Dragonsworn kinda seems more like a Paladin card. Anyway good stuff. But would like to see more Paladin and Priest cards.
Working on them for the next update. As for the Dragonsworn, I felt like the ability would suit Druid better not only because they can always attack with their hero, but also because in lore Dragonsworn are mostly night elves, which go hand-in-hand with the class. But then again, most of my lore knowledge come from a 10 minute look on the wowwiki page.
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Dragonsworn Valiant is my favourite card of the set. Not only is it an early drop for Dragons, but it allows you to Ramp into something like Twilight Guardian or Twilight Drake.
Dragonsworn Valiant is my favourite card of the set. Not only is it an early drop for Dragons, but it allows you to Ramp into something like Twilight Guardian or Twilight Drake.
Yeah, Dragons need good early drops in order to function, and this was one of the trickier ones for me to design. I'm considering holding a poll when the set is finished to see what people like the most.
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Nice. I want most of these, specifically the Paladin, Priest and Mage cards... Though conceptually I think I like Ultraxion the most. In general, Shaman and Rogue would have pretty solid new deck types with this. Warlock discard is still a bit tricky but you wouldn't feel so bad about it with these cards. They might even be too strong considering they practically negate the discard effect. The neutrals solidify the weak and awkward early game most dragon decks would have right now.
By the way, good job with Chromie. Because the hero power is one of the elements that restraints Paladin going for a different deck than anything token/flood related nowadays because ignoring the token means ignoring so so many strong cards. Chromie solves that (even if just temporary) plus the weapon problem Paladins had due to Mustard. By the way, you can remove the hero power description from Chromie's text.
Nice. I want most of these, specifically the Paladin, Priest and Mage cards... Though conceptually I think I like Ultraxion the most. In general, Shaman and Rogue would have pretty solid new deck types with this. Warlock discard is still a bit tricky but you wouldn't feel so bad about it with these cards. They might even be too strong considering they practically negate the discard effect. The neutrals solidify the weak and awkward early game most dragon decks would have right now.
By the way, good job with Chromie. Because the hero power is one of the elements that restraints Paladin going for a different deck than anything token/flood related nowadays because ignoring the token means ignoring so many so strong cards. Chromie solves that (even if just temporary) plus the weapon problem Paladins had due to Mustard. By the way, you can remove the hero power description from Chromie's text.
I honestly didn't even consider how changing the hero power of Paladin would impact the class. I only considered it as a situational tempo play. I will probably move the unnecessary text from Chromie when I get more time. Thanks for your insight on my cards! Most appreciated.
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Voted for Paladin because I'm too much of a Paladin fanatic. Though I'd really like to play all those cards and they all fit right into the Paladin dragon deck. All of them are really good though. The mage ones have my favorite flavor with the Frost Wyrms and destructive effects.
Voted for Paladin because I'm too much of a Paladin fanatic. Though I'd really like to play all those cards and they all fit right into the Paladin dragon deck. All of them are really good though. The mage ones have my favorite flavor with the Frost Wyrms and destructive effects.
Honestly, it's a shame I could only find so many good depictions of frostwyrms. I would have liked to make a bunch more.
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Looks like Rogue is a winner. I guess that's obvious considering that it would bring back Rogue lol.
About the Warlock cards, Fel Dragon is completely fine I think, but I would maybe consider changing the Violet Proto Dragon's effect to one regaining one card instead of every card since it's an ongoing effect. Theoretically it could be fine since it's such a small minion and unlikely to stay alive. But if it does, then it's kind of a stronger version (but smaller) version of Chromaggus, since you can play two of those Proto Dragons.
Looks like Rogue is a winner. I guess that's obvious considering that it would bring back Rogue lol.
About the Warlock cards, Fel Dragon is completely fine I think, but I would maybe consider changing the Violet Proto Dragon's effect to one regaining one card instead of every card since it's an ongoing effect. Theoretically it could be fine since it's such a small minion and unlikely to stay alive. But if it does, then it's kind of a stronger version (but smaller) version of Chromaggus, since you play two of those.
I suppose you could be right about that. Maybe I was trying to push the archetype a bit too aggressively with this card. I'll consider reworking it.
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Dragonsworn kinda seems more like a Paladin card. Anyway good stuff. But would like to see more Paladin and Priest cards.
Working on them for the next update. As for the Dragonsworn, I felt like the ability would suit Druid better not only because they can always attack with their hero, but also because in lore Dragonsworn are mostly night elves, which go hand-in-hand with the class. But then again, most of my lore knowledge come from a 10 minute look on the wowwiki page.
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Oh right. I was mostly referring to the effect since self-heal is a bit of a Paladin thing.
I agree, good job
Dragonsworn Valiant is my favourite card of the set. Not only is it an early drop for Dragons, but it allows you to Ramp into something like Twilight Guardian or Twilight Drake.
Shaku, the Collector gave me the Plague
Yeah, Dragons need good early drops in order to function, and this was one of the trickier ones for me to design. I'm considering holding a poll when the set is finished to see what people like the most.
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All classes now have their full set finished. Might add a neutral legendary or two later.
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Nice. I want most of these, specifically the Paladin, Priest and Mage cards... Though conceptually I think I like Ultraxion the most. In general, Shaman and Rogue would have pretty solid new deck types with this. Warlock discard is still a bit tricky but you wouldn't feel so bad about it with these cards. They might even be too strong considering they practically negate the discard effect. The neutrals solidify the weak and awkward early game most dragon decks would have right now.
By the way, good job with Chromie. Because the hero power is one of the elements that restraints Paladin going for a different deck than anything token/flood related nowadays because ignoring the token means ignoring so so many strong cards. Chromie solves that (even if just temporary) plus the weapon problem Paladins had due to Mustard. By the way, you can remove the hero power description from Chromie's text.
I honestly didn't even consider how changing the hero power of Paladin would impact the class. I only considered it as a situational tempo play. I will probably move the unnecessary text from Chromie when I get more time. Thanks for your insight on my cards! Most appreciated.
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All cards are now finished and I have posted a poll to see which set of cards are the most popular. Vote for your favorites!
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Voted for Paladin because I'm too much of a Paladin fanatic. Though I'd really like to play all those cards and they all fit right into the Paladin dragon deck. All of them are really good though. The mage ones have my favorite flavor with the Frost Wyrms and destructive effects.
Honestly, it's a shame I could only find so many good depictions of frostwyrms. I would have liked to make a bunch more.
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Looks like Rogue is a winner. I guess that's obvious considering that it would bring back Rogue lol.
About the Warlock cards, Fel Dragon is completely fine I think, but I would maybe consider changing the Violet Proto Dragon's effect to one regaining one card instead of every card since it's an ongoing effect. Theoretically it could be fine since it's such a small minion and unlikely to stay alive. But if it does, then it's kind of a stronger version (but smaller) version of Chromaggus, since you can play two of those Proto Dragons.
I suppose you could be right about that. Maybe I was trying to push the archetype a bit too aggressively with this card. I'll consider reworking it.
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And yeah, I'm not at all surprised Rogue has taken the lead so dramatically. I miss the time when I could play Rogue competitively.
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Ah wait, I'm an idiot. It says "discarded this turn"... I think that's totally fine then.
You're really making me question my designs here. >_>
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Very well done. You have put the designers at blizzard to shame both in mechanics of the minions and art.
My thanks to you!
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Bonus round! One more common per class has been uploaded.
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