Born to a poor farming family in Westfall, Erin Farthing was always considered an outcast. She possessed strong magical abilities from a young age, developing powers that frightened her superstitious town. So great was her magic that it attracted the attention of the Bronze Dragonflight. Given a new name and placed under Chromie's watchful eye, Erin was taught by the Timewalkers to safely use her burgeoning powers.
As a Timewalker, Erin's stated goal is to protect the history and safeguard the Caverns of Time. But even here, the powerful young woman stands apart from her peers. For unlike her mortal brethren, she does not share the dragons' belief in predestination. That one's fate is already written. With the will to make her own destiny, and the power to do so, Erin Fatespan stands ready to to protect the past, present, and future of Azeroth.
Welcome one and all to the Chronomancer class! I've had a blast creating this class and competing in Asylum's Gauntlet. What follows is a description of the Chronomancer class, its Hero Power, some of the class themes, and finally the complete standard collection. Thank you to everyone who has assisted in the creation of this set, whether you are a fellow competitor or voter, or just happen to love custom Hearthstone cards!
Erin Fatespan is the Chronomancer, a spell caster that specializes in the manipulation of time. Her Hero Power allows her to bend or warp time, putting aside energies now to be used at a future time.
Justicar Upgrade
Justicar Upgrade
Obviously, this is a very powerful Hero Power, so care has to be taken to keep it from being too strong. In general, the Chronomancer lacks direct damage. This prevents broken Spell Damage combos. The class can easily ramp minions well before they should be played. However, most of the class minions have lower stats for their cost, instead possessing effects that have to be timed carefully. The class lacks a keyword (besides the MSG faction keyword of Curse, seen below!) to help keep the class from becoming stale. Simplicity was an important factor. The Chronomancer was initially imagined as a Control or Ramp class, but the strong Hero Power and flexibility of the cards lend it toward many other deck styles as well.
So what is Erin capable of? Her cards have 5 main focuses: Dragons, Copying, Card Draw, Manipulation, and Fatigue.
The Collection
Basic
I know he looks like a Black Whelp, but his scales will turn gold as he gets older. Really!
Somehow, being able to manipulate time hasn't made Erin any more patient.
Students learn quick not to cause a ruckus when Chromie is teaching.
Be sure to avoid Bronze Dragons with allergies.
Youth is wasted on the young.
It's not so bad if you have 4 Health.
Minions you summon with this spell always have a wicked mustache. Even Harvest Golem.
Dragons hate puns.
The Timewalker's retirement plan is pretty good. Then again, they already know if you will collect it.
Powerful, magical sandstorms occasionally sweep through Tanaris. If you get caught in one, you won't know where or even when you'll end up.
Classic
"No, don't send me back! Have you seen what people used to wear back then!?"
"The 1st thousand years, they were the worst. The 2nd thousand years, they were the worst too. The 3rd thousand years I didn't enjoy at all. After that I went into a bit of a decline."
"Quick, raise the shield! Aaaaaaaaand it's gone."
Removes 99.9% of temporal anomalies!
The Bronze Wardens have it pretty rough. Its not their fault that every visitor to the Caverns, friendly or otherwise, can just fly over them.
... a corrupt dragonkin, filled with darkness and pride, attempts to summon ...
Chromie once averted a future in which Gadgetzan outlawed tacos.
He's a Scooby-Doo villian's worst nightmare.
You don't mess around with this stuff.
High stress time management can really wear you down.
This spell is typically how people become their own ancestor.
"Pyroblast... pyroblast... pyroblast... "
"Uhg, what time is it? ... TOO SOON! YOU HAVE AWAKENED ME TOO SOON, EXECUTUS!"
For this job, there's only two people I can trust.
Past Chromie is mad at Future Chromie for helping adventurers and forgetting their birthday.
Echo is the token summoned by Send Back and Lost in Time.
The Firelord's presence will always scar this land.
Nefarion is trying to combine the five dragonflights to create ultimate warriors. This Prototype is not one such example.
Upgraded Hero Power
Upgraded Hero Power
"To guard the timelines. To protect both dragons and mortals. To stop using the word 'mortal' as a derogatory term."
She's supposed to watch the clock during jousting matches, but she keeps getting distracted by all the strong, muscular contestants.
He's a big drake now!
