Obsidian Drake is too Op the second option should Pit lord you (5 damage)
Considering Pitlord doesn't see anyplay, I don't think so. You are paying 3 Health for a simple +1/+1 over a standard 3 drop, exactly the same as the Flame Imp. I have no plans to change this card.
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I think these cards are extremely good concepts, but I just think that some of them are more or less misplaced in class. Most legendaries in each class have at least some major thing to do with the class, I.E. Paladin's legendaries are all great paladins, and you throw in chromie, warlock's are demons, and then the gnome who summoned jaraxxus. You add then a dragon, that gives spell dmg minnions when those are very rarely used in warlock. Next, in your priest class, Murozond is the legendary. Again, I love the character and effect, but I would think this would be so much better as a neutral legendary. Then in your neutral and mage classes, Arcane dragonspawn, and Blue dragonspawn are two different pictures of the same character, Chrono-Lord Deja, who is a large character under Murozond's Infinite dragonflight.
I think the ideas are amazing. But I believe a little more work needs to be done in class-placement or class-specific cards.
My last comment is on your card: Chromatus - I think this is a step in the right direction, but I don't believe it will see play, because:
a) It discards all dragons in your hand, the only synnergy with dragons currently is if you have one in your hand
b)10 mana 10/10 just isn't good. Especially if you are discarding things. If you would play this you might as well play deathwing, guaranteed clear of the board when you discard, and deathwing is good when you dont have anything else in hand, where Chromatus would lose all point to be played. I simply think the ability should change. I think it would be more balanced if It was closer to varian Wrynn - something like this:
And yes, the first image should be a legendary minion. Good thing I'm bad at using hearthcards
Well, see it's pretty difficult to tie Dragons into every class, because some barely have any connection to them whatsoever, as is the case with Rogue. I have to take some leaps in lore and common sense to make some of these work, but I definitely see your point.
I know the art isn't representative of whatever character they used to be, hell the game already has plenty of art made for unique characters that just become commons in Hearthstone. I don't feel too bad about, since I am a lore newb and all, and Hearthstone too is diverging from WoW lore.
Chromatus was an idea I was playing with at the time and didn't have much to go on. I created whatever came to mind and it made him interesting, but not really playable. I'll have a look at him again and see what I can change.
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The class dragons Blizzard added, as well as other tribes or just random cards, are often just randomly associated with a class. Either because of the art, flavor/theme (Murloc Knight) or the effect they give the card. With cards like Fist of Jaraxxus, they showed they clearly don't give a damn either.
New Chromatus is extremely powerful card draw, considering the high quality of dragons. Because of how strong the following turn could be, I'd make Chromatus slightly easier to kill.
The class dragons Blizzard added, as well as other tribes or just random cards, are often just randomly associated with a class. Either because of the art, flavor/theme (Murloc Knight) or the effect they give the card. With cards like Fist of Jaraxxus, they showed they clearly don't give a damn either.
New Chromatus is extremely powerful card draw, considering the high quality of dragons. Because of how strong the following turn could be, I'd make Chromatus slightly easier to kill.
You may have a point there. I was mainly comparing it to Neptulon, except it's guaranteed to take up your entire turn, as well as do nothing on that very turn. If you're losing at that point, you rarely want to spend 10 mana on a card that has no immediate impact. People also complain about how Icehowl and some other 9+ mana cards aren't worth running because they don't offer you anything worth the investment. I felt I could stat this a bit more aggressively because of it. At the very least, I feel like I'm getting closer to a card I'm actually satisfied with.
