Basically a homebrew mess around with rogue deck, its doing fairly well at d5 rankings. Basically the deck is centered around 2 win conditions, either using the grave diggers to hand destroy while setting up counters for anything they could possibly play or bouncing astalor in the end game. aggro if it gets stopped quick enough basically goes into top decking mode immediately if you get some removal and shelling. deep control decks can be a pain but sometimes this out paces blood knight which often leads them to into your top decking trap. The deck may seem like it doesn't work but the best i can offer is check out the replay i posted below, it should give a rough idea of what happens with this deck and how surprisingly consistent it can be.
Basically a homebrew mess around with rogue deck, its doing fairly well at d5 rankings. Basically the deck is centered around 2 win conditions, either using the grave diggers to hand destroy while setting up counters for anything they could possibly play or bouncing astalor in the end game. aggro if it gets stopped quick enough basically goes into top decking mode immediately if you get some removal and shelling. deep control decks can be a pain but sometimes this out paces blood knight which often leads them to into your top decking trap. The deck may seem like it doesn't work but the best i can offer is check out the replay i posted below, it should give a rough idea of what happens with this deck and how surprisingly consistent it can be.
https://hsreplay.net/replay/V8oQ7FVdc6n4cP7yuREeSz