He's not actually summoning time-displaced copies of himself. He just has a lot of brothers.
This rare and beautiful beast flies the treacherous Storm Peaks. Or it would if it weren't for adventurers trying to tame and mount it.
Despite his memory loss, Lo'Gosh knew he was meant for more than the gladiator's life.
Will be voted "Most Likely to be Banned from Arena" after Purify. Once Purify is released, of course.
"Perhaps in another timeline you are safe. Free. But here, now, you are mine."
Prime consort of Nozdormu the Timeless. Loving, caring, but ever nagging her mate for always being late.
Send Back is a Standard card created by Time-Lost Proto-Drake.
Echo is the token created by Send Back.
"Are you really sure you wish to live forever? Because the crypt already sealed shut behind you."
She doesn't like field work. Honestly, she belongs in a museum.
These mysterious runes form ancient spells. They also form rude words when archaeologists aren't looking.
Kairoz had this great plan to make an infinite, unstoppable army. Too bad Garrosh went face again.
"We need everyone available to preserve history! Even you! And you when you were a kid!" - Timewalker Recruiter.
Not really infinite, no. They'll run out of dragons eventually...
Inevitably this card will wind up at the bottom of your deck.
"You tried so hard. You got so far. But in The End, it doesn't even matter."
He still acts like a teenager. It's a little sad.
The Twilight's Hammer carry out their gods' orders without hesitation. Even when those orders are "Don't Exist."
Originally there was only one emperor of Ahn'Qiraj. Then this guy was like, "We can do better."
He went mad because you didn't like his previous self's flavor text.
You can dance if you want to. But please, not like that.
The Medivas were upstaged by the new group from Tanaris; Doomsayer, Doomsayer, and Doomsayer.
"All this time you thought yourself a king, when you were always just my pawn."
But first, the Curse keyword, and new faction, the Cult of Thek!
With MSG, the Chronomancer will be joining a brand new faction known as the Cult of Thek. It is a faction comprised of the Chronomancer, Twilight's Hammer, and the Lich. Their common theme is the keyword Curse, allowing them to mark enemy cards to damage their owners when played. Read more below!
Lore of the Cult of Thek
The Curse Keyword
Many of Thek's cultists are able to Curse their enemy's cards. The Curse effect causes a random card in their opponent's hand to glow red, indicating that it is Cursed. When a player plays a Cursed card, following the resolution of its effect, they take 3 damage divided among their friendly characters.
Cursed cards in your opponent's hand
The idea is similar to Curse of Rafaam. The goal is to Curse as many of your opponent's cards as possible, forcing them to choose between playing their hand and weakening their own board.
Some of the rules regarding Curse: * A card cannot be Cursed twice. * Curse triggers will attempt to target unCursed cards as the opponent's hand allows. * Both players can see the highlighted boarder, but only the player with the cards can see which ones are Cursed. * The damage is not affected by any spell damage. * Curse damage only triggers if the card is played. Not if it is countered, discarded, shuffled, or put from the hand into the battlefield. * If the card is shuffled or transformed (Shifter Zerus) it retains the Curse. * If a Cursed card is copied, the copy is NOT Cursed. * Once a Cursed card is played and the effect triggered, it is not longer Cursed. Even if it is copied, returned to hand, etc. *When you play a minion that was Cursed, or summon a minion with a Cursed spell, that minion is not damaged by its own Curse.
His father was an acolyte, and his father before him, and his father before him...
He stands on the street corners promising salvation through Thek, but the Goons keep chasing him away.
"Ju put your faith in da Goons? Da Kabal? Da Locus? Ha! Thek be here long before Gadgetzan, and he be here long afta it be gone."
Curse of Thek is createed by Prophet Ya'Kul.
He looks down on all the young Chronomancers. Back in his day, you had to go forward in time the slow way!
Kids these days, with their clothes and their hair and their fancy time travel.
There are not enough chill pills in all of Azeroth to calm the Hydra God.
Individuality is overrated.
"AND DON'T COME BACK!!!"
She's been on Mayor Noggenfogger's wanted list since the whole outlawed taco fiasco.
Don't feel bad. It's hard to resist the will of a many-headed hydra loa.
"I got bad news for ju, mon."
"Who are you to say I don't belong here? I may come and go as I please. It is you who are unwelcome in this reality."