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I've always loved dragons. Their powerful, magnificent look and their elemental breath are pure charasteristics that make them so epic (or legendary) and thus beautiful to watch. And the fact that I'm able to play with them in one of the most funny games I've played so far is even better. But the fact that there are other players that also like dragons -and Hearthstone-, and some of them creative enough to make cards themselves and publish them, is definitely the best. All of your cards are so cool; fresh and original. Many of them look very strong and charasteristic to their hero. There's just one thing that I have to say, which is that I think it's unfortunate you haven't made any Rogue cards with Combo. :3 I'm not really a Rogue player -yet- because I have less interest in the class than in other classes, so I don't own all of the key cards, but I think you could've done -or still can do- a better job of making cheaper Combo-reliant cards, which would be able to actually fit in existing Rogue decks, because all the other classes have gotten cards that can, like the Druid Dragons (except for maybe Obsidian Drake, which looks more like a Warlock card). There are some cards that could fit in Mill-Rogue, but others like Drakonid Drudge are kinda outclassed by the amazing Combo-effect of SI:7 Agent.. Still really cool concepts man! I think some of the best designed cards are those of Mage, that could actually make a new sort of Hand-Mage card draw deck. Also the art is pure awesomness and most of them are very realistic! I'd really like to try most of the cards out for real ^^ Very nice job, thanks very much for sharing it and keep up the good work! :D
Well, I really wanted to make combo cards for Rogue, but the problem I had was fitting it into the aesthetic of Dragons, so I ultimately gave up on it and went for a more solid, late game approach.
While the Mage cards aren't my personal favorites, I feel they are the ones I captured the best thematically.
Thanks for the feedback!
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I've always loved dragons. Their powerful, magnificent look and their elemental breath are pure charasteristics that make them so epic (or legendary) and thus beautiful to watch. And the fact that I'm able to play with them in one of the most funny games I've played so far is even better. But the fact that there are other players that also like dragons -and Hearthstone-, and some of them creative enough to make cards themselves and publish them, is definitely the best. All of your cards are so cool; fresh and original. Many of them look very strong and charasteristic to their hero. There's just one thing that I have to say, which is that I think it's unfortunate you haven't made any Rogue cards with Combo. :3 I'm not really a Rogue player -yet- because I have less interest in the class than in other classes, so I don't own all of the key cards, but I think you could've done -or still can do- a better job of making cheaper Combo-reliant cards, which would be able to actually fit in existing Rogue decks, because all the other classes have gotten cards that can, like the Druid Dragons (except for maybe Obsidian Drake, which looks more like a Warlock card). There are some cards that could fit in Mill-Rogue, but others like Drakonid Drudge are kinda outclassed by the amazing Combo-effect of SI:7 Agent.. Still really cool concepts man! I think some of the best designed cards are those of Mage, that could actually make a new sort of Hand-Mage card draw deck. Also the art is pure awesomness and most of them are very realistic! I'd really like to try most of the cards out for real ^^ Very nice job, thanks very much for sharing it and keep up the good work! :D
Well, I really wanted to make combo cards for Rogue, but the problem I had was fitting it into the aesthetic of Dragons, so I ultimately gave up on it and went for a more solid, late game approach.
While the Mage cards aren't my personal favorites, I feel they are the ones I captured the best thematically.
Thanks for the feedback!
Maybe something like an 'Ember Whelp: 2 mana 2/2; Combo: Deal 2 damage randomly split among enemies'?
And Legendary 'Seltharian: 4 mana 3/4: Combo: Summon a Dragon Egg for each card played earlier this turn' :D
Interesting concepts, but combos don't really suit Dragons thematically in my opinion. I might try to work something out, but don't hold your breath. Thanks for the ideas, though!
Arcane Dragonspawn and Frostwyrm are both very slow to get going unless you immediately follow up with card draw. Newborn Wyrm and Dragon Enchantress are very dependant on what you have in your hand in order to get value. Frostbrood Skytalon only adds a one-time Frost Shock onto your hero power (and arguably I would actually buff it). The only card I feel is extremely strong is Sapphiron, just because it can swing games so hard.
Updated with another common for each class. A few of them include the new mechanics Inspire and Discover, and a few are also spells. I mean, if we can get murloc themed spells, we can also get dragon themed ones.
That's a TON of work lol. Good job man! I appreciate how you stayed with the Dragon theme the whole time, I don't know if I could do that in such large quantity. If you have a moment, check out some of my stuff here:
That's a TON of work lol. Good job man! I appreciate how you stayed with the Dragon theme the whole time, I don't know if I could do that in such large quantity. If you have a moment, check out some of my stuff here:
Yeah, sticking to a theme as long as I have done here tends to be quite difficult, mainly if you're also trying to stay within the flavor of the classes and also give them room for dragons to stand on their own in new archetypes.
