dies and i dont draw into minions....but all these is just being rational...when i saw the dream hand, i was having all crazy fantasies lol and i gave in to the dream
I don't think I'd keep it. BGH for example would mean he 4-for-1'd you and got a 4/2 body and a rando minion off of the deathrattle. 6-for-1 essentially.
hunters dont run BGH, they run silences+hunters mark
I'd keep it. The whole point of the deck is to pull off the combo. If you have all the pieces in hand, then there's really nothing else you would want.
ok is this the dream hand? do you keep it? lol
normally i play a very control oriented game....first time getting the dream....even if i see inner fire/divine spirit i just dump it back
The dreaming opening hand at Rank 3 for my opponents are:
Turn 1: "Bring out your dead."
Turn 2: "I feel icky!" "I feel icky!"
"Greetings, Traveler."
turn2, coin+deathlord
turn 3, divine spirit+innerfire, kill bear taunt
turn 4, senjin, hit face for 16, while having another combo in hand with senjin if deathlord dies(powerword shield, divine spirit+crazed alcehmist)
turn 5 opponent concedes
i was counting the damage in the mulligan hand...8x4 = 32 if i can pull it off in 1 turn....not sure if keeping it is correct
but if i dont keep the those cards, my winrates is super high against hunter with just deathlord in opening hand...
if i keep them i basically gambling on the win..also my deck is spell heavy, not minion heavy so having those cards can be a burden if my deathlord dies and i dont draw into minions....but all these is just being rational...when i saw the dream hand, i was having all crazy fantasies lol and i gave in to the dream
I don't think I'd keep it. BGH for example would mean he 4-for-1'd you and got a 4/2 body and a rando minion off of the deathrattle. 6-for-1 essentially.
Very tempting... but I think I see a hunter in there. Hunters mark or deadly shot is going to wreck your shit bad <_<
hunters dont run BGH, they run silences+hunters mark
4/5-for-1'd, my mistake
/rolleyes
I'd keep it. The whole point of the deck is to pull off the combo. If you have all the pieces in hand, then there's really nothing else you would want.
Couple of games ago my opponent had a dream opening hand.
I was playing as Zoo, he was playing as Druid.
He had:
"Innervate Alarm-o-Bot Ysera"
Turn 1 Innervate Alarm-o-Bot
Turn 2 Alarm-o-Bot pulls out Ysera
Since Zoo can't kill 4/12 minion on turn 2 i conceded.