Echo is the token created by Erin Fateshatter.
That's it for the Chronomancer! Regardless of the results of the competition I plan to update this class with Naxx, GvG, and future Un'Goro cards. Finally, I wanted to wish good luck to my fellow finalists. You all have created some amazing classes!
nurgling13
No, she's not freezing time itself. That would be overpowered for 2 mana.
nobravery
His explosions are so big, the shrapnel gets launched into the future! The Timewalkers really wished he would stop.
Well, I guess I'll take the honor of being the first to post in your finalist topic! =D
I've been consistently pleased with your class. It's very thematically rich while also keeping cards reasonably simple and realistic. As an added bonus, you as a contestant have been great at working with the feedback you're given.
A couple of minor things I might consider working on here while you have the time: (a) It's "Classic", not "Standard". "Standard" is the format. (b) I might consider putting your Wild challenge cards behind a spoiler, as putting them out in the open while everything else is in spoilers, even if they're the last thing in your post, draws more particular attention to them that I don't think is necessary.
where's our un'goro cards? also, i am in the process of making a death knight/lich king class and noticed that you said the lich were part of the cult of thek. can i include your tri-class cards and lore in my class if i credit you?
where's our un'goro cards? also, i am in the process of making a death knight/lich king class and noticed that you said the lich were part of the cult of thek. can i include your tri-class cards and lore in my class if i credit you?
Hey everyone, glad you like my class! I've been busy but have been thinking of Un'Goro cards and will update sooner or later. And it'll give me an excuse to play around in Photoshop some more. My Cult of Thek faction is based on the Lich from a previous contest finalist, the one with Scheme and the changing hero power. I suppose you could use my triclass faction if you want for your own cards, but thats up to you.
Lore
Born to a poor farming family in Westfall, Erin Farthing was always considered an outcast. She possessed strong magical abilities from a young age, developing powers that frightened her superstitious town. So great was her magic that it attracted the attention of the Bronze Dragonflight. Given a new name and placed under Chromie's watchful eye, Erin was taught by the Timewalkers to safely use her burgeoning powers.
As a Timewalker, Erin's stated goal is to protect the history and safeguard the Caverns of Time. But even here, the powerful young woman stands apart from her peers. For unlike her mortal brethren, she does not share the dragons' belief in predestination. That one's fate is already written. With the will to make her own destiny, and the power to do so, Erin Fatespan stands ready to to protect the past, present, and future of Azeroth.
Welcome one and all to the Chronomancer class! I've had a blast creating this class and competing in Asylum's Gauntlet. What follows is a description of the Chronomancer class, its Hero Power, some of the class themes, and finally the complete standard collection. Thank you to everyone who has assisted in the creation of this set, whether you are a fellow competitor or voter, or just happen to love custom Hearthstone cards!
Erin Fatespan is the Chronomancer, a spell caster that specializes in the manipulation of time. Her Hero Power allows her to bend or warp time, putting aside energies now to be used at a future time.
Justicar Upgrade
Justicar Upgrade
Obviously, this is a very powerful Hero Power, so care has to be taken to keep it from being too strong. In general, the Chronomancer lacks direct damage. This prevents broken Spell Damage combos. The class can easily ramp minions well before they should be played. However, most of the class minions have lower stats for their cost, instead possessing effects that have to be timed carefully. The class lacks a keyword (besides the MSG faction keyword of Curse, seen below!) to help keep the class from becoming stale. Simplicity was an important factor. The Chronomancer was initially imagined as a Control or Ramp class, but the strong Hero Power and flexibility of the cards lend it toward many other deck styles as well.
So what is Erin capable of? Her cards have 5 main focuses: Dragons, Copying, Card Draw, Manipulation, and Fatigue.
The Collection
Basic
I know he looks like a Black Whelp, but his scales will turn gold as he gets older. Really!
Somehow, being able to manipulate time hasn't made Erin any more patient.
Students learn quick not to cause a ruckus when Chromie is teaching.
Be sure to avoid Bronze Dragons with allergies.
Youth is wasted on the young.
It's not so bad if you have 4 Health.
Minions you summon with this spell always have a wicked mustache. Even Harvest Golem.
Dragons hate puns.
The Timewalker's retirement plan is pretty good. Then again, they already know if you will collect it.