Thanks for checking it out! I will look at your stuff shortly.
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Obsidian Drake is too Op the second option should Pit lord you (5 damage)
Considering Pitlord doesn't see anyplay, I don't think so. You are paying 3 Health for a simple +1/+1 over a standard 3 drop, exactly the same as the Flame Imp. I have no plans to change this card.
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Well, see it's pretty difficult to tie Dragons into every class, because some barely have any connection to them whatsoever, as is the case with Rogue. I have to take some leaps in lore and common sense to make some of these work, but I definitely see your point.
I know the art isn't representative of whatever character they used to be, hell the game already has plenty of art made for unique characters that just become commons in Hearthstone. I don't feel too bad about, since I am a lore newb and all, and Hearthstone too is diverging from WoW lore.
Chromatus was an idea I was playing with at the time and didn't have much to go on. I created whatever came to mind and it made him interesting, but not really playable. I'll have a look at him again and see what I can change.
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Chromatus has been changed:
------ >
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The class dragons Blizzard added, as well as other tribes or just random cards, are often just randomly associated with a class. Either because of the art, flavor/theme (Murloc Knight) or the effect they give the card. With cards like Fist of Jaraxxus, they showed they clearly don't give a damn either.
New Chromatus is extremely powerful card draw, considering the high quality of dragons. Because of how strong the following turn could be, I'd make Chromatus slightly easier to kill.
You may have a point there. I was mainly comparing it to Neptulon, except it's guaranteed to take up your entire turn, as well as do nothing on that very turn. If you're losing at that point, you rarely want to spend 10 mana on a card that has no immediate impact. People also complain about how Icehowl and some other 9+ mana cards aren't worth running because they don't offer you anything worth the investment. I felt I could stat this a bit more aggressively because of it. At the very least, I feel like I'm getting closer to a card I'm actually satisfied with.
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I want all Priest cards! Wyrmrest Inquitisor is my favourite.
Well, I really wanted to make combo cards for Rogue, but the problem I had was fitting it into the aesthetic of Dragons, so I ultimately gave up on it and went for a more solid, late game approach.
While the Mage cards aren't my personal favorites, I feel they are the ones I captured the best thematically.
Thanks for the feedback!
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Great set, one of the most solid ones I've ever seen. Especially when it comes to the class cards.
Q: What did Avril Lavigne say when her Asian masseuse refused to give sexual favors?
A: "So much for my happy ending."
Thank you for checking it out! Might still have to do some tweaking to the class cards though.
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Interesting concepts, but combos don't really suit Dragons thematically in my opinion. I might try to work something out, but don't hold your breath. Thanks for the ideas, though!
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Shifted the stats of Armored Dragon from 4/1 to 3/2, and added another neutral Legendary.
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I found mage ones OP
Newborn Wyrm and Dragon Enchantress are very dependant on what you have in your hand in order to get value.
Frostbrood Skytalon only adds a one-time Frost Shock onto your hero power (and arguably I would actually buff it).
The only card I feel is extremely strong is Sapphiron, just because it can swing games so hard.
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Updated with another common for each class. A few of them include the new mechanics Inspire and Discover, and a few are also spells. I mean, if we can get murloc themed spells, we can also get dragon themed ones.
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Phenomenal!
Very Impressive
That's a TON of work lol. Good job man! I appreciate how you stayed with the Dragon theme the whole time, I don't know if I could do that in such large quantity. If you have a moment, check out some of my stuff here:
http://www.hearthpwn.com/forums/hearthstone-general/fan-creations/88070-i-made-some-3-drop-legendaries-all-tribes-and#c1
Thanks in advance!
Please check out my card creations. Comment if you like any or have feedback. Thanks in advance! :) TriniDiddy's Card Creation Station!
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The 10 mana 9/9...................I'm drooling now.