Powerful, magical sandstorms occasionally sweep through Tanaris. If you get caught in one, you won't know where or even when you'll end up.
Classic
"No, don't send me back! Have you seen what people used to wear back then!?"
"The 1st thousand years, they were the worst. The 2nd thousand years, they were the worst too. The 3rd thousand years I didn't enjoy at all. After that I went into a bit of a decline."
"Quick, raise the shield! Aaaaaaaaand it's gone."
Removes 99.9% of temporal anomalies!
The Bronze Wardens have it pretty rough. Its not their fault that every visitor to the Caverns, friendly or otherwise, can just fly over them.
... a corrupt dragonkin, filled with darkness and pride, attempts to summon ...
Chromie once averted a future in which Gadgetzan outlawed tacos.
He's a Scooby-Doo villian's worst nightmare.
You don't mess around with this stuff.
High stress time management can really wear you down.
This spell is typically how people become their own ancestor.
"Pyroblast... pyroblast... pyroblast... "
"Uhg, what time is it? ... TOO SOON! YOU HAVE AWAKENED ME TOO SOON, EXECUTUS!"
For this job, there's only two people I can trust.
Past Chromie is mad at Future Chromie for helping adventurers and forgetting their birthday.
Echo is the token summoned by Send Back and Lost in Time.
The Firelord's presence will always scar this land.
Nefarion is trying to combine the five dragonflights to create ultimate warriors. This Prototype is not one such example.
Upgraded Hero Power
Upgraded Hero Power
"To guard the timelines. To protect both dragons and mortals. To stop using the word 'mortal' as a derogatory term."
She's supposed to watch the clock during jousting matches, but she keeps getting distracted by all the strong, muscular contestants.
He's a big drake now!
He's not actually summoning time-displaced copies of himself. He just has a lot of brothers.
This rare and beautiful beast flies the treacherous Storm Peaks. Or it would if it weren't for adventurers trying to tame and mount it.
Despite his memory loss, Lo'Gosh knew he was meant for more than the gladiator's life.
Will be voted "Most Likely to be Banned from Arena" after Purify. Once Purify is released, of course.
"Perhaps in another timeline you are safe. Free. But here, now, you are mine."
Prime consort of Nozdormu the Timeless. Loving, caring, but ever nagging her mate for always being late.
Send Back is a Standard card created by Time-Lost Proto-Drake.
Echo is the token created by Send Back.
"Are you really sure you wish to live forever? Because the crypt already sealed shut behind you."
She doesn't like field work. Honestly, she belongs in a museum.
These mysterious runes form ancient spells. They also form rude words when archaeologists aren't looking.
Kairoz had this great plan to make an infinite, unstoppable army. Too bad Garrosh went face again.
"We need everyone available to preserve history! Even you! And you when you were a kid!" - Timewalker Recruiter.
Not really infinite, no. They'll run out of dragons eventually...
Inevitably this card will wind up at the bottom of your deck.
"You tried so hard. You got so far. But in The End, it doesn't even matter."
He still acts like a teenager. It's a little sad.
The Twilight's Hammer carry out their gods' orders without hesitation. Even when those orders are "Don't Exist."
Originally there was only one emperor of Ahn'Qiraj. Then this guy was like, "We can do better."
He went mad because you didn't like his previous self's flavor text.
You can dance if you want to. But please, not like that.
The Medivas were upstaged by the new group from Tanaris; Doomsayer, Doomsayer, and Doomsayer.
"All this time you thought yourself a king, when you were always just my pawn."
But first, the Curse keyword, and new faction, the Cult of Thek!
With MSG, the Chronomancer will be joining a brand new faction known as the Cult of Thek. It is a faction comprised of the Chronomancer, Twilight's Hammer, and the Lich. Their common theme is the keyword Curse, allowing them to mark enemy cards to damage their owners when played. Read more below!
Lore of the Cult of Thek
The Curse Keyword
Many of Thek's cultists are able to Curse their enemy's cards. The Curse effect causes a random card in their opponent's hand to glow red, indicating that it is Cursed. When a player plays a Cursed card, following the resolution of its effect, they take 3 damage divided among their friendly characters.
Cursed cards in your opponent's hand
The idea is similar to Curse of Rafaam. The goal is to Curse as many of your opponent's cards as possible, forcing them to choose between playing their hand and weakening their own board.
Some of the rules regarding Curse:
* A card cannot be Cursed twice.
* Curse triggers will attempt to target unCursed cards as the opponent's hand allows.
* Both players can see the highlighted boarder, but only the player with the cards can see which ones are Cursed.
* The damage is not affected by any spell damage.
* Curse damage only triggers if the card is played. Not if it is countered, discarded, shuffled, or put from the hand into the battlefield.
* If the card is shuffled or transformed (Shifter Zerus) it retains the Curse.
* If a Cursed card is copied, the copy is NOT Cursed.
* Once a Cursed card is played and the effect triggered, it is not longer Cursed. Even if it is copied, returned to hand, etc.
*When you play a minion that was Cursed, or summon a minion with a Cursed spell, that minion is not damaged by its own Curse.
His father was an acolyte, and his father before him, and his father before him...
He stands on the street corners promising salvation through Thek, but the Goons keep chasing him away.
"Ju put your faith in da Goons? Da Kabal? Da Locus? Ha! Thek be here long before Gadgetzan, and he be here long afta it be gone."
Curse of Thek is createed by Prophet Ya'Kul.
He looks down on all the young Chronomancers. Back in his day, you had to go forward in time the slow way!
Kids these days, with their clothes and their hair and their fancy time travel.
There are not enough chill pills in all of Azeroth to calm the Hydra God.
Individuality is overrated.
"AND DON'T COME BACK!!!"
She's been on Mayor Noggenfogger's wanted list since the whole outlawed taco fiasco.
Don't feel bad. It's hard to resist the will of a many-headed hydra loa.
"I got bad news for ju, mon."
"Who are you to say I don't belong here? I may come and go as I please. It is you who are unwelcome in this reality."
Echo is the token created by Erin Fateshatter.
That's it for the Chronomancer! Regardless of the results of the competition I plan to update this class with Naxx, GvG, and future Un'Goro cards. Finally, I wanted to wish good luck to my fellow finalists. You all have created some amazing classes!
No, she's not freezing time itself. That would be overpowered for 2 mana.
nobravery
His explosions are so big, the shrapnel gets launched into the future! The Timewalkers really wished he would stop.
SanderNightsite
Goblin technology and chronomancy do NOT mix.
Currently working on the Tinker! K&C and WW / JUG and KotFT / Classic / Basic / Introduction
My Previous Classes: Apothecary (unfinished) / Chronomancer / Death Knight (old)
My Previous Expansions: Hallow's End
Well, I guess I'll take the honor of being the first to post in your finalist topic! =D
I've been consistently pleased with your class. It's very thematically rich while also keeping cards reasonably simple and realistic. As an added bonus, you as a contestant have been great at working with the feedback you're given.
A couple of minor things I might consider working on here while you have the time:
(a) It's "Classic", not "Standard". "Standard" is the format.
(b) I might consider putting your Wild challenge cards behind a spoiler, as putting them out in the open while everything else is in spoilers, even if they're the last thing in your post, draws more particular attention to them that I don't think is necessary.
And the Grand Finale begins!
This thread is now locked and will be unlocked at the conclusion of the Finale Poll.
Best of luck! =D
The Grand Finale is over, so I'm unlocking and unpinning this. =)
where's our un'goro cards? also, i am in the process of making a death knight/lich king class and noticed that you said the lich were part of the cult of thek. can i include your tri-class cards and lore in my class if i credit you?
This is very beautiful, wow
Currently working on the Tinker! K&C and WW / JUG and KotFT / Classic / Basic / Introduction
My Previous Classes: Apothecary (unfinished) / Chronomancer / Death Knight (old)
My Previous Expansions: Hallow's End
I just wanna say this is super cool, definitely one of the best custom classes I've ever seen. Keep up the good work!
Hey, any chance of doing an ungoro set? :D love this class.
eta: just saw your comment a few above mine. Excited to see what you do!!
"The Slayer" custom class
"The Great Thaw" expansion competition finalist
I see many of the cards use MTG card work. I love your cards!
I know I'm a bit late to the party but I absolutely love the idea and the cards, great work!
I hope you find the time to make the un'goro cards/KFT at some point, but either way thanks for putting this up.